D3DKMT_DESTROYCONTEXT structure (d3dkmthk.h)
The D3DKMT_DESTROYCONTEXT structure contains a handle to a kernel-mode device context to release.
Syntax
typedef struct _D3DKMT_DESTROYCONTEXT {
[in] D3DKMT_HANDLE hContext;
} D3DKMT_DESTROYCONTEXT;
Members
[in] hContext
A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateContext function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |