OUTPUTDUPL_CONTEXT_DEBUG_STATUS enumeration (d3dkmthk.h)
The OUTPUTDUPL_CONTEXT_DEBUG_STATUS structure specifies output duplicate context debug status.
Syntax
typedef enum _OUTPUTDUPL_CONTEXT_DEBUG_STATUS {
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVE,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVE,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROY,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32
} OUTPUTDUPL_CONTEXT_DEBUG_STATUS;
Constants
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVE Inactive. |
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVE Active. |
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROY Destroy pending. |
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32 Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. You should not use this value. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmthk.h |