DXGKCB_GETHANDLEDATAFLAGS structure (d3dkmddi.h)
The DXGKCB_GETHANDLEDATAFLAGS structure indicates whether allocations belong to a resource.
Syntax
typedef struct _DXGKCB_GETHANDLEDATAFLAGS {
union {
struct {
UINT DeviceSpecific : 1;
UINT Reserved : 31;
};
UINT Value;
};
} DXGKCB_GETHANDLEDATAFLAGS;
Members
DeviceSpecific
A UINT value that specifies whether allocations belong to a resource. If this member is set, the allocations belong to a resource.
Setting this member is equivalent to setting the first bit of the 32-bit Value member (0x00000001).
Reserved
This member is reserved and should be set to zero. Setting this member to zero is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of the 32-bit Value member to zeros.
Value
The 32-bit value that indicates all of the flags set in the union.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista (WDDM 1.0) |
Header | d3dkmddi.h (include D3dkmddi.h) |