DXGKARG_SETPOINTERPOSITION structure (d3dkmddi.h)
The DXGKARG_SETPOINTERPOSITION structure describes where and how to display the mouse pointer.
Syntax
typedef struct _DXGKARG_SETPOINTERPOSITION {
[in] D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
[in] INT X;
[in] INT Y;
[in] DXGK_SETPOINTERPOSITIONFLAGS Flags;
} DXGKARG_SETPOINTERPOSITION;
Members
[in] VidPnSourceId
The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the mouse pointer is located on.
[in] X
The column, in pixels, that the mouse pointer is located on from the top left.
[in] Y
The row, in pixels, that the mouse pointer is located on from the top left.
[in] Flags
A DXGK_SETPOINTERPOSITIONFLAGS structure that identifies, in bit-field flags, information about the mouse pointer.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmddi.h (include D3dkmddi.h) |