DXGKARG_FLIPOVERLAY structure (d3dkmddi.h)
The DXGKARG_FLIPOVERLAY structure describes a new allocation to display for the overlay.
Syntax
typedef struct _DXGKARG_FLIPOVERLAY {
[in] HANDLE hSource;
[in] PHYSICAL_ADDRESS SrcPhysicalAddress;
[in] UINT SrcSegmentId;
[in] VOID *pPrivateDriverData;
[in] UINT PrivateDriverDataSize;
} DXGKARG_FLIPOVERLAY;
Members
[in] hSource
A handle to the source allocation to be displayed.
[in] SrcPhysicalAddress
The physical address, within the segment that SrcSegmentId specifies, of the allocation to be displayed.
[in] SrcSegmentId
The identifier of a segment in which the allocation is currently paged.
[in] pPrivateDriverData
A pointer to a block of private data that is passed from the user-mode display driver to the display miniport driver.
[in] PrivateDriverDataSize
The size, in bytes, of the block of private data that pPrivateDriverData points to.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmddi.h (include D3dkmddi.h) |