DXGKARG_CONTROLINTERRUPT2 structure (d3dkmddi.h)
The DXGKARG_CONTROLINTERRUPT2 structure is used in DxgkDdi_ControlInterrupt2 calls to describe the state of interrupts.
Syntax
typedef struct _DXGKARG_CONTROLINTERRUPT2 {
DXGK_INTERRUPT_TYPE InterruptType;
union {
DXGK_INTERRUPT_STATE InterruptState;
DXGK_CRTC_VSYNC_STATE CrtcVsyncState;
};
} DXGKARG_CONTROLINTERRUPT2;
Members
InterruptType
A DXGK_INTERRUPT_TYPE enumeration that indicates the type of interrupt.
InterruptState
A DXGK_INTERRUPT_STATE enumeration that indicates whether interrupts are enabled for the driver.
CrtcVsyncState
A DXGK_CRTC_VSYNC_STATE enumeration that indicates whether VSYNCs are enabled if interrupts are also enabled for the driver.
Remarks
InterruptState and CrtcVsyncState are members of a union.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Header | d3dkmddi.h (include D3dkmddi.h) |