DXGK_VALIDATESUBMITCOMMANDFLAGS structure (d3dkmddi.h)
The DXGK_VALIDATESUBMITCOMMANDFLAGS structure contains flags needed to validate a command buffer.
Syntax
typedef struct _DXGK_VALIDATESUBMITCOMMANDFLAGS {
union {
struct {
UINT HardwareQueueSubmission : 1;
UINT Reserved : 31;
};
UINT Value;
};
} DXGK_VALIDATESUBMITCOMMANDFLAGS;
Members
HardwareQueueSubmission
HardwareQueueSubmission can be one of the following values.
Value | Meaning |
---|---|
TRUE | DxgkDdiSubmitCommandToHwQueue called DXGKDDI_VALIDATESUBMITCOMMAND. |
FALSE | D3DKMTSubmitCommand called DXGKDDI_VALIDATESUBMITCOMMAND. |
Reserved
Reserved.
Value
This value is used to operate over the structure members collectively.
Remarks
The kernel-mode driver should interpret these flags as needed to validate the command buffer.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3dkmddi.h |