DXGK_UPDATEHWCONTEXTSTATE_FLAGS structure (d3dkmddi.h)
Used to update the HW context state flags.
Syntax
typedef struct _DXGK_UPDATEHWCONTEXTSTATE_FLAGS {
union {
struct {
UINT Suspended : 1;
UINT InterruptOnSwitchCompletion : 1;
UINT Reserved : 30;
};
UINT Value;
};
} DXGK_UPDATEHWCONTEXTSTATE_FLAGS;
Members
Suspended
Used to suspend the context. Otherwise, the context is runnable.
InterruptOnSwitchCompletion
Used when the context state update is effective on the GPU.
Reserved
This value is reserved for system use.
Value
Used to operate over the rest of values.
Requirements
Requirement | Value |
---|---|
Header | d3dkmddi.h |