DXGK_DESCRIBEALLOCATIONFLAGS structure (d3dkmddi.h)
Used in the DXGKARG_DESCRIBEALLOCATION.Flags member to describe whether an existing allocation is being queried for its display mode.
Syntax
typedef struct _DXGK_DESCRIBEALLOCATIONFLAGS {
union {
struct {
UINT CheckDisplayMode : 1;
UINT Reserved : 31;
};
[in] UINT Value;
};
} DXGK_DESCRIBEALLOCATIONFLAGS;
Members
[in] CheckDisplayMode
This member is reserved.
Setting this member is equivalent to setting the first bit of the 32-bit Value member (0x00000001).
[in] Reserved
This member is reserved and should be set to zero.
Setting this member to zero is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of the 32-bit Value member to zeros.
[in] Value
A member in the union that DXGK_DESCRIBEALLOCATIONFLAGS contains that can hold a 32-bit value that identifies the type of allocation.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmddi.h (include D3dkmddi.h) |