D3DHAL_CALLBACKS structure (d3dhal.h)
D3DHAL_CALLBACKS is one of several callback structures that describe the Direct3D support provided by the driver.
Syntax
typedef struct _D3DHAL_CALLBACKS {
DWORD dwSize;
LPD3DHAL_CONTEXTCREATECB ContextCreate;
LPD3DHAL_CONTEXTDESTROYCB ContextDestroy;
LPD3DHAL_CONTEXTDESTROYALLCB ContextDestroyAll;
LPD3DHAL_SCENECAPTURECB SceneCapture;
LPVOID lpReserved10;
LPVOID lpReserved11;
LPD3DHAL_RENDERSTATECB RenderState;
LPD3DHAL_RENDERPRIMITIVECB RenderPrimitive;
DWORD dwReserved;
LPD3DHAL_TEXTURECREATECB TextureCreate;
LPD3DHAL_TEXTUREDESTROYCB TextureDestroy;
LPD3DHAL_TEXTURESWAPCB TextureSwap;
LPD3DHAL_TEXTUREGETSURFCB TextureGetSurf;
LPVOID lpReserved12;
LPVOID lpReserved13;
LPVOID lpReserved14;
LPVOID lpReserved15;
LPVOID lpReserved16;
LPVOID lpReserved17;
LPVOID lpReserved18;
LPVOID lpReserved19;
LPVOID lpReserved20;
LPVOID lpReserved21;
LPD3DHAL_GETSTATECB GetState;
DWORD dwReserved0;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwReserved3;
DWORD dwReserved4;
DWORD dwReserved5;
DWORD dwReserved6;
DWORD dwReserved7;
DWORD dwReserved8;
DWORD dwReserved9;
} D3DHAL_CALLBACKS, *LPD3DHAL_CALLBACKS;
Members
dwSize
Specifies the size in bytes of this D3DHAL_CALLBACKS structure.
ContextCreate
Points to the driver-supplied D3dContextCreate callback. A driver must implement the callback that this member points to.
ContextDestroy
Points to the driver-supplied D3dContextDestroy callback. A driver must implement the callback that this member points to.
ContextDestroyAll
Must be set to NULL in a Windows 2000 and later driver.
SceneCapture
Must be set to NULL in a Windows 2000 and later driver. For DirectX 6.0, this was a pointer to the driver-supplied D3dSceneCapture callback. For DirectX 7.0 and later, this callback was replaced by the handling of the D3DRENDERSTATE_SCENECAPTURE render state in the D3dDrawPrimitives2 function.
lpReserved10
Must be zero.
lpReserved11
Must be zero.
RenderState
Points to the driver-supplied D3DHAL_RENDERSTATEDATA callback. A driver must implement the callback that this member points to.
RenderPrimitive
Points to the driver-supplied D3DHAL_RENDERPRIMITIVEDATA callback. A driver must implement the callback that this member points to.
dwReserved
Specifies reserved fields and must be set to zero.
TextureCreate
Must be set to NULL in a Windows 2000 and later driver. For DirectX 6.0, this was a pointer to the driver-supplied D3dTextureCreate callback, or NULL.
TextureDestroy
Must be set to NULL in a Windows 2000 and later driver. For DirectX 6.0, this was a pointer to the driver-supplied D3dTextureDestroy callback, or NULL.
TextureSwap
Must be set to NULL in a Windows 2000 and later driver. For DirectX 6.0, this was a pointer to the driver-supplied D3dTextureSwap callback, or NULL.
TextureGetSurf
Must be set to NULL in a Windows 2000 and later driver. For DirectX 6.0, this was a pointer to the driver-supplied D3dTextureGetSurf callback, or NULL.
lpReserved12
Must be zero.
lpReserved13
Must be zero.
lpReserved14
Must be zero.
lpReserved15
Must be zero.
lpReserved16
Must be zero.
lpReserved17
Must be zero.
lpReserved18
Must be zero.
lpReserved19
Must be zero.
lpReserved20
Must be zero.
lpReserved21
Must be zero.
GetState
Points to the driver-supplied D3DHAL_GETSTATEDATA callback. A driver must implement the callback that this member points to.
dwReserved0
Must be zero.
dwReserved1
Must be zero.
dwReserved2
Must be zero.
dwReserved3
Must be zero.
dwReserved4
Must be zero.
dwReserved5
Must be zero.
dwReserved6
Must be zero.
dwReserved7
Must be zero.
dwReserved8
Must be zero
dwReserved9
Must be zero.
Remarks
The driver allocates this structure and sets appropriate values in all members. The driver's DrvGetDirectDrawInfo function returns a pointer to this structure in the lpD3DHALCallbacks member of the DD_HALINFO structure.
Texture management is now handled though opcodes that are managed in the driver's implementation of D3dDrawPrimitives2.
Requirements
Requirement | Value |
---|---|
Header | d3dhal.h (include D3dhal.h) |