D3DTRANSFORMCAPS structure (d3dcaps.h)
Obsolete in DirectX 8.0 and later versions.
D3DTRANSFORMCAPS structure describes the transform capabilities of a device.
Syntax
typedef struct _D3DTRANSFORMCAPS {
DWORD dwSize;
DWORD dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
Members
dwSize
Specifies the size, in bytes, of the D3DTRANSFORMCAPS structure.
dwCaps
Specifies flags describing the capabilities of the lighting module. The following flag is defined:
D3DTRANSFORMCAPS_CLIP
- The device can do clipping operations while transforming.
Remarks
This structure has been replaced by D3DCAPS8 (see the DirectX 8.0 SDK documentation) for DirectX 8.0 and later runtimes, but is required for DirectX 7.0 and earlier runtime compatibility. See Reporting DirectX 8.0 Style Direct3D Capabilities for details.
This structure is a member of the D3DDEVICEDESC_V1 structure.
Requirements
Requirement | Value |
---|---|
Header | d3dcaps.h (include D3dcaps.h) |