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Data structure used to check for video process protected resource support capabilities on a given node index.
Syntax
typedef struct D3D12DDI_VIDEO_PROCESS_PROTECTED_RESOURCES_DATA_0072 {
[in] UINT NodeIndex;
[out] D3D12DDI_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS_0072 SupportFlags;
} D3D12DDI_VIDEO_PROCESS_PROTECTED_RESOURCES_DATA_0072;
Members
[in] NodeIndex
In multi-adapter operation, this indicates which physical adapter of the device this operation applies to.
[out] SupportFlags
A D3D12DDI_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS_0072 value in which to return the video process protected resource support level.
Remarks
his structure is the data used when querying D3D12DDICAPS_TYPE_VIDEO_0072_PROCESS_PROTECTED_RESOURCES via PFND3D12DDI_VIDEO_GETCAPS.
See the D3D Video Protected Resource Support Specification for more information.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 2004 |
Header | d3d12umddi.h |