D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS structure (d3d12umddi.h)
Specifies the kernel size of the read, or how many surrounding pixels are needed.
Note
The parameters here must match those on the D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_RESUME_LOCAL_READ_PARAMETERS structure.
Syntax
typedef struct D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS {
UINT AdditionalWidth;
UINT AdditionalHeight;
} D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS;
Members
AdditionalWidth
The width in pixels. '0' means no pixels on either side, '1' pixel means one pixel on each side, for a total of three pixels of width.
AdditionalHeight
The height in pixels.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |