D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS structure (d3d12umddi.h)

Specifies the kernel size of the read, or how many surrounding pixels are needed.

Note

The parameters here must match those on the D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_RESUME_LOCAL_READ_PARAMETERS structure.

Syntax

typedef struct D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS {
  UINT AdditionalWidth;
  UINT AdditionalHeight;
} D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS;

Members

AdditionalWidth

The width in pixels. '0' means no pixels on either side, '1' pixel means one pixel on each side, for a total of three pixels of width.

AdditionalHeight

The height in pixels.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h