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A list of shader entry points for a subobject association.
Syntax
typedef struct D3D12DDI_FUNCTION_SUMMARY_NODE_0054 {
LPCWSTR ExportNameUnmangled;
LPCWSTR ExportNameMangled;
UINT NumAssociatedSubobjects;
const D3D12DDI_STATE_SUBOBJECT_0054 const * * ppAssociatedSubobjects;
D3D12DDI_EXPORT_SUMMARY_FLAGS Flags;
} D3D12DDI_FUNCTION_SUMMARY_NODE_0054;
Members
ExportNameUnmangled
The unmangled export name.
ExportNameMangled
The mangled export name.
NumAssociatedSubobjects
The number of associated subobjects.
ppAssociatedSubobjects
Pointer to an array of associated subobjects.
Flags
Flags.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |