D3D12DDI_EXISTING_COLLECTION_DESC_0054 structure (d3d12umddi.h)
An existing collection. A collection is a state object type that contains any amount of subobjects, but doesn't have constraints.
Syntax
typedef struct D3D12DDI_EXISTING_COLLECTION_DESC_0054 {
D3D12DDI_HSTATEOBJECT_0054 hExistingCollection;
UINT NumExports;
D3D12DDI_EXPORT_DESC_0054 *pExports;
} D3D12DDI_EXISTING_COLLECTION_DESC_0054;
Members
hExistingCollection
A handle to an existing collection.
NumExports
The number of D3D12DDI_EXPORT_DESC_0054 structures that pExports points to.
pExports
Pointer to an array of D3D12DDI_EXPORT_DESC_0054 structures.
Remarks
The purpose of a collection is to allow an application to pass an arbitrarily large or small collection of state to drivers to compile at once.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |