Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
The resource serialization tiers.
Syntax
typedef enum D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041 {
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_0,
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_1,
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_2
} ;
Constants
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_0 Tier 0 is reserved and cannot be used in current designs. |
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_1 Tier 1 refines the resource state barrier design to enable stateless copies. |
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_2 Indicates hardware support for heap serialization. |
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |