D3D12DDI_DESCRIPTOR_RANGE_FLAGS enumeration (d3d12umddi.h)

Descriptor range flags.

Syntax

typedef enum D3D12DDI_DESCRIPTOR_RANGE_FLAGS {
  D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_NONE,
  D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DESCRIPTORS_VOLATILE,
  D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_VOLATILE,
  D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC_WHILE_SET_AT_EXECUTE,
  D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC,
  D3D12DDI_DESCRIPTOR_RANGE_FLAG_0052_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS
} ;

Constants

 
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_NONE
None.
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DESCRIPTORS_VOLATILE
Descriptors are volatile.
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_VOLATILE
Data is volatile.
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC_WHILE_SET_AT_EXECUTE
Data is static while set at execute.
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC
Data is static.
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0052_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS
Descriptors are static while keeping buffer bounds checks.

Requirements

Requirement Value
Header d3d12umddi.h