D3D12DDI_CULL_MODE enumeration (d3d12umddi.h)

Specifies the type of cull mode, or what graphical object, is visible in rendering.

Syntax

typedef enum D3D12DDI_CULL_MODE {
  D3D12DDI_CULL_MODE_NONE,
  D3D12DDI_CULL_MODE_FRONT,
  D3D12DDI_CULL_MODE_BACK
} ;

Constants

 
D3D12DDI_CULL_MODE_NONE
No cull mode specified.
D3D12DDI_CULL_MODE_FRONT
Front cull mode.
D3D12DDI_CULL_MODE_BACK
Back cull mode.

Requirements

Requirement Value
Header d3d12umddi.h