PFND3D12DDI_SET_PREDICATION callback function (d3d12umddi.h)
The pfnSetPredication callback function denotes that subsequent video operations and resource manipulation commands are not actually performed if the resulting predicate data of the predicate is equal to the operation specified.
Syntax
PFND3D12DDI_SET_PREDICATION Pfnd3d12ddiSetPredication;
void Pfnd3d12ddiSetPredication(
D3D12DDI_HCOMMANDLIST unnamedParam1,
D3D12DDI_HRESOURCE unnamedParam2,
UINT64 unnamedParam3,
D3D12DDI_PREDICATION_OP unnamedParam4
)
{...}
Parameters
unnamedParam1
hCommandList
A handle to the driver's data for the command list. The driver uses this region of memory to store internal data structures that are related to its command list.
unnamedParam2
hResource
The handle of a resource.
unnamedParam3
unnamedParam4
PredicationOp
A predication operation. For more information, see the D3D12DDI_PREDICATION_OP enumeration.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12umddi.h (include D3d12umddi.h) |