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Implemented by the client driver to open heap and resource.
Syntax
PFND3D12DDI_OPENHEAPANDRESOURCE_0043 Pfnd3d12ddiOpenheapandresource0043;
HRESULT Pfnd3d12ddiOpenheapandresource0043(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_OPENHEAP_0003 *unnamedParam2,
D3D12DDI_HHEAP unnamedParam3,
D3D12DDI_HRTRESOURCE unnamedParam4,
D3D12DDI_HPROTECTEDRESOURCESESSION_0030 unnamedParam5,
D3D12DDI_HRESOURCE unnamedParam6
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
Open heap and resource.
unnamedParam3
Used to create a heap.
unnamedParam4
Used to create a resource.
unnamedParam5
The protected resource session.
unnamedParam6
The hardware resource.
Return value
Returns STATUS_SUCCESS if completed successfully.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |