PFND3D12DDI_END_RENDER_PASS callback function (d3d12umddi.h)

The user-mode display driver's (UMD) pfnEndRenderPass callback function marks the end of a render pass.

Syntax

PFND3D12DDI_END_RENDER_PASS Pfnd3d12ddiEndRenderPass;

void Pfnd3d12ddiEndRenderPass(
  D3D12DDI_HCOMMANDLIST unnamedParam1
)
{...}

Parameters

unnamedParam1

[in] A D3D12DDI_HCOMMANDLIST (command list) that contains the Render Pass.

Return value

None

Remarks

For the extended render passes feature, the PFND3D12DDI_END_RENDER_PASS_0053 function is called instead.

Requirements

Requirement Value
Minimum supported client Windows 10
Header d3d12umddi.h

See also

pfnBeginRenderPass