PFND3D12DDI_DESTROYSHADER callback function (d3d12umddi.h)
Destroy shader.
Syntax
PFND3D12DDI_DESTROYSHADER Pfnd3d12ddiDestroyshader;
void Pfnd3d12ddiDestroyshader(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HSHADER unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A shader handle.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |