PFND3D12DDI_DESTROYHEAPANDRESOURCE callback function (d3d12umddi.h)

Destroy heap and resource.

Syntax

PFND3D12DDI_DESTROYHEAPANDRESOURCE Pfnd3d12ddiDestroyheapandresource;

void Pfnd3d12ddiDestroyheapandresource(
  D3D12DDI_HDEVICE unnamedParam1,
  D3D12DDI_HHEAP unnamedParam2,
  D3D12DDI_HRESOURCE unnamedParam3
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A heap handle.

unnamedParam3

A resource handle.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h