PFND3D12DDI_DESTROYBLENDSTATE callback function (d3d12umddi.h)
Destroys a blend state.
Syntax
PFND3D12DDI_DESTROYBLENDSTATE Pfnd3d12ddiDestroyblendstate;
void Pfnd3d12ddiDestroyblendstate(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HBLENDSTATE unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A blend state handle.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |