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Implemented by the client driver to clean up command pool resources.
Syntax
PFND3D12DDI_DESTROY_COMMAND_POOL_0040 Pfnd3d12ddiDestroyCommandPool0040;
void Pfnd3d12ddiDestroyCommandPool0040(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HCOMMANDPOOL_0040 unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A handle to a command pool.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |