PFND3D12DDI_CREATEBLENDSTATE_0010 callback function (d3d12umddi.h)

Creates a blend state.

Syntax

PFND3D12DDI_CREATEBLENDSTATE_0010 Pfnd3d12ddiCreateblendstate0010;

void Pfnd3d12ddiCreateblendstate0010(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDI_BLEND_DESC_0010 *unnamedParam2,
  D3D12DDI_HBLENDSTATE unnamedParam3
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

Pointer to a D3D12DDI_BLEND_DESC_0010 structure.

unnamedParam3

A blend state handle.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h