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The pfnCreatePipelineState callback function creates a pipeline state.
Syntax
PFND3D12DDI_CREATE_PIPELINE_STATE_0010 Pfnd3d12ddiCreatePipelineState0010;
HRESULT Pfnd3d12ddiCreatePipelineState0010(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_PIPELINE_STATE_0010 *unnamedParam2,
D3D12DDI_HPIPELINESTATE unnamedParam3
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A value used to create a pipeline state.
unnamedParam3
The handle of the pipeline state for the driver to use when it calls back into the runtime.
Return value
Returns HRESULT.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |