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The pfnCreatePipelineState callback function creates a pipeline state.
Syntax
PFND3D12DDI_CREATE_PIPELINE_STATE_0001 Pfnd3d12ddiCreatePipelineState0001;
HRESULT Pfnd3d12ddiCreatePipelineState0001(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_PIPELINE_STATE_0001 *unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A value used to create a pipeline state.
Return value
Returns HRESULT.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |