PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO callback function (d3d12umddi.h)
The pfnCheckExistingResourceAllocationInfo callback function supports checking existing resource allocation information.
Syntax
PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO Pfnd3d12ddiCheckexisitingresourceallocationinfo;
void Pfnd3d12ddiCheckexisitingresourceallocationinfo(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HRESOURCE unnamedParam2,
D3D12DDI_RESOURCE_ALLOCATION_INFO *unnamedParam3,
D3DKMT_HANDLE *phAllocation
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A handle to the device resource.
unnamedParam3
Pointer to a D3D12DDI_RESOURCE_ALLOCATION_INFO.
phAllocation
Pointer to an array of handles.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |