PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO callback function (d3d12umddi.h)

The pfnCheckExistingResourceAllocationInfo callback function supports checking existing resource allocation information.

Syntax

PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO Pfnd3d12ddiCheckexisitingresourceallocationinfo;

void Pfnd3d12ddiCheckexisitingresourceallocationinfo(
  D3D12DDI_HDEVICE unnamedParam1,
  D3D12DDI_HRESOURCE unnamedParam2,
  D3D12DDI_RESOURCE_ALLOCATION_INFO *unnamedParam3,
  D3DKMT_HANDLE *phAllocation
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A handle to the device resource.

unnamedParam3

Pointer to a D3D12DDI_RESOURCE_ALLOCATION_INFO.

phAllocation

Pointer to an array of handles.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h