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Describes information about display adapter architecture.
Syntax
typedef struct D3D11_1DDI_ARCHITECTURE_INFO_DATA {
BOOL TileBasedDeferredRenderer;
} D3D11_1DDI_ARCHITECTURE_INFO_DATA;
Members
TileBasedDeferredRenderer
Specifies whether a rendering device batches rendering commands and performs multipass rendering into tiles or bins over a render area. The value is TRUE if the rendering device batches rendering commands and FALSE otherwise.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3d10umddi.h (include D3d10umddi.h) |