D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG enumeration (d3d10umddi.h)
Indicates the level of support by the hardware and user-mode display driver for tiled resources.
Syntax
typedef enum D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG {
D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED,
D3DWDDM1_3DDI_TILED_RESOURCES_TIER_2_SUPPORTED,
D3DWDDM2_0DDI_TILED_RESOURCES_TIER_3_SUPPORTED
} ;
Constants
D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED Tiled resources are supported to a minimal level. |
D3DWDDM1_3DDI_TILED_RESOURCES_TIER_2_SUPPORTED Tiled resources are supported to a greater extent than for D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED. If this flag is set, the Direct3D runtime assumes that the support level of the D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED flag also applies. |
D3DWDDM2_0DDI_TILED_RESOURCES_TIER_3_SUPPORTED |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1,WDDM 1.3 |
Minimum supported server | Windows Server 2012 R2 |
Header | d3d10umddi.h (include D3d10umddi.h) |