D3DWDDM1_3DDI_TILE_MAPPING_FLAG enumeration (d3d10umddi.h)

Indicates how to update a tile mapping.

Syntax

typedef enum D3DWDDM1_3DDI_TILE_MAPPING_FLAG {
  D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE
} ;

Constants

 
D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE
Previously submitted commands to the
device that may still be executing do not reference any of the tile region being updated.
This allows the device to avoid having to flush previously submitted work in order to update a tile mapping.

Requirements

Requirement Value
Minimum supported client Windows 8.1,WDDM 1.3
Minimum supported server Windows Server 2012 R2
Header d3d10umddi.h (include D3d10umddi.h)