D3DWDDM1_3DDI_TILE_MAPPING_FLAG enumeration (d3d10umddi.h)
Indicates how to update a tile mapping.
Syntax
typedef enum D3DWDDM1_3DDI_TILE_MAPPING_FLAG {
D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE
} ;
Constants
D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE Previously submitted commands to the device that may still be executing do not reference any of the tile region being updated. This allows the device to avoid having to flush previously submitted work in order to update a tile mapping. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1,WDDM 1.3 |
Minimum supported server | Windows Server 2012 R2 |
Header | d3d10umddi.h (include D3d10umddi.h) |