D3D11_UMD_MODE enumeration (d3d10umddi.h)

The D3D11_UMD_MODE enumeration specifies the mode that a native D3D11 user-mode driver wants to run in.

Syntax

typedef enum D3D11_UMD_MODE {
  D3D11_UMD_MODE_NATIVE11,
  D3D11_UMD_MODE_SYSTEM11ON12,
  D3D11_UMD_MODE_VENDOR11ON12
} ;

Constants

 
D3D11_UMD_MODE_NATIVE11
Use the IHV's native D3D11 UMD without enlightment.
D3D11_UMD_MODE_SYSTEM11ON12
Use the version of 11on12 that ships with the operating system.
D3D11_UMD_MODE_VENDOR11ON12
Use the IHV's native D3D11 UMD with 11on12 enlightment.

Remarks

For more information, see D3D11On12 open source code.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2 (WDDM 3.2)
Header d3d10umddi.h

See also

PFND3D11DDI_QUERYDESIREDMODE1