D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS enumeration (d3d10umddi.h)
Defines stereo 3-D capabilities for a Microsoft Direct3D 11 video processor.
Syntax
typedef enum D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS {
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD,
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE
} ;
Constants
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format defined in the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT enumeration. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED format. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD The video processor supports the D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD format. |
D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE The video processor can flip one or both views. For more information, see D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3d10umddi.h (include D3d10umddi.h) |