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The pfnDestroyShaderCacheSession callback function destroys a shader cache session.
Syntax
PFND3DWDDM2_2DDI_DESTROY_SHADERCACHE_SESSION Pfnd3dwddm22DdiDestroyShadercacheSession;
void Pfnd3dwddm22DdiDestroyShadercacheSession(
D3D10DDI_HDEVICE unnamedParam1,
D3DWDDM2_2DDI_HCACHESESSION unnamedParam2
)
{...}
Parameters
unnamedParam1
hDevice
A handle to the display device (graphics context).
unnamedParam2
hCacheSession
The handle of a cache session.
Return value
None
Remarks
Access this callback function by using the D3DWDDM2_2DDI_DEVICEFUNCS structure.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10umddi.h (include D3d12umddi.h) |