PFND3D11_1DDI_VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE callback function (d3d10umddi.h)
Enables or disables automatic processing features for an input stream on the video processor.
Syntax
PFND3D11_1DDI_VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE Pfnd3d111DdiVideoprocessorsetstreamautoprocessingmode;
void Pfnd3d111DdiVideoprocessorsetstreamautoprocessingmode(
D3D10DDI_HDEVICE unnamedParam1,
D3D11_1DDI_HVIDEOPROCESSOR unnamedParam2,
UINT unnamedParam3,
BOOL unnamedParam4
)
{...}
Parameters
unnamedParam1
hDevice [in]
A handle to the display device (graphics context).
unnamedParam2
hVideoProcessor [in]
A handle to the video processor object that was created through a call to the CreateVideoProcessor function.
unnamedParam3
StreamIndex [in]
The zero-based index of the input stream.
unnamedParam4
Enable [in]
If TRUE, automatic processing features are enabled. If FALSE, the driver disables any additional video processing that it might be performing.
Return value
None
Remarks
By default, the driver might perform certain processing tasks automatically during the video processor bit-block transfer (bitblt). The VideoProcessorSetStreamAutoProcessingMode function enables the application to disable these additional video processing features that the driver may expose.
For example, if the independent software vendor (ISV) provides its own pixel shader for the video processor, it might want to disable the driver's automatic processing.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |