PFND3D11_1DDI_VIDEOPROCESSORSETOUTPUTALPHAFILLMODE callback function (d3d10umddi.h)
Sets the alpha fill mode for data that the video processor writes to the render target.
Syntax
PFND3D11_1DDI_VIDEOPROCESSORSETOUTPUTALPHAFILLMODE Pfnd3d111DdiVideoprocessorsetoutputalphafillmode;
void Pfnd3d111DdiVideoprocessorsetoutputalphafillmode(
D3D10DDI_HDEVICE unnamedParam1,
D3D11_1DDI_HVIDEOPROCESSOR unnamedParam2,
D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE unnamedParam3,
UINT unnamedParam4
)
{...}
Parameters
unnamedParam1
hDevice [in]
A handle to the display device (graphics context).
unnamedParam2
hVideoProcessor [in]
A handle to the video processor object that was created through a call to the CreateVideoProcessor function.
unnamedParam3
FillMode [in]
The alpha fill mode, specified as a D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE value. For more information, see the Remarks section.
unnamedParam4
StreamIndex [in]
The zero-based index of an input stream. This parameter is used if the AlphaFillMode parameter is set to D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM. Otherwise, the parameter is ignored.
Return value
None
Remarks
The driver reports its ability to support alpha fill modes in the D3D11_1DDI_VIDEO_PROCESSOR_CAPS structure that is returned through the GetVideoProcessorCaps function. If the driver supports the D3D11_1DDI_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL capability, it supports all of the alpha fill modes that are defined by the D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE enumeration. Otherwise, the FillMode parameter must be set to D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |
See also
D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE