PFND3D11_1DDI_GETCONTENTPROTECTIONCAPS callback function (d3d10umddi.h)
Queries the available content protection for a specified encryption algorithm and video decoder profile.
Syntax
PFND3D11_1DDI_GETCONTENTPROTECTIONCAPS Pfnd3d111DdiGetcontentprotectioncaps;
HRESULT Pfnd3d111DdiGetcontentprotectioncaps(
D3D10DDI_HDEVICE hDevice,
const GUID *pCryptoType,
const GUID *pDecodeProfile,
D3D11_1DDI_VIDEO_CONTENT_PROTECTION_CAPS *pCaps
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
pCryptoType
A pointer to a GUID that specifies the type of encryption algorithm to query.
pDecodeProfile
A pointer to a GUID that specifies the decoder profile to query.
pCaps
A pointer to a D3D11_1DDI_VIDEO_CONTENT_PROTECTION_CAPS structure that contains the protection capabilities for the specified encryption algorithm and decoder profile.
Return value
GetContentProtectionCaps returns one of the following values:
Return code | Description |
---|---|
S_OK | The content protection capabilities were queried successfully. |
D3DERR_INVALID_CRYPTO | The encryption algorithm specified by the pCryptoType parameter is not supported. |
Remarks
The pCryptoType parameter can contain one of the following values:
D3DCRYPTOTYPE_AES128_CTR if the driver is configured to use the 128-bit Advanced Encryption Standard CTR mode (AES-CTR) block cipher.
D3DCRYPTOTYPE_PROPRIETARY if the driver is configured to use a proprietary encryption algorithm.
NULL_GUID if the driver is not configured to use any encryption algorithm.
Note
The Microsoft Direct3D runtime verifies that the pDecodeProfile and pCryptoType parameter data is valid before it calls the GetContentProtectionCaps function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |