PFND3D11_1DDI_DESTROYAUTHENTICATEDCHANNEL callback function (d3d10umddi.h)
Releases resources for the authenticated channel that were created through a call to the CreateAuthenticatedChannel(D3D11_1) function.
Syntax
PFND3D11_1DDI_DESTROYAUTHENTICATEDCHANNEL Pfnd3d111DdiDestroyauthenticatedchannel;
void Pfnd3d111DdiDestroyauthenticatedchannel(
D3D10DDI_HDEVICE hDevice,
D3D11_1DDI_HAUTHCHANNEL hAuthChannel
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
hAuthChannel
A handle to the driver's private data for the authenticated channel. This handle was created by the Direct3D runtime and passed to the driver in the call to CreateAuthenticatedChannel(D3D11_1).
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |