PFND3D10DDI_STATE_RS_SCISSOR_CB callback function (d3d10umddi.h)
The pfnStateRsScissorCb function causes the Microsoft Direct3D 10 runtime to refresh the scissor state.
Syntax
PFND3D10DDI_STATE_RS_SCISSOR_CB Pfnd3d10ddiStateRsScissorCb;
void Pfnd3d10ddiStateRsScissorCb(
D3D10DDI_HRTCORELAYER unnamedParam1
)
{...}
Parameters
unnamedParam1
hRuntimeDevice [in]
A handle to a context for the core Direct3D 10 runtime. This handle is supplied to the driver in a call to the driver's CreateDevice(D3D10) function.
Return value
None
Remarks
The pfnStateRsScissorCb function calls the user-mode display driver's SetScissorRects function with all of the currently set scissor rectangles (that is, portions of render targets that rendering is confined to).
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |