PFND3D10DDI_STATE_OM_DEPTHSTATE_CB callback function (d3d10umddi.h)
The pfnStateOmDepthStateCb function causes the Microsoft Direct3D 10 runtime to refresh the output merger depth state.
Syntax
PFND3D10DDI_STATE_OM_DEPTHSTATE_CB Pfnd3d10ddiStateOmDepthstateCb;
void Pfnd3d10ddiStateOmDepthstateCb(
D3D10DDI_HRTCORELAYER unnamedParam1
)
{...}
Parameters
unnamedParam1
hRuntimeDevice [in]
A handle to a context for the core Direct3D 10 runtime. This handle is supplied to the driver in a call to the driver's CreateDevice(D3D10) function.
Return value
None
Remarks
The pfnStateOmDepthStateCb function calls the user-mode display driver's SetDepthStencilState function with the current depth stencil state.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |