EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_EFFECTS_STATE callback function (acxelements.h)
The EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_EFFECTS_STATE callback function is implemented by the driver and is called when the local effects state is requested for the specified stream audio engine.
Syntax
EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_EFFECTS_STATE EvtAcxStreamaudioengineRetrieveEffectsState;
NTSTATUS EvtAcxStreamaudioengineRetrieveEffectsState(
ACXSTREAMAUDIOENGINE StreamAudioEngine,
PULONG State
)
{...}
Parameters
StreamAudioEngine
An existing, initialized, ACXSTREAMAUDIOENGINE object. For more information about ACX objects, see Summary of ACX Objects.
State
A ULONG value indicating whether local effect processing in the stream audio engine node is enabled. A nonzero value indicates that processing is enabled. A value of 0 indicates that it is disabled.
Return value
Returns STATUS_SUCCESS
if the call was successful. Otherwise, it returns an appropriate error code. For more information, see Using NTSTATUS Values.
Remarks
Example
Example usage is shown below.
EVT_ACX_STREAMAUDIOENGINE_RETRIEVE_EFFECTS_STATE DspR_EvtAcxStreamAudioEngineRetrieveEffectsState;
NTSTATUS
DspR_EvtAcxStreamAudioEngineRetrieveEffectsState(
ACXSTREAMAUDIOENGINE StreamAudioEngine,
PULONG State
)
{
PAGED_CODE();
PDSP_STREAMAUDIOENGINE_CONTEXT pStreamAudioEngineCtx;
pStreamAudioEngineCtx = GetDspStreamAudioEngineContext(StreamAudioEngine);
*State = pStreamAudioEngineCtx->LFxEnabled;
return STATUS_SUCCESS;
}
ACX requirements
Minimum ACX version: 1.0
For more information about ACX versions, see ACX version overview.
Requirements
Requirement | Value |
---|---|
Header | acxelements.h |
IRQL | PASSIVE_LEVEL |