Debugger

To develop Debugger apps, you can work with these headers:

For the programming guide information, see Debugging Resources.

Use the following header to add 2PF debugger transport support to miniport NDIS drivers, to allow increased performance for high speed network adapters. This feature is available in Windows 11 and later.

Macros

Title Description
EXT_COMMAND macro The EXT_COMMAND macro is used to define an extension command that was declared by using the EXT_COMMAND_METHOD macro.An extension command is defined as follows
EXT_COMMAND_METHOD macro The EXT_COMMAND_METHOD macro declares an extension command from inside the definition of the EXT_CLASS class.
GetDebuggerData macro The GetDebuggerData function retrieves information stored in a data block.
GetFieldValue macro The GetFieldValue macro is a thin wrapper around the GetFieldData function. It is provided as a convenience for reading the value of a member in a structure.
GetKdContext macro The GetKdContext function returns the total number of processors and the number of the current processor in the structure ppi points to.

Class

 
DebugBaseEventCallbacks

The DebugBaseEventCallbacks class provides a base implementation of the IDebugEventCallbacks interface.
DebugBaseEventCallbacksWide

The DebugBaseEventCallbacksWide class provides a base implementation of the IDebugEventCallbacksWide interface.
ExtBuffer

The ExtBuffer class is used with the engextcpp header.
ExtCheckedPointer

The ExtCheckedPointer class is used with the engextcpp header.
ExtDeclAlignedBuffer

The ExtDeclAlignedBuffer class is used with the engextcpp header.
ExtDeclBuffer

The ExtDeclBuffer class is used with the engextcpp header.
ExtDeleteHolder

The ExtDeleteHolder class is used with the engextcpp header.
ExtExtension

The ExtExtension class is the base class for the C++ class that represents the EngExtCpp extension library.
ExtRemoteData

The ExtRemoteData convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
ExtRemoteList

The ExtRemoteList class provides a wrapper around a singly-linked or doubly-linked list. The class contains methods that can be used to move both forward and backward through the list.
ExtRemoteTyped

The ExtRemoteTyped subclass of the ExtRemoteTyped class. The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ExtRemoteTypedList

The ExtRemoteTypedList class extends the ExtRemoteList class. The ExtRemoteTypedList class adds type information allowing each item in the list to be represented by an instance of the ExtRemoteTyped class.
ExtUnknownHolder

The ExtUnknownHolder class is used with the engextcpp header.

Enumerations

 
AddressSpaceRelation

Defines the kind of address space being used.
CallingConventionKind

Defines the kind of calling convention of a function type.
DEBUG_FAILURE_TYPE

The values in the DEBUG_FAILURE_TYPE enumeration indicate the type of a failure.
DEBUG_FLR_PARAM_TYPE

The values of DEBUG_FLR_PARAM_TYPE enumeration are tags that indicate the kind of information that is stored in failure analysis entry.
ErrorClass

Defines the class of error which is being reported to the host.
EXT_TDOP

The EXT_TDOP enumeration is used in the Operation member of the EXT_TYPED_DATA structure to specify which suboperation the DEBUG_REQUEST_EXT_TYPED_DATA_ANSI Request operation will perform.
ExtendedArrayDimensionFlags

This enum defines the memory layout of one dimension of an extended array.
FA_ENTRY_TYPE

A DebugFailureAnalysis object has a collection of failure analysis entries (FA entries).
FA_EXTENSION_PLUGIN_PHASE

A value in the FA_EXTENSION_PLUGIN_PHASE enumeration is passed to the _EFN_Analyze function to specify which phase of the analysis is currently in progress.
IntrinsicKind

Defines the kind of an intrinsic (basic) type. This is distinct from the variant type which carries the type.
KnownCompiler

The KnownCompiler enumeration identifies a well-known set of compilers.
LanguageKind

Identifies the programming language of the compiler.
LocalKind

Defines the kind of local that a particular name is (whether an argument to the function or a local variable).
LocationKind

Defines the location of a field or other data.
ModelObjectKind

Describes what an IModelObject is intrinsically.
NDIS_KDNET_PF_STATE

The KDNETPF transport support NDIS_KDNET_PF_STATE enumeration defines the PF state.
NDIS_KDNET_PF_USAGE_TAG

The KDNETPF transport support NDIS_KDNET_PF_USAGE_TAG enumeration defines the PF usage.
PointerKind

Learn more about: PointerKind enumeration
PreferredFormat

Predefined values of the "PreferredFormat" key which may appear as the metadata on a returned key value.
RawSearchFlags

Flags to GetRawValue/EnumerateRawValues.
ScriptChangeKind

Indicates the type of notification firing to the host.
ScriptDebugEvent

The ScriptDebugEvent (dbgmodel.h) enumeration defines values that indicate the type of debug event that has occurred.
ScriptDebugEventFilter

The ScriptDebugEventFilter (dbgmodel.h) enumeration defines the set of debug events or exceptions which the script debugger can, potentially, auto-break on.
ScriptDebugState

Defines the current debugging state of a script.
ScriptExecutionKind

Defines the kind of execution to do.
SignatureComparison

Describes how a type or two signatures compare.
StorageKind

The StorageKind enum defines where a local is stored.
SymbolKind

Defines the kind of a symbol.
SymbolSearchOptions

Symbols search options.
TypeKind

Defines the kind of a type.
UDTKind

The UDTKind enum defines the nature of the User-Defined Type (UDT) in question.
VarArgsKind

Defines the style of variable arguments that a function definition takes.
WrappedObjectPreference

The WrappedObjectPreference enum indicates a preference for how the wrapper and the wrapped object should be treated.

Functions

 
~ExtRemoteTyped

The destructor of the ExtRemoteTyped class. The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
AbandonCurrentProcess

The IDebugClient2::AbandonCurrentProcess method removes the current process from the engine's process list without detaching or terminating the process.
AbandonCurrentProcess

The IDebugClient3::AbandonCurrentProcess method removes the current process from the engine's process list without detaching or terminating the process.
AbandonCurrentProcess

The IDebugClient4::AbandonCurrentProcess method removes the current process from the engine's process list without detaching or terminating the process.
AbandonCurrentProcess

The IDebugClient5::AbandonCurrentProcess method removes the current process from the engine's process list without detaching or terminating the process.
AcquireNamedModel

This looks up a well known model name and returns the data model registered by that name.
AcquireNamedModel

AcquireNamedModel looks up a well known model name and returns the data model registered by that name.
AcquireSubNamespace

The AcquireSubNamespace method helps in the construction of something which might more traditionally look like a language namespace than a new object in a dynamic language.
ActivateAndDebugPlmBgTaskWide

Launches and attaches to a Process Lifecycle Management (PLM) background task.
AddAssemblyOptions

The AddAssemblyOptions method turns on some of the assembly and disassembly options.
AddBreakpoint

The AddBreakpoint method creates a new breakpoint for the current target. This method belongs to the IDebugControl interface.
AddBreakpoint

The AddBreakpoint method creates a new breakpoint for the current target. This method belongs to the IDebugControl2 interface.
AddBreakpoint

The AddBreakpoint method creates a new breakpoint for the current target. This method belongs to the IDebugControl3 interface.
AddBreakpoint2

The AddBreakpoint2 method creates a new breakpoint for the current target.
AddBuffer

The AddBuffer method adds a new FA entry to a DebugFailureAnalysis object, and writes the bytes from a specified buffer to the data block of the new FA entry.
AddDumpInformationFile

The IDebugClient2::AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file.
AddDumpInformationFile

The IDebugClient3::AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file.
AddDumpInformationFile

The IDebugClient4::AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file.
AddDumpInformationFile

The IDebugClient5::AddDumpInformationFile method registers additional files containing supporting information that will be used when opening a dump file.
AddDumpInformationFileWide

The IDebugClient4::AddDumpInformationFileWide method registers additional files containing supporting information that will be used when opening a dump file.
AddDumpInformationFileWide

The IDebugClient5::AddDumpInformationFileWide method registers additional files containing supporting information that will be used when opening a dump file.
AddEngineOptions

The AddEngineOptions method turns on some of the debugger engine's options. This method belongs to the IDebugControl interface.
AddEngineOptions

The AddEngineOptions method turns on some of the debugger engine's options. This method belongs to the IDebugControl2 interface.
AddEngineOptions

The AddEngineOptions method turns on some of the debugger engine's options. This method belongs to the IDebugControl3 interface.
AddExtension

The AddExtension method loads an extension library into the debugger engine. This method belongs to the IDebugControl interface.
AddExtension

The AddExtension method loads an extension library into the debugger engine. This method belongs to the IDebugControl2 interface.
AddExtension

The AddExtension method loads an extension library into the debugger engine. This method belongs to the IDebugControl3 interface.
AddExtensionCommand

The AddExtensionCommand method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified debugger command.
AddExtensionWide

The AddExtensionWide method loads an extension library into the debugger engine.
AddFlags

The AddFlags method adds flags to a breakpoint. This method belongs to the IDebugBreakpoint interface.
AddFlags

The AddFlags method adds flags to a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
AddParentModel

The AddParentModel method adds a new parent model to the given object.
AddProcessOptions

The AddProcessOptions method adds the process options to those options that affect the current process. This method belongs to the IDebugClient interface.
AddProcessOptions

The AddProcessOptions method adds the process options to those options that affect the current process. This method belongs to the IDebugClient2 interface.
AddProcessOptions

The AddProcessOptions method adds the process options to those options that affect the current process. This method belongs to the IDebugClient3 interface.
AddProcessOptions

The AddProcessOptions method adds the process options to those options that affect the current process. This method belongs to the IDebugClient4 interface.
AddProcessOptions

The AddProcessOptions method adds the process options to those options that affect the current process. This method belongs to the IDebugClient5 interface.
AddRef

The IComparableConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The AddRef method increments the reference count for an interface on an object. This method belongs to the IDataModelManager interface.
AddRef

The IDataModelManager2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelNameBinder::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScript::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptClient::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebug::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebug2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebugBreakpoint::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebugBreakpointEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebugClient::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebugStack::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebugStackFrame::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptDebugVariableSetEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptHostContext::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptManager::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptProvider::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptProviderEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptTemplate::AddRef method increments the reference count for an interface on an object.
AddRef

The IDataModelScriptTemplateEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHost::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostBaseClass::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostConstant::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostContext::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostData::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostErrorSink::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostEvaluator::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostEvaluator2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostExtensibility::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostField::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostMemory::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostMemory2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostModule::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostModule2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostModuleSignature::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostPublic::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostScriptHost::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostStatus::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostSymbol::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostSymbol2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostSymbolEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostSymbols::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostType::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostType2::AddRef method increments the reference count for an interface on an object.
AddRef

The IDebugHostTypeSignature::AddRef method increments the reference count for an interface on an object.
AddRef

The IDynamicConceptProviderConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The IDynamicKeyProviderConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The AddRef method increments the reference count for an interface on an object. This method belongs to the IEquatableConcept interface.
AddRef

The IHostDataModelAccess::AddRef method increments the reference count for an interface on an object.
AddRef

The IIndexableConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The IIterableConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The IKeyEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IKeyStore::AddRef method increments the reference count for an interface on an object.
AddRef

The IModelIterator::AddRef method increments the reference count for an interface on an object.
AddRef

The IModelKeyReference::AddRef method increments the reference count for an interface on an object.
AddRef

The IModelKeyReference2::AddRef method increments the reference count for an interface on an object.
AddRef

The IModelMethod::AddRef method increments the reference count for an interface on an object.
AddRef

The AddRef method increments the reference count for an interface on an object. This method belongs to the IModelObject interface.
AddRef

The IModelPropertyAccessor::AddRef method increments the reference count for an interface on an object.
AddRef

The IPreferredRuntimeTypeConcept::AddRef method increments the reference count for an interface on an object.
AddRef

The IRawEnumerator::AddRef method increments the reference count for an interface on an object.
AddRef

The IStringDisplayableConcept::AddRef method increments the reference count for an interface on an object.
AddString

The AddString method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified string.
AddSymbol

The AddSymbol method adds a symbol to a symbol group. This method belongs to the IDebugSymbolGroup interface.
AddSymbol

The AddSymbol method adds a symbol to a symbol group. This method belongs to the IDebugSymbolGroup2 interface.
AddSymbolOptions

The AddSymbolOptions method turns on some of the engine's global symbol options. This method belongs to the IDebugSymbols interface.
AddSymbolOptions

The AddSymbolOptions method turns on some of the engine's global symbol options. This method belongs to the IDebugSymbols2 interface.
AddSymbolOptions

The AddSymbolOptions method turns on some of the engine's global symbol options. This method belongs to the IDebugSymbols3 interface.
AddSymbolWide

The AddSymbolWide method adds a symbol to a symbol group.
AddSyntheticModule

The AddSyntheticModule method adds a synthetic module to the module list the debugger maintains for the current process.
AddSyntheticModuleWide

The AddSyntheticModuleWide method adds a synthetic module to the module list the debugger maintains for the current process.
AddSyntheticSymbol

The AddSyntheticSymbol method adds a synthetic symbol to a module in the current process.
AddSyntheticSymbolWide

The AddSyntheticSymbolWide method adds a synthetic symbol to a module in the current process.
AddThreads

IDebugFailureAnalysis3::AddThreads is used for failure analysis processing.
AddTypeOptions

The AddTypeOptions method turns on some type formatting options for output generated by the engine. This method belongs to the IDebugSymbols2 interface.
AddTypeOptions

The AddTypeOptions method turns on some type formatting options for output generated by the engine. This method belongs to the IDebugSymbols3 interface.
AddUlong

The AddUlong method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified ULONG value.
AddUlong64

The AddUlong64 method adds a new FA entry to a DebugFailureAnalysis object and sets the data block of the FA entry to a specified 64-bit value.
AppendImagePath

The AppendImagePath method appends directories to the executable image path. This method belongs to the IDebugSymbols interface.
AppendImagePath

The AppendImagePath method appends directories to the executable image path. This method belongs to the IDebugSymbols2 interface.
AppendImagePath

The AppendImagePath method appends directories to the executable image path. This method belongs to the IDebugSymbols3 interface.
AppendImagePathWide

The AppendImagePathWide method appends directories to the executable image path.
AppendSourcePath

The AppendSourcePath method appends directories to the source path. This method belongs to the IDebugSymbols interface.
AppendSourcePath

The AppendSourcePath method appends directories to the source path. This method belongs to the IDebugSymbols2 interface.
AppendSourcePath

The AppendSourcePath method appends directories to the source path. This method belongs to the IDebugSymbols3 interface.
AppendSourcePathWide

The AppendSourcePathWide method appends directories to the source path.
AppendSymbolPath

The AppendSymbolPath method appends directories to the symbol path. This method belongs to the IDebugSymbols interface.
AppendSymbolPath

The AppendSymbolPath method appends directories to the symbol path. This method belongs to the IDebugSymbols2 interface.
AppendSymbolPath

The AppendSymbolPath method appends directories to the symbol path. This method belongs to the IDebugSymbols3 interface.
AppendSymbolPathWide

The AppendSymbolPathWide method appends directories to the symbol path.
AreObjectsEqual

Compares this object to another (of arbitrary type) for equality. If the comparison cannot be performed, E_NOT_SET should be returned.
ArrayElement

The ArrayElement method returns the typed data in the specified array element of the typed data represented by the ExtRemoteTyped object.
Assemble

The IDebugControl::Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
Assemble

The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory. This method belongs to IDebugControl2.
Assemble

The Assemble method assembles a single processor instruction. The assembled instruction is placed in the target's memory. This method belongs to IDebugControl3.
AssembleWide

The AssembleWide method assembles a single processor instruction. The assembled instruction is placed in the target's memory.
AssignTo

The AssignTo method performs assignment according to the semantics of the language being debugged.
AttachKernel

The AttachKernel methods connect the debugger engine to a kernel target. This method belongs to the IDebugClient interface.
AttachKernel

The AttachKernel methods connect the debugger engine to a kernel target. This method belongs to the IDebugClient2 interface.
AttachKernel

The AttachKernel methods connect the debugger engine to a kernel target. This method belongs to the IDebugClient3 interface.
AttachKernel

The AttachKernel methods connect the debugger engine to a kernel target. This method belongs to the IDebugClient4 interface.
AttachKernel

The AttachKernel methods connect the debugger engine to a kernel target. This method belongs to the IDebugClient5 interface.
AttachKernelWide

The AttachKernelWide method connects the debugger engine to a kernel target.
AttachProcess

The AttachProcess method connects the debugger engine to a user-modeprocess. This method belongs to the IDebugClient interface.
AttachProcess

The AttachProcess method connects the debugger engine to a user-modeprocess. This method belongs to the IDebugClient2 interface.
AttachProcess

The AttachProcess method connects the debugger engine to a user-modeprocess. This method belongs to the IDebugClient3 interface.
AttachProcess

The AttachProcess method connects the debugger engine to a user-modeprocess. This method belongs to the IDebugClient4 interface.
AttachProcess

The AttachProcess method connects the debugger engine to a user-modeprocess. This method belongs to the IDebugClient5 interface.
AttributeGet

IDebugFailureAnalysis3::AttributeGet is used for failure analysis processing.
AttributeSet

IDebugFailureAnalysis3::AttributeSet is used for failure analysis processing.
BindProperty

A binder which converts two instance methods on a class to a read/write property accessor.
BindProperty

A binder which converts two lambdas to a read/write property accessor.
BindReadOnlyProperty

A binder which converts an instance methods on a class to a read only property accessor.
BindReadOnlyProperty

TA binder which converts one instance method on a class to a read-only property accessor.
BindReference

The BindReference method is similar to BindValue in that it also performs the equivalent of contextObject.name on the given object according to a set of binding rules.
BindValue

The BindValue method performs the equivalent of contextObject.name on the given object according to a set of binding rules.
BlameApplication

IDebugFailureAnalysis3::BlameApplication is used for failure analysis processing.
BlameETHREAD

IDebugFailureAnalysis3::BlameETHREAD is used for failure analysis processing.
BlameModule

IDebugFailureAnalysis3::BlameModule is used for failure analysis processing.
BlameProcess

IDebugFailureAnalysis3::BlameProcess is used for failure analysis processing.
BlameStitch

IDebugFailureAnalysis3::BlameStitch is used for failure analysis processing.
BlameTEB

IDebugFailureAnalysis3::BlameTEB is used for failure analysis processing.
BlameThread

IDebugFailureAnalysis3::BlameThread is used for failure analysis processing.
Breakpoint

The Breakpoint callback method is called by the engine when the target issues a breakpoint exception.
Breakpoint

The Breakpoint callback method is called by the engine when the target issues a breakpointexception.
Breakpoint

A breakpoint event is generated when a breakpoint exception is received and it can be mapped to an existing breakpoint.
Call

The Call method is the way in which any method defined in the data model is invoked.
CallExtension

The CallExtension method calls a debugger extension. This method belongs to the IDebugControl interface.
CallExtension

The CallExtension method calls a debugger extension. This method belongs to the IDebugControl2 interface.
CallExtension

The CallExtension method calls a debugger extension. This method belongs to the IDebugControl3 interface.
CallExtensionWide

The CallExtensionWide method calls a debugger extension.
CastToPreferredRuntimeType

Learn how this method is called whenever a client wishes to attempt to convert from a static type instance to the runtime type of that instance.
ChangeDebuggeeState

The ChangeDebuggeeState callback method is called by the engine when it makes or detects changes to the target. This method belongs to IDebugEventCallbacks.
ChangeDebuggeeState

The ChangeDebuggeeState callback method is called by the engine when it makes or detects changes to the target. This method belongs to IDebugEventCallbacksWide.
ChangeDebuggeeState

Debuggee state, such as registers or data spaces, has changed.
ChangeEngineState

The ChangeEngineState callback method is called by the engine when its state has changed. This method belongs to the IDebugEventCallbacks interface.
ChangeEngineState

The ChangeEngineState callback method is called by the engine when its state has changed. This method belongs to the IDebugEventCallbacksWide interface.
ChangeEngineState

The engine state has changed.
ChangeSymbolState

The ChangeSymbolState callback method is called by the engine when the symbol state changes. This method belongs to the IDebugEventCallbacks interface.
ChangeSymbolState

The ChangeSymbolState callback method is called by the engine when the symbol state changes. This method belongs to the IDebugEventCallbacksWide interface.
ChangeSymbolState

The symbol state has changed.
CheckLowMemory

Learn how the CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
CheckLowMemory

Learn how the IDebugDataSpaces2.CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
CheckLowMemory

Learn about the CheckLowMemory method, which checks for memory corruption in the low 4 GB of memory.
CheckLowMemory

The CheckLowMemory method checks for memory corruption in the low 4 GB of memory.
Clear

The Clear convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
Clear

The Clear method of the ExtRemoteTyped class. The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
ClearConcepts

The ClearConcepts method will remove all concepts from the instance of the object specified by this.
ClearKeys

The ClearKeys method is analogous to the ClearKeys method on IModelObject.
ClearKeys

The ClearKeys method removes all keys and their associated values and metadata from the instance of the object specified by this.
Close

The Close method is called on the data model manager by an application e.g. debugger hosting the data model in order to start the shutdown process of the data model manager.
Close

The Close method is called on the data model manager by an application (debugger) hosting the data model in order to start the shutdown process of the data model manager.
CloseLogFile

The CloseLogFile method closes the currently-open log file. This method belongs to the IDebugControl interface.
CloseLogFile

The CloseLogFile method closes the currently-open log file. This method belongs to the IDebugControl2 interface.
CloseLogFile

The CloseLogFile method closes the currently-open log file. This method belongs to the IDebugControl3 interface.
CoerceValue

The CoerceValue method converts a value of one type into a value of another type. This method belongs to the IDebugControl interface.
CoerceValue

The CoerceValue method converts a value of one type into a value of another type. This method belongs to the IDebugControl2 interface.
CoerceValue

The CoerceValue method converts a value of one type into a value of another type. This method belongs to the IDebugControl3 interface.
CoerceValues

The CoerceValues method converts an array of values into an array of values of different types. This method belongs to the IDebugControl interface.
CoerceValues

The CoerceValues method converts an array of values into an array of values of different types. This method belongs to the IDebugControl2 interface.
CoerceValues

The CoerceValues method converts an array of values into an array of values of different types. This method belongs to the IDebugControl3 interface.
Compare

The Compare method compares two model objects and returns an indication of how those objects relate.
CompareAgainst

The IDebugHostSymbol::CompareAgainst method, when called on a symbol, compares the symbol against another specified symbol for interface pointer equality.
CompareAgainst

The IDebugHostSymbol2::CompareAgainst method, when called on a symbol, compares the symbol against another specified symbol for interface pointer equality.
CompareAgainst

The CompareAgainst method compares the type signature to another type signature and returns how the two signatures compare.
CompareObjects

IComparableConcept::CompareObjects compares this object to another object of arbitrary type. E_NOT_SET is returned if the comparison cannot be performed.
ConnectProcessServer

The ConnectProcessServer methods connect to a process server. This method belongs to the IDebugClient interface.
ConnectProcessServer

The ConnectProcessServer methods connect to a process server. This method belongs to the IDebugClient2 interface.
ConnectProcessServer

The ConnectProcessServer methods connect to a process server. This method belongs to the IDebugClient3 interface.
ConnectProcessServer

The ConnectProcessServer methods connect to a process server. This method belongs to the IDebugClient4 interface.
ConnectProcessServer

The ConnectProcessServer methods connect to a process server. This method belongs to the IDebugClient5 interface.
ConnectProcessServerWide

The ConnectProcessServerWide method connects to a process server.
ConnectSession

The ConnectSession method joins the client to an existing debugger session. This method belongs to the IDebugClient interface.
ConnectSession

The ConnectSession method joins the client to an existing debugger session. This method belongs to the IDebugClient2 interface.
ConnectSession

The ConnectSession method joins the client to an existing debugger session. This method belongs to the IDebugClient3 interface.
ConnectSession

The ConnectSession method joins the client to an existing debugger session. This method belongs to the IDebugClient4 interface.
ConnectSession

The ConnectSession method joins the client to an existing debugger session. This method belongs to the IDebugClient5 interface.
ControlledOutput

The IDebugControl::ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutput

The IDebugControl2::ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutput

The IDebugControl3::ControlledOutput method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputVaList

The IDebugControl::ControlledOutputVaList method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputVaList

The IDebugControl2::ControlledOutputVaList method formats a string and sends the result to output callbacks registered with some of the engine's clients.
ControlledOutputVaList

The IDebugControl3::ControlledOutputVaList method formats a string and sends the result to output callbacks registered with some of the engine's clients.
ControlledOutputVaListWide

The ControlledOutputVaListWide method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ControlledOutputWide

The ControlledOutputWide method formats a string and sends the result to output callbacks that were registered with some of the engine's clients.
ConvertException

Trap and convert all exceptions coming out of a functor to an appropriate HRESULT.
Copy

The Copy method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
Copy

The Copy(constDEBUG_TYPED_DATA) method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
Copy

The Copy(constExtRemoteTyped&) method sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
CreateArrayOf

The IDebugHostType::CreateArrayOf method, when called on a type, gets a new IDebugHostType that is an array of the type with specified array dimensions.
CreateArrayOf

The IDebugHostType2::CreateArrayOf method, when called on a type, gets a new IDebugHostType that is an array of the type with specified array dimensions.
CreateClient

The CreateClient method creates a new client object for the current thread. This method belongs to the IDebugClient interface.
CreateClient

The CreateClient method creates a new client object for the current thread. This method belongs to the IDebugClient2 interface.
CreateClient

The CreateClient method creates a new client object for the current thread. This method belongs to the IDebugClient3 interface.
CreateClient

The CreateClient method creates a new client object for the current thread. This method belongs to the IDebugClient4 interface.
CreateClient

The CreateClient method creates a new client object for the current thread. This method belongs to the IDebugClient5 interface.
CreateContext

The CreateContext method is called by a script provider to create a new context in which to place the contents of the script.
CreateDataModelManager

The initial call a host performs to create and initialize the data model.
CreateDataModelObject

The IDataModelManager::CreateDataModelObject method is a simple helper wrapper for creating objects that are data models.
CreateDataModelObject

The IDataModelManager2::CreateDataModelObject method is a simple helper wrapper for creating objects that are data models.
CreateErrorObject

The CreateErrorObject method creates an "error object". The data model does not have the notion of exceptions and exception flow.
CreateErrorObject

The CreateErrorObject method creates an "error object".
CreateFunctionAlias

The CreateFunctionAlias method creates a "function alias", a "quick alias" for a method implemented in some extension. The meaning of this alias is host specific.
CreateIntrinsicObject

The CreateIntrinsicObject method is the method which boxes intrinsic values into IModelObject. The caller places the value in a COM VARIANT and calls this method.
CreateIntrinsicObject

The CreateIntrinsicObject method is the method which boxes intrinsic values into IModelObject.
CreateMetadataStore

The IDataModelManager::CreateMetadataStore method creates a key store that is used to hold metadata that can be associated with properties and other values.
CreateMetadataStore

The IDataModelManager2::CreateMetadataStore method creates a key store that is used to hold metadata that can be associated with properties and other values.
CreateModuleSignature

The CreateModuleSignature method creates a signature which can be used to match a set of specific modules by name and optionally, by version.
CreateNoValue

The CreateNoValue method creates a "no value" object, boxes it into an IModelObject, and returns it. The returned model object has a kind of ObjectNoValue.
CreateNoValue

The CreateNoValue method creates a "no value" object, boxes it into an IModelObject, and returns it.
CreatePointerTo

The IDebugHostType::CreatePointerTo method, when called on a type, gets a new IDebugHostType that is a pointer to the type.
CreatePointerTo

The IDebugHostType2::CreatePointerTo method, when called on a type, gets a new IDebugHostType that is a pointer to the type.
CreateProcess

The CreateProcess method creates a process from the specified command line. This method belongs to the IDebugClient interface.
CreateProcess

The CreateProcess method creates a process from the specified command line. This method belongs to the IDebugClient2 interface.
CreateProcess

The CreateProcess method creates a process from the specified command line. This method belongs to the IDebugClient3 interface.
CreateProcess

The CreateProcess method creates a process from the specified command line. This method belongs to the IDebugClient4 interface.
CreateProcess

The CreateProcess method creates a process from the specified command line. This method belongs to the IDebugClient5 interface.
CreateProcess

The CreateProcess callback method is called by the engine when a create-process debugging event occurs in the target. This method belongs to IDebugEventCallbacks.
CreateProcess

The IDebugEventCallbacksWide::CreateProcess callback method is called by the engine when a create-process debugging event occurs in the target.
CreateProcess

The IDebugEventContextCallbacks::CreateProcess callback method is called by the engine when a create-process debugging event occurs in the target.
CreateProcess2

The CreateProcess2 method executes the given command to create a new process.
CreateProcess2Wide

The CreateProcess2Wide method executes the specified command to create a new process.
CreateProcessAndAttach

The IDebugClient::CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttach

The IDebugClient2::CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttach

The IDebugClient3::CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttach

The IDebugClient4::CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttach

The IDebugClient5::CreateProcessAndAttach method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttach2

The CreateProcessAndAttach2 method creates a process from a specified command line, then attaches to that process or another user-mode process.
CreateProcessAndAttach2Wide

The CreateProcessAndAttach2Wide method creates a process from a specified command line, then attach to that process or another user-mode process.
CreateProcessAndAttachWide

The IDebugClient3::CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttachWide

The IDebugClient4::CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessAndAttachWide

The IDebugClient5::CreateProcessAndAttachWide method creates a process from a specified command line, then attach to another user-mode process.
CreateProcessWide

The CreateProcessWide method creates a process from the specified command line. This method belongs to the IDebugClient3 interface.
CreateProcessWide

The CreateProcessWide method creates a process from the specified command line. This method belongs to the IDebugClient4 interface.
CreateProcessWide

The CreateProcessWide method creates a process from the specified command line. This method belongs to the IDebugClient5 interface.
CreateScript

The CreateScript method is called to create a new script.
CreateSymbolGroup

The CreateSymbolGroup method creates a new symbol group. This method belongs to the IDebugSymbols interface.
CreateSymbolGroup

The CreateSymbolGroup method creates a new symbol group. This method belongs to the IDebugSymbols2 interface.
CreateSymbolGroup

The CreateSymbolGroup method creates a new symbol group. This method belongs to the IDebugSymbols3 interface.
CreateSymbolGroup2

The CreateSymbolGroup2 method creates a new symbol group.
CreateSyntheticObject

The IDataModelManager::CreateSyntheticObject method creates an empty data model object that is a dictionary of key/value/metadata tuples and concepts.
CreateSyntheticObject

The IDataModelManager2::CreateSyntheticObject method creates an empty data model object that is a dictionary of key/value/metadata tuples and concepts.
CreateThread

The CreateThread callback method is called by the engine when a create-threaddebugging event occurs in the target. This method belongs to IDebugEventCallbacks.
CreateThread

The CreateThread callback method is called by the engine when a create-thread debugging event occurs in the target.
CreateThread

The IDebugEventContextCallbacks::CreateThread callback method is called by the engine when a create-threaddebugging event occurs in the target.
CreateTypedIntrinsicObject

The IDataModelManager::CreateTypedIntrinsicObject method boxes intrinsic values together with a native/language type association into IModelObject.
CreateTypedIntrinsicObject

The IDataModelManager2::CreateTypedIntrinsicObject method boxes intrinsic values together with a native/language type association into IModelObject.
CreateTypedIntrinsicObjectEx

The CreateTypedIntrinsicObjectEx method is semantically similar to the CreateTypedIntrinsicObject method.
CreateTypedObject

The IDataModelManager::CreateTypedObject method creates a representation of a native/language object in the address space of a debug target.
CreateTypedObject

The IDataModelManager2::CreateTypedObject method creates a representation of a native/language object in the address space of a debug target.
CreateTypedObjectReference

The IDataModelManager::CreateTypedObjectReference method creates a reference to an underlying native/language construct.
CreateTypedObjectReference

The IDataModelManager2::CreateTypedObjectReference method creates a reference to an underlying native/language construct.
CreateTypeSignature

The CreateTypeSignature method creates a signature which can be used to match a set of concrete types by containing module and type name.
CreateTypeSignatureForModuleRange

The CreateTypeSignatureForModuleRange method creates a signature which can be used to match a set of concrete types by module signature and type name.
DebugCommandException

Specifies a debug command exception.
DebugConnect

The DebugConnect function creates a new client object and returns an interface pointer to it. The client object will be connected to a remote host.
DebugConnectWide

The DebugConnectWide function creates a new client object and returns an interface pointer to it. The client object will be connected to a remote host.
DebugCreate

The DebugCreate function creates a new client object and returns an interface pointer to it.
DebugCreateEx

The DebugCreateEx function creates a new client object and returns an interface pointer to it.
DeleteAdditionalXML

IDebugFailureAnalysis3::DeleteAdditionalXML is used for failure analysis processing.
Dereference

The Dereference method dereferences an object.
Dereference

The Dereference method returns the typed data that is pointed to by the typed data represented by this object.
DestroyFunctionAlias

The DestroyFunctionAlias method undoes a prior call to the CreateFunctionAlias method.
DetachCurrentProcess

The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads. This method belongs to IDebugClient2.
DetachCurrentProcess

The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads. This method belongs to IDebugClient3.
DetachCurrentProcess

The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads. This method belongs to IDebugClient4.
DetachCurrentProcess

The DetachCurrentProcess method detaches the debugger engine from the current process, resuming all its threads. This method belongs to IDebugClient5.
DetachProcesses

The IDebugClient::DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DetachProcesses

Learn how the DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DetachProcesses

The IDebugClient3::DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DetachProcesses

The IDebugClient4::DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
DetachProcesses

The IDebugClient5::DetachProcesses method detaches the debugger engine from all processes in all targets, resuming all their threads.
Disable

The Disable method disables the breakpoint. After this call, hitting the breakpoint after calling this method will not break into the debugger.
DisablePlmPackageDebugWide

Disables a Process Lifecycle Management (PLM) package debug.
Disassemble

The Disassemble method disassembles a processor instruction in the target's memory. This method belongs to the IDebugControl interface.
Disassemble

The Disassemble method disassembles a processor instruction in the target's memory. This method belongs to the IDebugControl2 interface.
Disassemble

The Disassemble method disassembles a processor instruction in the target's memory. This method belongs to the IDebugControl3 interface.
DisassembleWide

The DisassembleWide method disassembles a processor instruction in the target's memory.
DisconnectProcessServer

The DisconnectProcessServer method disconnects the debugger engine from a process server. This method belongs to the IDebugClient interface.
DisconnectProcessServer

The DisconnectProcessServer method disconnects the debugger engine from a process server. This method belongs to the IDebugClient2 interface.
DisconnectProcessServer

The DisconnectProcessServer method disconnects the debugger engine from a process server. This method belongs to the IDebugClient3 interface.
DisconnectProcessServer

The DisconnectProcessServer method disconnects the debugger engine from a process server. This method belongs to the IDebugClient4 interface.
DisconnectProcessServer

The DisconnectProcessServer method disconnects the debugger engine from a process server. This method belongs to the IDebugClient5 interface.
DispatchCallbacks

The DispatchCallbacks method lets the debugger engine use the current thread for callbacks. This method belongs to the IDebugClient interface.
DispatchCallbacks

The DispatchCallbacks method lets the debugger engine use the current thread for callbacks. This method belongs to the IDebugClient2 interface.
DispatchCallbacks

The DispatchCallbacks method lets the debugger engine use the current thread for callbacks. This method belongs to the IDebugClient3 interface.
DispatchCallbacks

The DispatchCallbacks method lets the debugger engine use the current thread for callbacks. This method belongs to the IDebugClient4 interface.
DispatchCallbacks

The DispatchCallbacks method lets the debugger engine use the current thread for callbacks. This method belongs to the IDebugClient5 interface.
Enable

The Enable method enables the breakpoint.
EnablePlmPackageDebugWide

Enables a Process Lifecycle Management (PLM) package debug.
EndEnumTagged

Learn about the EndEnumTagged method, which releases the resources used by the specified enumeration.
EndEnumTagged

The EndEnumTagged method releases the resources used by the specified enumeration.
EndInput

The EndInput callback method is called by the engine to indicate that it is no longer waiting for input.
EndProcessServer

The EndProcessServer method requests that a process server be shut down. This method belongs to the IDebugClient2 interface.
EndProcessServer

The EndProcessServer method requests that a process server be shut down. This method belongs to the IDebugClient3 interface.
EndProcessServer

The EndProcessServer method requests that a process server be shut down. This method belongs to the IDebugClient4 interface.
EndProcessServer

The EndProcessServer method requests that a process server be shut down. This method belongs to the IDebugClient5 interface.
EndSession

The EndSession method ends the current debugger session. This method belongs to the IDebugClient interface.
EndSession

The EndSession method ends the current debugger session. This method belongs to the IDebugClient2 interface.
EndSession

The EndSession method ends the current debugger session. This method belongs to the IDebugClient3 interface.
EndSession

The EndSession method ends the current debugger session. This method belongs to the IDebugClient4 interface.
EndSession

The EndSession method ends the current debugger session. This method belongs to the IDebugClient5 interface.
EndSymbolMatch

The EndSymbolMatch method releases the resources used by a symbol search. This method belongs to the IDebugSymbols interface.
EndSymbolMatch

The EndSymbolMatch method releases the resources used by a symbol search. This method belongs to the IDebugSymbols2 interface.
EndSymbolMatch

The EndSymbolMatch method releases the resources used by a symbol search. This method belongs to the IDebugSymbols3 interface.
EnumerateArguments

Enumerates arguments to the function in this frame.
EnumerateBreakpoints

The IDataModelScriptDebug::EnumerateBreakpoints method returns an enumerator capable of enumerating every breakpoint when a script debugger is enabled.
EnumerateBreakpoints

The IDataModelScriptDebug2::EnumerateBreakpoints method returns an enumerator capable of enumerating every breakpoint when a script debugger is enabled.
EnumerateChildren

The IDebugHostBaseClass::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostConstant::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostData::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostField::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostModule::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostModule2::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostPublic::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostSymbol::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostSymbol2::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostType::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildren

The IDebugHostType2::EnumerateChildren method gets an enumerator capable of enumerating all children of a given symbol.
EnumerateChildrenEx

Enumerates all child symbols of the given type, name, and extended information which is present.
EnumerateKeyReferences

The EnumerateKeyReferences method behaves similar to the EnumerateKeyValues method excepting that it returns references to the keys it enumerates instead of the value of the key.
EnumerateKeys

The EnumerateKeys method on a dynamic key provider is effectively an override of the EnumerateKeys method on IModelObject.
EnumerateKeys

Enumerates the keys within the dynamic key provider.
EnumerateKeyValues

The EnumerateKeyValues method is the first method a client will turn to in order to enumerate all of the keys on an object.
EnumerateLocals

The EnumerateLocals method returns a variable set for all local variables which are in scope in the context of the stack frame represented by the IDataModelScriptDebugStackFrame.
EnumerateModules

The EnumerateModules method creates an enumerator which will enumerate every module available in a particular host context.
EnumerateRawReferences

The EnumerateRawReferences method enumerates references to all native children (fields, base classes, etc...) of the given object.
EnumerateRawValues

The EnumerateRawValues method enumerates all native children (fields, base classes, etc...) of the given object.
EnumerateReferences

The EnumerateReferences method enumerates the set of names and references to them which will bind against the object according to the rules of the BindReference method.
EnumerateScriptProviders

The EnumerateScriptProviders method will return an enumerator which will enumerate every script provider that has been registered with the script manager via a prior call to the RegisterScriptProvider method.
EnumerateTemplates

The EnumerateTemplates method returns an enumerator which is capable of enumerating the variety of templates that are provided by the script provider.
EnumerateValues

The EnumerateValues method enumerates the set of names and values which will bind against the object according to the rules of the BindValue method.
ErtIoctl

The ErtIoctl method of the ExtRemoteTyped class. The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
Eval

The Eval method returns typed data that is the result of evaluating an expression.
Evaluate

The Evaluate method evaluates an expression, returning the result. This method belongs to the IDebugControl interface.
Evaluate

The Evaluate method evaluates an expression, returning the result. This method belongs to the IDebugControl2 interface.
Evaluate

The Evaluate method evaluates an expression, returning the result. This method belongs to the IDebugControl3 interface.
Evaluate

The Evaluate method evaluates an expression (of the language of the script provider) in the context of the stack frame represented by the IDataModelScriptDebugStackFrame interface on which this method was called.
EvaluateExpression

The EvaluateExpression method allows requests the debug host to evaluate a language (that is C++) expression and return the resulting value of that expression evaluation boxed as an IModelObject.
EvaluateExpression

The EvaluateExpression method allows requests the debug host to evaluate a language (e.g C++) expression and return the resulting value of that expression evaluation boxed as an IModelObject.
EvaluateExtendedExpression

The IDebugHostEvaluator::EvaluateExtendedExpression method requests an evaluation of a language expression including any additional non-language evaluation.
EvaluateExtendedExpression

The IDebugHostEvaluator2::EvaluateExtendedExpression method requests an evaluation of a language expression including any additional non-language evaluation.
EvaluateWide

The EvaluateWide method evaluates an expression, returning the result.
Exception

The Exception callback method is called by the engine when an exception debugging event occurs in the target. This method belongs to IDebugEventCallbacks.
Exception

The Exception callback method is called by the engine when an exception debugging event occurs in the target.
Exception

The IDebugEventContextCallbacks::Exception callback method is called by the engine when an exception debugging event occurs in the target.
Execute

The Execute method executes the specified debugger commands. This method belongs to the IDebugControl interface.
Execute

The Execute method executes the specified debugger commands. This method belongs to the IDebugControl2 interface.
Execute

The Execute method executes the specified debugger commands. This method belongs to the IDebugControl3 interface.
Execute

The Execute method executes the content of the script as dictated by the last successful Populate call and modifies the object model of the debugger according to that content.
ExecuteCommandFile

The IDebugControl::ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within.
ExecuteCommandFile

The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within. This method belongs to IDebugControl2.
ExecuteCommandFile

The ExecuteCommandFile method opens the specified file and executes the debugger commands that are contained within. This method belongs to IDebugControl3.
ExecuteCommandFileWide

The ExecuteCommandFileWide method opens the specified file and executes the debugger commands that are contained within.
ExecuteWide

The ExecuteWide method executes the specified debugger commands.
ExitDispatch

The ExitDispatch method causes the DispatchCallbacks method to return. This method belongs to the IDebugClient interface.
ExitDispatch

The ExitDispatch method causes the DispatchCallbacks method to return. This method belongs to the IDebugClient2 interface.
ExitDispatch

The ExitDispatch method causes the DispatchCallbacks method to return. This method belongs to the IDebugClient3 interface.
ExitDispatch

The ExitDispatch method causes the DispatchCallbacks method to return. This method belongs to the IDebugClient4 interface.
ExitDispatch

The ExitDispatch method causes the DispatchCallbacks method to return. This method belongs to the IDebugClient5 interface.
ExitProcess

The ExitProcess callback method is called by the engine when an exit-process debugging event occurs in the target. This method belongs to IDebugEventCallbacks.
ExitProcess

The ExitProcess callback method is called by the engine when an exit-processdebugging event occurs in the target.
ExitProcess

The IDebugEventContextCallbacks::ExitProcess callback method is called by the engine when an exit-process debugging event occurs in the target.
ExitThread

The ExitThread callback method is called by the engine when an exit-thread debugging event occurs in the target. This method belongs to IDebugEventCallbacks.
ExitThread

The ExitThread callback method is called by the engine when an exit-threaddebugging event occurs in the target.
ExitThread

The IDebugEventContextCallbacks::ExitThread callback method is called by the engine when an exit-thread debugging event occurs in the target.
ExpandSymbol

The ExpandSymbol method adds or removes the children of a symbol from a symbol group. This method belongs to the IDebugSymbolGroup interface.
ExpandSymbol

The ExpandSymbol method adds or removes the children of a symbol from a symbol group. This method belongs to the IDebugSymbolGroup2 interface.
EXT_ANALYSIS_PLUGIN

When you write an Analysis Extension, you must implement and export an EXT_ANALYSIS_PLUGIN (_EFN_Analyze) function.
EXT_COMMAND

The EXT_COMMAND macro is used to define an extension command that was declared by using the EXT_COMMAND_METHOD macro.An extension command is defined as follows.
EXT_COMMAND_METHOD

The EXT_COMMAND_METHOD macro declares an extension command from inside the definition of the EXT_CLASS class.
ExtExtension::* ExtKnownStructMethod

The ExtKnownStructMethod callback method is called by the engine to format an instance of a structure for output on a single line.
ExtRemoteData

The ExtRemoteData constructor creates a new instance of the ExtRemoteData class. For a specified memory region, contents are read from the target.
ExtRemoteData

The ExtRemoteData(PCSTR,ULONG64,ULONG) constructor creates a new instance of the ExtRemoteData class.
ExtRemoteData

The ExtRemoteData(ULONG64,ULONG) constructor creates an instance of the ExtRemoteData class. For a specified memory region, contents are read from the target.
ExtRemoteList

The ExtRemoteList(ExtRemoteData&,ULONG,bool) constructors create a new instance that wraps a singly-linked or doubly-linked list.
ExtRemoteList

The ExtRemoteList(ULONG64,ULONG,bool) constructors create a new instance that wraps a singly-linked or doubly-linked list.
ExtRemoteTyped

The ExtRemoteTyped constructors create a new instance of the ExtRemoteTyped class.
ExtRemoteTyped

The ExtRemoteTyped(constDEBUG_TYPED_DATA) constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped

The ExtRemoteTyped copy constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped

The ExtRemoteTyped::ExtRemoteTyped(PCSTR) constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped

The ExtRemoteTyped::ExtRemoteTyped(PCSTR,ULONG64) constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTyped

The ExtRemoteTyped(PCSTR,ULONG64,bool,PULONG64,PCSTR) constructor creates a new instance of the ExtRemoteTyped class.
ExtRemoteTypedList

The ExtRemoteTypedList(ExtRemoteData&,PCSTR,PCSTR,ULONG64,ULONG,PULONG64,bool) constructor creates an instance that wraps a typed singly- or doubly-linked list.
ExtRemoteTypedList

The ExtRemoteTypedList(ULONG64,PCSTR,PCSTR,ULONG64,ULONG,PULONG64,bool) constructor creates an instance that wraps a typed singly-linked or doubly-linked list.
Field

The Field method returns the typed data for a member in the typed data that is represented by this object.
FillPhysical

Learn how FillPhysical method writes a pattern of bytes to target's physical memory. Pattern is written repeatedly until the specified memory range is filled.
FillPhysical

The FillPhysical method writes a pattern of bytes to target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
FillPhysical

The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
FillVirtual

Learn how the FillVirtual method writes a pattern of bytes to the target's virtual memory. Pattern is written repeatedly until the specified memory range is filled.
FillVirtual

The FillVirtual method writes a pattern of bytes to target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
FillVirtual

The FillVirtual method writes a pattern of bytes to the target's virtual memory. The pattern is written repeatedly until the specified memory range is filled.
FindBreakpointById

Each breakpoint which is created within the script via the SetBreakpoint method is assigned a unique identifier (a 64-bit unsigned integer) by the implementation.
FindBreakpointById

The FindBreakpointById method is used to get an interface to the breakpoint from a given identifier.
FindContainingSymbolByRVA

The IDebugHostModule2::FindContainingSymbolByRVA method, when called on a module, retrieves a symbol at a given relative virtual address within the module.
FindModuleByLocation

The FindModuleByLocation method will look through the given host context and determine what module contains the address given by the specified location.
FindModuleByName

The FindModuleByName method will look through the given host context and locate a module which has the specified name and return an interface to it.
FindProviderForScriptExtension

The IDataModelScriptManager::FindProviderForScriptExtension method searches the script manager for a provider that supports a given file extension.
FindProviderForScriptType

The IDataModelScriptManager::FindProviderForScriptExtension method searches the script manager for a provider that supports a given file type.
FindSourceFile

The FindSourceFile method searches the source path for a specified source file. This method belongs to the IDebugSymbols interface.
FindSourceFile

The FindSourceFile method searches the source path for a specified source file. This method belongs to the IDebugSymbols2 interface.
FindSourceFile

The FindSourceFile method searches the source path for a specified source file. This method belongs to the IDebugSymbols3 interface.
FindSourceFileAndToken

The (IDebugAdvanced2) FindSourceFileAndToken method returns the filename of a source file on the source path or a variable value associated with a file token.
FindSourceFileAndToken

The (IDebugAdvanced3) FindSourceFileAndToken method returns the filename of a source file on the source path or a variable value associated with a file token.
FindSourceFileAndTokenWide

The FindSourceFileAndTokenWide method returns the filename of a source file on the source path or return the value of a variable associated with a file token.
FindSourceFileWide

The FindSourceFileWide method searches the source path for a specified source file.
FindSymbolByName

The IDebugHostModule::FindSymbolByName method, when called on a module, retrieves a global symbol by name from within the module.
FindSymbolByName

The IDebugHostModule2::FindSymbolByName method, when called on a module, retrieves a global symbol by name from within the module.
FindSymbolByRVA

The IDebugHostModule::FindSymbolByRVA method, when called on a module, retrieves a symbol at a given relative virtual address within the module.
FindSymbolByRVA

The IDebugHostModule2::FindSymbolByRVA method, when called on a module, retrieves a symbol at a given relative virtual address within the module.
FindTypeByName

The IDebugHostModule::FindTypeByName method, when called on a module, finds a type by type name from within the module and retrieves a type symbol for it.
FindTypeByName

The IDebugHostModule2::FindTypeByName method, when called on a module, finds a type by type name from within the module and retrieves a type symbol for it.
FlushCallbacks

The IDebugClient::FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
FlushCallbacks

The IDebugClient2::FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
FlushCallbacks

The IDebugClient3::FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
FlushCallbacks

The IDebugClient4::FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
FlushCallbacks

The IDebugClient5::FlushCallbacks method forces any remaining buffered output to be delivered to the IDebugOutputCallbacks object registered with this client.
Get

The Get method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
GetActualProcessorType

The IDebugControl::GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
GetActualProcessorType

The IDebugControl2::GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
GetActualProcessorType

The IDebugControl3::GetActualProcessorType method returns the processor type of the physical processor of the computer that is running the target.
GetAdder

The GetAdder method returns the client that owns the breakpoint. This method belongs to the IDebugBreakpoint interface.
GetAdder

The GetAdder method returns the client that owns the breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetAdditionalXML

IDebugFailureAnalysis3::GetAdditionalXML is used for failure analysis processing.
GetArgStr

The GetArgStr method returns a named string argument from the command line used to invoke the current extension command.
GetArgU64

The GetArgU64 method returns the value of a named expression argument from the command line used to invoke the current extension command.
GetArrayDimensionality

The IDebugHostType::GetArrayDimensionality method, when called on a type for an array, gets the dimensions of the array.
GetArrayDimensionality

The IDebugHostType2::GetArrayDimensionality method, when called on a type for an array, gets the dimensions of the array.
GetArrayDimensions

The IDebugHostType::GetArrayDimensions method, when called on a type for an array, gets a set of descriptors, one for each dimension of the array.
GetArrayDimensions

The IDebugHostType2::GetArrayDimensions method, when called on a type for an array, gets a set of descriptors, one for each dimension of the array.
GetAssemblyOptions

The GetAssemblyOptions method returns the assembly and disassembly options that affect how the debugger engine assembles and disassembles processor instructions for the target.
GetAt

The GetAt method retrieves the value at a particular N-dimensional index from within the indexed object.
GetAttributeIndex

IDebugFailureAnalysis3::GetAttributeIndex is used for failure analysis processing.
GetAttributeName

IDebugFailureAnalysis3::GetAttributeName is used for failure analysis processing.
GetBaseLocation

The IDebugHostModule::GetBaseLocation method, when called on a module, gets the base loading address of the module as a location structure.
GetBaseLocation

The IDebugHostModule2::GetBaseLocation method, when called on a module, gets the base loading address of the module as a location structure.
GetBaseType

The IDebugHostType::GetBaseType method, when called on a type, gets the base type. The base type is the target type for a pointer or element type for an array.
GetBaseType

The IDebugHostType2::GetBaseType method, when called on a type, gets the base type. The base type is the target type for a pointer or element type for an array.
GetBitField

The IDebugHostType::GetBitField method, when called on a type for a bitmap, gets information about the bitmap structure.
GetBitField

The IDebugHostType2::GetBitField method, when called on a type for a bitmap, gets information about the bitmap structure.
GetBoolean

The GetBoolean method returns a Boolean version of the ExtRemoteData object, which represents the contents of the target's memory.
GetBreakpointByGuid

The GetBreakpointByGuid method returns the breakpoint with the specified breakpoint GUID.
GetBreakpointById

The GetBreakpointById method returns the breakpoint with the specified breakpoint ID. This method belongs to the IDebugControl interface.
GetBreakpointById

The GetBreakpointById method returns the breakpoint with the specified breakpoint ID. This method belongs to the IDebugControl2 interface.
GetBreakpointById

The GetBreakpointById method returns the breakpoint with the specified breakpoint ID. This method belongs to the IDebugControl3 interface.
GetBreakpointById2

The GetBreakpointById2 method returns the breakpoint with the specified breakpoint ID.
GetBreakpointByIndex

The GetBreakpointByIndex method returns the breakpoint located at the specified index. This method belongs to the IDebugControl interface.
GetBreakpointByIndex

The GetBreakpointByIndex method returns the breakpoint located at the specified index. This method belongs to the IDebugControl2 interface.
GetBreakpointByIndex

The GetBreakpointByIndex method returns the breakpoint located at the specified index. This method belongs to the IDebugControl3 interface.
GetBreakpointByIndex2

The GetBreakpointByIndex2 method returns the breakpoint located at the specified index.
GetBreakpointParameters

The GetBreakpointParameters method returns the parameters of one or more breakpoints. This method belongs to the IDebugControl interface.
GetBreakpointParameters

The GetBreakpointParameters method returns the parameters of one or more breakpoints. This method belongs to the IDebugControl2 interface.
GetBreakpointParameters

The GetBreakpointParameters method returns the parameters of one or more breakpoints. This method belongs to the IDebugControl3 interface.
GetBuffer

The GetBuffer method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the entry's data block.
GetChar

The GetChar method returns a CHAR version of the ExtRemoteData object, which represents the contents of the target's memory.
GetCodeLevel

The GetCodeLevel method returns the current code level and is mainly used when stepping through code. This method belongs to the IDebugControl interface.
GetCodeLevel

The GetCodeLevel method returns the current code level and is mainly used when stepping through code. This method belongs to the IDebugControl2 interface.
GetCodeLevel

The GetCodeLevel method returns the current code level and is mainly used when stepping through code. This method belongs to the IDebugControl3 interface.
GetCommand

The GetCommand method returns the command string that is executed when a breakpoint is triggered. This method belongs to the IDebugBreakpoint interface.
GetCommand

Learn how the GetCommand method returns the command string that is executed when a breakpoint is triggered.
GetCommandWide

The GetCommand method returns the command string that is executed when a breakpoint is triggered. This method belongs to the IDebugBreakpoint2 interface.
GetConcept

The GetConcept method on a dynamic concept provider is effectively an override of the GetConcept method on IModelObject.
GetConcept

The GetConcept method will search for a concept on the object (or its parent model chain) and return an interface pointer to the concept interface.
GetConstantName

The GetConstantName method returns the name of the specified constant. This method belongs to the IDebugSymbols2 interface.
GetConstantName

The GetConstantName method returns the name of the specified constant. This method belongs to the IDebugSymbols3 interface.
GetConstantNameWide

The GetConstantNameWide method returns the name of the specified constant.
GetContainingModule

Returns the module which contains this symbol if the symbol has a containing module. If the symbol does not have a containing module, an error is returned.
GetContainingModule

The IDebugHostConstant::GetContainingModule method, when called on a symbol, gets the module which contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostData::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostField::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostModule::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostModule2::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostPublic::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostSymbol::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostSymbol2::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostType::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContainingModule

The IDebugHostType2::GetContainingModule method, when called on a symbol, gets the module that contains the symbol if the symbol has a containing module.
GetContent

The GetContent method returns the content (or code) of the template.
GetContext

The IDebugHostBaseClass::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostConstant::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostData::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostField::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostModule::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostModule2::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostPublic::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostSymbol::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostSymbol2::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostType::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The IDebugHostType2::GetContext method, when called on a symbol, gets the host context in which the symbol is located.
GetContext

The GetContext method returns the host context that is associated with the object.
GetContextForDataModel

The GetContextForDataModel method is used to retrieve context information which was set up with a prior call to SetContextForDataModel.
GetContextObject

The IModelKeyReference::GetContextObject method, when called on a key reference for an object, gets the context of the object.
GetContextObject

The IModelKeyReference2::GetContextObject method, when called on a key reference for an object, gets the context of the object.
GetContextStackTrace

The GetContextStackTrace method returns the frames at the top of the call stack, starting with an arbitrary register context and returning the reconstructed register context for each stack frame.
GetContextStackTraceEx

The GetContextStackTraceEx method returns the frames at the top of the call stack, starting with an arbitrary register context and returning the reconstructed register context for each stack frame.
GetCurrentContext

The GetCurrentContext method returns an interface which represents the current state of the debugger host.
GetCurrentEventIndex

The GetCurrentEventIndex method returns the index of the current event within the current list of events for the current target, if such a list exists.
GetCurrentPassCount

The IDebugBreakpoint::GetCurrentPassCount method returns the number that the target must reach the breakpoint location before the breakpoint is triggered.
GetCurrentPassCount

The IDebugBreakpoint2::GetCurrentPassCount method returns the number that the target must reach the breakpoint location before the breakpoint is triggered.
GetCurrentPosition

The IDataModelScriptDebug::GetCurrentPosition method returns the current break position in a script debugger session.
GetCurrentPosition

The IDataModelScriptDebug2::GetCurrentPosition method returns the current break position in a script debugging session.
GetCurrentProcessAddr

The GetCurrentProcessAddr function returns the location of the system data that describes the current process.
GetCurrentProcessDataOffset

The IDebugSystemObjects::GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessDataOffset

The IDebugSystemObjects2::GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessDataOffset

The IDebugSystemObjects3::GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessDataOffset

The IDebugSystemObjects4::GetCurrentProcessDataOffset method returns the location of the system data structure describing the current process.
GetCurrentProcessExecutableName

The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process. This method belongs to IDebugSystemObjects.
GetCurrentProcessExecutableName

The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process. This method belongs to IDebugSystemObjects2.
GetCurrentProcessExecutableName

The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process. This method belongs to IDebugSystemObjects3.
GetCurrentProcessExecutableName

The GetCurrentProcessExecutableName method returns the name of executable file loaded in the current process. This method belongs to IDebugSystemObjects4.
GetCurrentProcessExecutableNameWide

The GetCurrentProcessExecutableNameWide method returns the name of executable file loaded in the current process.
GetCurrentProcessHandle

The GetCurrentProcessHandle method returns the system handle for the current process. This method belongs to the IDebugSystemObjects interface.
GetCurrentProcessHandle

The GetCurrentProcessHandle method returns the system handle for the current process. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentProcessHandle

The GetCurrentProcessHandle method returns the system handle for the current process. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentProcessHandle

The GetCurrentProcessHandle method returns the system handle for the current process. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentProcessHandle

The GetCurrentProcessHandle function returns the system handle for the current process.
GetCurrentProcessId

The GetCurrentProcessId method returns the engine process ID for the current process. This method belongs to the IDebugSystemObjects interface.
GetCurrentProcessId

The GetCurrentProcessId method returns the engine process ID for the current process. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentProcessId

The GetCurrentProcessId method returns the engine process ID for the current process. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentProcessId

The GetCurrentProcessId method returns the engine process ID for the current process. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentProcessPeb

The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process. This method belongs to the IDebugSystemObjects interface.
GetCurrentProcessPeb

The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentProcessPeb

The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentProcessPeb

The GetCurrentProcessPeb method returns the process environment block (PEB) of the current process. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentProcessSystemId

The GetCurrentProcessSystemId method returns the system process ID of the current process. This method belongs to the IDebugSystemObjects interface.
GetCurrentProcessSystemId

The GetCurrentProcessSystemId method returns the system process ID of the current process. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentProcessSystemId

The GetCurrentProcessSystemId method returns the system process ID of the current process. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentProcessSystemId

The GetCurrentProcessSystemId method returns the system process ID of the current process. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentProcessUpTime

The GetCurrentProcessUpTime method returns the length of time the current process has been running. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentProcessUpTime

The GetCurrentProcessUpTime method returns the length of time the current process has been running. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentProcessUpTime

The GetCurrentProcessUpTime method returns the length of time the current process has been running. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentScopeFrameIndex

The GetCurrentScopeFrameIndex method returns the index of the current stack frame in the call stack.
GetCurrentScopeFrameIndexEx

Gets the index of the current frame.
GetCurrentSystemId

The GetCurrentSystemId method returns the engine target ID for the current process. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentSystemId

The GetCurrentSystemId method returns the engine target ID for the current process. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentSystemServer

Gets the server for the current process.
GetCurrentSystemServerName

Gets the server name for the current process. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentSystemServerNameWide

Gets the server name for the current process. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentSystemUpTime

The IDebugControl2::GetCurrentSystemUpTime method returns the number of seconds the current target's computer has been running since it was last started.
GetCurrentSystemUpTime

The IDebugControl3::GetCurrentSystemUpTime method returns the number of seconds the current target's computer has been running since it was last started.
GetCurrentThreadAddr

The GetCurrentThreadAddr function returns the location of the system data that describes the current thread.
GetCurrentThreadDataOffset

The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread. This method belongs to IDebugSystemObjects.
GetCurrentThreadDataOffset

The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread. This method belongs to IDebugSystemObjects2.
GetCurrentThreadDataOffset

The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread. This method belongs to IDebugSystemObjects3.
GetCurrentThreadDataOffset

The GetCurrentThreadDataOffset method returns the location of the system data structure for the current thread. This method belongs to IDebugSystemObjects4.
GetCurrentThreadHandle

The GetCurrentThreadHandle method returns the system handle for the current thread. This method belongs to the IDebugSystemObjects interface.
GetCurrentThreadHandle

The GetCurrentThreadHandle method returns the system handle for the current thread. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentThreadHandle

The GetCurrentThreadHandle method returns the system handle for the current thread. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentThreadHandle

The GetCurrentThreadHandle method returns the system handle for the current thread. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentThreadId

The GetCurrentThreadId method returns the engine thread ID for the current thread. This method belongs to the IDebugSystemObjects interface.
GetCurrentThreadId

The GetCurrentThreadId method returns the engine thread ID for the current thread. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentThreadId

The GetCurrentThreadId method returns the engine thread ID for the current thread. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentThreadId

The GetCurrentThreadId method returns the engine thread ID for the current thread. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentThreadSystemId

The GetCurrentThreadSystemId method returns the system thread ID of the current thread. This method belongs to the IDebugSystemObjects interface.
GetCurrentThreadSystemId

The GetCurrentThreadSystemId method returns the system thread ID of the current thread. This method belongs to the IDebugSystemObjects2 interface.
GetCurrentThreadSystemId

The GetCurrentThreadSystemId method returns the system thread ID of the current thread. This method belongs to the IDebugSystemObjects3 interface.
GetCurrentThreadSystemId

The GetCurrentThreadSystemId method returns the system thread ID of the current thread. This method belongs to the IDebugSystemObjects4 interface.
GetCurrentThreadTeb

The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread. This method belongs to IDebugSystemObjects.
GetCurrentThreadTeb

The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread. This method belongs to IDebugSystemObjects2.
GetCurrentThreadTeb

The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread. This method belongs to IDebugSystemObjects3.
GetCurrentThreadTeb

The GetCurrentThreadTeb method returns the location of the thread environment block (TEB) for the current thread. This method belongs to IDebugSystemObjects4.
GetCurrentTimeDate

The GetCurrentTimeDate method returns the time of the current target. This method belongs to the IDebugControl2 interface.
GetCurrentTimeDate

The GetCurrentTimeDate method returns the time of the current target. This method belongs to the IDebugControl3 interface.
GetData

The GetData method returns the contents of the target's memory, represented by the ExtRemoteData object.
GetDataModel

The GetDataModel method is the method on the bridge interface which provides access to both sides of the data model.
GetDataParameters

The GetDataParameters method returns the parameters for a processor breakpoint. This method belongs to the IDebugBreakpoint interface.
GetDataParameters

The GetDataParameters method returns the parameters for a processor breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetDebugFATagControl

The GetDebugFATagControl method gets a pointer to an IDebugFAEntryTags interface, which provides access to the tags in a DebugFailureAnalysisTags object.
GetDebuggeeType

The GetDebuggeeType method describes the nature of the current target. This method belongs to the IDebugControl interface.
GetDebuggeeType

The GetDebuggeeType method describes the nature of the current target. This method belongs to the IDebugControl2 interface.
GetDebuggeeType

The GetDebuggeeType method describes the nature of the current target. This method belongs to the IDebugControl3 interface.
GetDebuggeeType2

The GetDebuggeeType2 method describes the nature of the current target.
GetDebuggerCacheSize

The GetDebuggerCacheSize function returns the size of the cache that is used by the debugger to hold data that was obtained from the target.
GetDebuggerData

The GetDebuggerData function retrieves information stored in a data block.
GetDebugState

The GetDebugState method returns the current state of the script (whether it is executing or not).
GetDebugState

The GetDebugState method returns the current state of the script (that is whether it is executing or not).
GetDefaultIndexDimensionality

The GetDefaultIndexDimensionality method returns the number of dimensions to the default index.
GetDefaultMetadata

The GetDefaultMetadata method returns a default metadata store that may be used for certain operations (that is string conversion) when no explicit metadata has been passed.
GetDefaultNameBinder

The GetDefaultNameBinder method returns the data model's default script name binder.
GetDefaultTemplateContent

The GetDefaultTemplateContent method returns an interface for the default template content of the provider.
GetDescription

The GetDescription method returns the description of a register. This method belongs to the IDebugRegisters interface.
GetDescription

The GetDescription method returns the description of a register. This method belongs to the IDebugRegisters2 interface.
GetDescription

The GetDescription method returns a description of the template.
GetDescriptionWide

The GetDescriptionWide method returns the description of a register.
GetDimensionality

The GetDimensionality method returns the number of dimensions that the object is indexed in.
GetDisassembleEffectiveOffset

The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble. This method belongs to IDebugControl.
GetDisassembleEffectiveOffset

The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble. This method belongs to IDebugControl2.
GetDisassembleEffectiveOffset

The GetDisassembleEffectiveOffset method returns the address of the last instruction disassembled using Disassemble. This method belongs to IDebugControl3.
GetDisplayStringForLocation

For a given location within the address space of the target as defined by context and location, convert the location to a displayable string.
GetDisplayStringForLocation

For a given location within the address space of the target as defined by context and location, convert the location to a displayable string (according to whatever format the host chooses).
GetDouble

The GetDouble method returns a double version of the ExtRemoteData object, which represents the contents of the target's memory.
GetDumpFile

The IDebugClient4::GetDumpFile method describes the files containing supporting information that were used when opening the current dump target.
GetDumpFile

The IDebugClient5::GetDumpFile method describes the files containing supporting information that were used when opening the current dump target.
GetDumpFileWide

The IDebugClient4::GetDumpFileWide method describes the files containing supporting information that were used when opening the current dump target.
GetDumpFileWide

The IDebugClient5::GetDumpFileWide method describes the files containing supporting information that were used when opening the current dump target.
GetDumpFormatFlags

The IDebugControl2::GetDumpFormatFlags method returns the flags that describe what information is available in a dump file target.
GetDumpFormatFlags

The IDebugControl3::GetDumpFormatFlags method returns the flags that describe what information is available in a dump file target.
GetEffectiveProcessorType

The IDebugControl::GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
GetEffectiveProcessorType

The IDebugControl2::GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
GetEffectiveProcessorType

The IDebugControl3::GetEffectiveProcessorType method returns the effective processor type of the processor of the computer that is running the target.
GetEngineOptions

Learn how the GetEngineOptions method returns the engine's options. Includes parameters and returns.
GetEngineOptions

Learn how to use the IDebugControl2::GetEngineOptions method, which returns the engine's options.
GetEngineOptions

The GetEngineOptions method returns the engine's options.
GetEventCallbacks

The GetEventCallbacks method returns the event callbacks object registered with this client. This method belongs to the IDebugClient interface.
GetEventCallbacks

The GetEventCallbacks method returns the event callbacks object registered with this client. This method belongs to the IDebugClient2 interface.
GetEventCallbacks

The GetEventCallbacks method returns the event callbacks object registered with this client. This method belongs to the IDebugClient3 interface.
GetEventCallbacks

The GetEventCallbacks method returns the event callbacks object registered with this client. This method belongs to the IDebugClient4 interface.
GetEventCallbacks

The GetEventCallbacks method returns the event callbacks object registered with this client. This method belongs to the IDebugClient5 interface.
GetEventCallbacksWide

The GetEventCallbacksWide method returns the event callbacks object registered with this client.
GetEventFilter

The IDataModelScriptDebug::GetEventFilter method returns whether break-on-event is enabled for a particular event.
GetEventFilter

The IDataModelScriptDebug2::GetEventFilter method returns whether break-on-event is enabled for a particular event.
GetEventFilterCommand

Learn how the GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterCommand

Learn how the GetEventFilterCommand method returns the debugger command that the engine executes when a specified event occurs.
GetEventFilterCommand

The GetEventFilterCommand method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterCommandWide

The GetEventFilterCommandWide method returns the debugger command that the engine will execute when a specified event occurs.
GetEventFilterText

Learn how the GetEventFilterText method returns a short description of an event for a specific filter.
GetEventFilterText

Learn about the GetEventFilterText method, which returns a short description of an event for a specific filter.
GetEventFilterText

The GetEventFilterText method returns a short description of an event for a specific filter.
GetEventFilterTextWide

The GetEventFilterTextWide method returns a short description of an event for a specific filter.
GetEventIndexDescription

The GetEventIndexDescription method describes the specified event in a static list of events for the current target.
GetEventIndexDescriptionWide

The GetEventIndexDescriptionWide method describes the specified event in a static list of events for the current target.
GetEventProcess

The GetEventProcess method returns the engine process ID for the process on which the last event occurred. This method belongs to IDebugSystemObjects.
GetEventProcess

The GetEventProcess method returns the engine process ID for the process on which the last event occurred. This method belongs to IDebugSystemObjects2.
GetEventProcess

The GetEventProcess method returns the engine process ID for the process on which the last event occurred. This method belongs to IDebugSystemObjects3.
GetEventProcess

The GetEventProcess method returns the engine process ID for the process on which the last event occurred. This method belongs to IDebugSystemObjects4.
GetEventSystem

The GetEventSystem method returns the engine target ID for the target in which the last event occurred. This method belongs to IDebugSystemObjects3.
GetEventSystem

The GetEventSystem method returns the engine target ID for the target in which the last event occurred. This method belongs to IDebugSystemObjects4.
GetEventThread

The GetEventThread method returns the engine thread ID for the thread on which the last event occurred. This method belongs to IDebugSystemObjects.
GetEventThread

The GetEventThread method returns the engine thread ID for the thread on which the last event occurred. This method belongs to IDebugSystemObjects2.
GetEventThread

The GetEventThread method returns the engine thread ID for the thread on which the last event occurred. This method belongs to IDebugSystemObjects3.
GetEventThread

The GetEventThread method returns the engine thread ID for the thread on which the last event occurred. This method belongs to IDebugSystemObjects4.
GetExceptionFilterParameters

Learn how the GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
GetExceptionFilterParameters

Learn about the GetExceptionFilterParameters method, which returns the parameters for exception filters specified by exception codes or by index.
GetExceptionFilterParameters

The GetExceptionFilterParameters method returns the parameters for exception filters specified by exception codes or by index.
GetExceptionFilterSecondCommand

Learn how the GetExceptionFilterSecondCommand method returns the command that's executed by the debugger engine upon the second chance of a specified exception.
GetExceptionFilterSecondCommand

This method returns the command that's executed by the debugger engine upon the second chance of a specified exception.
GetExceptionFilterSecondCommand

The GetExceptionFilterSecondCommand method returns the command that will be executed by the debugger engine upon the second chance of a specified exception.
GetExceptionFilterSecondCommand

The IDebugControl4::GetExceptionFilterSecondCommandWide method returns the command that will be executed upon the second chance of an exception.
GetExceptionFilterSecondCommandWide

The IDebugControl4::GetExceptionFilterSecondCommandWide method returns the command to be executed by the debugger engine upon the second chance of an exception.
GetExecutingProcessorType

Learn how the GetExecutingProcessorType method returns the executing processor type for the processor for which the last event occurred.
GetExecutingProcessorType

This method returns the executing processor type for the processor for which the last event occurred.
GetExecutingProcessorType

Learn how this method returns the executing processor type for the processor for which the last event occurred.
GetExecutionStatus

Learn how the GetExecutionStatus method returns information about the execution status of the debugger engine.
GetExecutionStatus

Learn how this method returns information about the execution status of the debugger engine.
GetExecutionStatus

This method returns information about the execution status of the debugger engine.
GetExecutionStatusEx

The GetExecutionStatusEx method returns information about the execution status of the debugger engine.
GetExitCode

The IDebugClient::GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetExitCode

The IDebugClient2::GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetExitCode

The IDebugClient3::GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetExitCode

The IDebugClient4::GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetExitCode

The IDebugClient5::GetExitCode method returns the exit code of the current process if that process has already run through to completion.
GetExpressionEx

The GetExpressionEx function evaluates an expression. The expression is evaluated using the MASM evaluator, and can contain aliases.
GetExpressionSyntax

The GetExpressionSyntax method returns the current syntax that the engine is using for evaluating expressions.
GetExpressionSyntaxNames

The GetExpressionSyntaxNames method returns the full and abbreviated names of an expression syntax.
GetExpressionSyntaxNamesWide

The GetExpressionSyntaxNamesWide method returns the full and abbreviated names of an expression syntax.
GetExtension

The GetExtension method returns the file extension for scripts managed by this provider (without the dot) as a string allocated via the SysAllocString method.
GetExtensionByPath

Learn how the GetExtensionByPath method returns the handle for an already loaded extension library.
GetExtensionByPath

Learn about the GetExtensionByPath method, which returns the handle for an already loaded extension library.
GetExtensionByPath

The GetExtensionByPath method returns the handle for an already loaded extension library.
GetExtensionByPathWide

The GetExtensionByPathWide method returns the handle for an already loaded extension library.
GetExtensionFunction

Learn how the GetExtensionFunction method returns a pointer to an extension function from an extension library.
GetExtensionFunction

Learn about the GetExtensionFunction method, which returns a pointer to an extension function from an extension library.
GetExtensionFunction

The GetExtensionFunction method returns a pointer to an extension function from an extension library.
GetExtensionFunctionWide

The GetExtensionFunctionWide method returns a pointer to an extension function from an extension library.
GetFailureClass

The GetFailureClass method gets the failure class of a DebugFailureAnalysis object. The failure class indicates whether the debugging session that created the DebugFailureAnalysis object is a kernel mode session or a user mode session.
GetFailureCode

The GetFailureCode method gets the bug check code or exception code of a DebugFailureAnalysis object.
GetFailureType

The GetFailureType method gets the failure type of a DebugFailureAnalysis object. The failure type indicates whether the code being analyzed was running in kernel mode or user mode.
GetFieldData

The GetFieldData function returns the value of a member in a structure.
GetFieldName

The GetFieldName method returns the name of a field within a structure. This method belongs to the IDebugSymbols2 interface.
GetFieldName

The GetFieldName method returns the name of a field within a structure. This method belongs to the IDebugSymbols3 interface.
GetFieldNameWide

The GetFieldNameWide method returns the name of a field within a structure.
GetFieldOffset

The GetFieldOffset method returns the offset of a field from the base address of an instance of a type. This method belongs to the IDebugSymbols interface.
GetFieldOffset

The GetFieldOffset method returns the offset of a field from the base address of an instance of a type. This method belongs to the IDebugSymbols2 interface.
GetFieldOffset

The GetFieldOffset method returns the offset of a field from the base address of an instance of a type. This method belongs to the IDebugSymbols3 interface.
GetFieldOffset

The GetFieldOffset function returns the offset of a member from the beginning of a structure. This method belongs to the IDebugSymbols4 interface.
GetFieldOffset

The GetFieldOffset function returns the offset of a member from the beginning of a structure. This method belongs to the IDebugSymbols5 interface.
GetFieldOffset

The GetFieldOffset method returns the offset of a member from the base address of an instance of the type that is represented by this object.
GetFieldOffset

The GetFieldOffset function returns the offset of a member from the beginning of a structure.
GetFieldOffsetWide

The GetFieldOffsetWide method returns the offset of a field from the base address of an instance of a type.
GetFieldTypeAndOffset

The GetFieldTypeAndOffset method returns the type of a field and its offset within a container.
GetFieldTypeAndOffsetWide

The GetFieldTypeAndOffsetWide method returns the type of a field and its offset within a container.
GetFieldValue

The GetFieldValue macro is a thin wrapper around the GetFieldData function. It is provided as a convenience for reading the value of a member in a structure.
GetFlags

The GetFlags method returns the flags for a breakpoint. This method belongs to the IDebugBreakpoint interface.
GetFlags

The GetFlags method returns the flags for a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetFloat

The GetFloat method returns a float version of the ExtRemoteData object, which represents the contents of the target's memory.
GetFrameCount

The GetFrameCount method returns the number of stack frames in this segment of the call stack.
GetFrameOffset

The GetFrameOffset method returns the location of the stack frame for the current function. This method belongs to the IDebugRegisters interface.
GetFrameOffset

The GetFrameOffset method returns the location of the stack frame for the current function. This method belongs to the IDebugRegisters2 interface.
GetFrameOffset2

The GetFrameOffset2 method returns the location of the stack frame for the current function.
GetFunctionCallingConvention

The GetFunctionCallingConvention method returns the calling convention of the function. Such is returned as a member of the CallingConventionKind enumeration.
GetFunctionCallingConvention

The GetFunctionCallingConvention method returns the calling convention of the function.
GetFunctionEntryByOffset

The GetFunctionEntryByOffset method returns the function entry information for a function.
GetFunctionInstancePointerType

Indicates what the type of the instance ("this") pointer passed to the function is.
GetFunctionParameterTypeAt

The IDebugHostType::GetFunctionParameterTypeAt method, when called on a function type, gets the parameter type at a given index in the function's argument list.
GetFunctionParameterTypeAt

The IDebugHostType2::GetFunctionParameterTypeAt method, when called on a function type, gets the parameter type at a given index in the function's argument list.
GetFunctionParameterTypeCount

The IDebugHostType::GetFunctionParameterTypeCount method, when called on a type for a function, gets the number of arguments that the function takes.
GetFunctionParameterTypeCount

The IDebugHostType2::GetFunctionParameterTypeCount method, when called on a type for a function, gets the number of arguments that the function takes.
GetFunctionReturnType

The IDebugHostType::GetFunctionReturnType method, when called on a type for a function, gets the return type of the function.
GetFunctionReturnType

The IDebugHostType2::GetFunctionReturnType method, when called on a type for a function, gets the return type of the function.
GetFunctionVarArgsKind

The GetFunctionVarArgsKind method returns whether a given function utilizes a variable argument list, and if so, what style of variable arguments it utilizes.
GetGenericArgumentAt

The IDebugHostType::GetGenericArgumentAt method, when called on a function type, gets a generic argument at a given index in the function's argument list.
GetGenericArgumentAt

The IDebugHostType2::GetGenericArgumentAt method, when called on a function type, gets a generic argument at a given index in the function's argument list.
GetGenericArgumentCount

The IDebugHostType::GetGenericArgumentCount method, when called on a type, gets the number of generic arguments to the type.
GetGenericArgumentCount

The IDebugHostType2::GetGenericArgumentCount method, when called on a type, gets the number of generic arguments to the type.
GetGuid

Returns a GUID for the breakpoint.
GetHashCode

The IDebugHostType::GetHashCode method, when called on a type, gets a 32-bit hash code for the type.
GetHashCode

The IDebugHostType2::GetHashCode method, when called on a type, gets a 32-bit hash code for the type.
GetHashCode

The GetHashCode method returns a 32-bit hash code for the type signature.
GetHostDefinedInterface

The GetHostDefinedInterface method returns the host's main private interface, if such exists for the given host.
GetId

The GetId method returns a breakpoint ID, which is the engine's unique identifier for a breakpoint. This method belongs to the IDebugBreakpoint interface.
GetId

The GetId method returns a breakpoint ID, which is the engine's unique identifier for a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetId

The GetId method returns the unique identifier assigned by the script provider's debug engine to the breakpoint.
GetIdentity

The GetIdentity method returns a string describing the computer and user this client represents. This method belongs to the IDebugClient interface.
GetIdentity

The GetIdentity method returns a string describing the computer and user this client represents. This method belongs to the IDebugClient2 interface.
GetIdentity

The GetIdentity method returns a string describing the computer and user this client represents. This method belongs to the IDebugClient3 interface.
GetIdentity

The GetIdentity method returns a string describing the computer and user this client represents. This method belongs to the IDebugClient4 interface.
GetIdentity

The GetIdentity method returns a string describing the computer and user this client represents. This method belongs to the IDebugClient5 interface.
GetIdentityWide

The GetIdentityWide method returns a string describing the computer and user this client represents.
GetImageName

The IDebugHostModule::GetImageName method gets the image name or full path of the module as an allocated string.
GetImageName

The IDebugHostModule2::GetImageName method gets the image name or full path of the module as an allocated string.
GetImagePath

The GetImagePath method returns the executable image path. This method belongs to the IDebugSymbols interface.
GetImagePath

The GetImagePath method returns the executable image path. This method belongs to the IDebugSymbols2 interface.
GetImagePath

The GetImagePath method returns the executable image path. This method belongs to the IDebugSymbols3 interface.
GetImagePathWide

The GetImagePathWide method returns the executable image path.
GetImplicitProcessDataOffset

The GetImplicitProcessDataOffset method returns the implicit process for the current target. This method belongs to the IDebugSystemObjects2 interface.
GetImplicitProcessDataOffset

The GetImplicitProcessDataOffset method returns the implicit process for the current target. This method belongs to the IDebugSystemObjects3 interface.
GetImplicitProcessDataOffset

The GetImplicitProcessDataOffset method returns the implicit process for the current target. This method belongs to the IDebugSystemObjects4 interface.
GetImplicitThreadDataOffset

The GetImplicitThreadDataOffset method returns the implicit thread for the current process. This method belongs to the IDebugSystemObjects2 interface.
GetImplicitThreadDataOffset

The GetImplicitThreadDataOffset method returns the implicit thread for the current process. This method belongs to the IDebugSystemObjects3 interface.
GetImplicitThreadDataOffset

The GetImplicitThreadDataOffset method returns the implicit thread for the current process. This method belongs to the IDebugSystemObjects4 interface.
GetIndexByName

The GetIndexByName method returns the index of the named register. This method belongs to the IDebugRegisters interface.
GetIndexByName

The GetIndexByName method returns the index of the named register. This method belongs to the IDebugRegisters2 interface.
GetIndexByNameWide

The GetIndexByNameWide method returns the index of the named register.
GetInputCallbacks

The GetInputCallbacks method returns the input callbacks object registered with this client. This method belongs to the IDebugClient interface.
GetInputCallbacks

The GetInputCallbacks method returns the input callbacks object registered with this client. This method belongs to the IDebugClient2 interface.
GetInputCallbacks

The GetInputCallbacks method returns the input callbacks object registered with this client. This method belongs to the IDebugClient3 interface.
GetInputCallbacks

The GetInputCallbacks method returns the input callbacks object registered with this client. This method belongs to the IDebugClient4 interface.
GetInputCallbacks

The GetInputCallbacks method returns the input callbacks object registered with this client. This method belongs to the IDebugClient5 interface.
GetInputLine

The GetInputLine function requests an input string from the debugger.
GetInstructionOffset

The GetInstructionOffset method returns the location of the current thread's current instruction. This method belongs to the IDebugRegisters interface.
GetInstructionOffset

The GetInstructionOffset method returns the location of the current thread's current instruction. This method belongs to the IDebugRegisters2 interface.
GetInstructionOffset2

The GetInstructionOffset2 method returns the location of the current thread's current instruction.
GetInterestMask

The GetInterestMask callback method is called to determine which events the IDebugEventCallbacks object is interested in. The engine calls GetInterestMask when the object is registered with a client by using SetEventCallbacks.
GetInterestMask

The GetInterestMask callback method is called to determine which events the IDebugEventCallbacksWide object is interested in. The engine calls GetInterestMask when the object is registered with a client by using SetEventCallbacks.
GetInterestMask

The engine calls GetInterestMask once when the event callbacks are set for a client.
GetInterestMask

Allows the callback object to describe which kinds of output notifications it wants to receive.
GetInterrupt

Learn how the GetInterrupt method checks whether a user interrupt was issued. Includes returns and remarks.
GetInterrupt

Learn about the IDebugControl2::GetInterrupt method, which checks whether a user interrupt was issued.
GetInterrupt

The GetInterrupt method checks whether a user interrupt was issued.
GetInterruptTimeout

Learn how the GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
GetInterruptTimeout

Learn about the GetInterruptTimeout method, which returns the number of seconds that the engine will wait when requesting a break into the debugger.
GetInterruptTimeout

The GetInterruptTimeout method returns the number of seconds that the engine will wait when requesting a break into the debugger.
GetIntrinsicType

The IDebugHostType::GetIntrinsicType method, when called on a type, gets information about what kind of intrinsic the type is.
GetIntrinsicType

The IDebugHostType2::GetIntrinsicType method, when called on a type, gets information about what kind of intrinsic the type is.
GetIntrinsicValue

The GetIntrinsicValue method returns the thing which is boxed inside an IModelObject.
GetIntrinsicValueAs

The GetIntrinsicValueAs method behaves much as the GetIntrinsicValue method excepting that it converts the value to the specified variant type.
GetIterator

The GetIterator method on the iterable concept returns an iterator interface which can be used to iterate the object.
GetKdContext

The GetKdContext function returns the total number of processors and the number of the current processor in the structure ppi points to.
GetKernelConnectionOptions

The GetKernelConnectionOptions method returns the connection options for the current kernel target. This method belongs to the IDebugClient interface.
GetKernelConnectionOptions

The GetKernelConnectionOptions method returns the connection options for the current kernel target. This method belongs to the IDebugClient2 interface.
GetKernelConnectionOptions

The GetKernelConnectionOptions method returns the connection options for the current kernel target. This method belongs to the IDebugClient3 interface.
GetKernelConnectionOptions

The GetKernelConnectionOptions method returns the connection options for the current kernel target. This method belongs to the IDebugClient4 interface.
GetKernelConnectionOptions

The GetKernelConnectionOptions method returns the connection options for the current kernel target. This method belongs to the IDebugClient5 interface.
GetKernelConnectionOptionsWide

The GetKernelConnectionOptionsWide method returns the connection options for the current kernel target.
GetKey

The GetKey method on a dynamic key provider is largely an override of the GetKey method on IModelObject.
GetKey

The GetKey method is analogous to the GetKey method on IModelObject.
GetKey

The IModelKeyReference::GetKey method, when called on a key reference, gets the value of the underlying key and any metadata associated with the key.
GetKey

The IModelKeyReference2::GetKey method, when called on a key reference, gets the value of the underlying key and any metadata associated with the key.
GetKey

The GetKey method will get the value of (and the metadata associated with) a given key by name.
GetKeyName

The IModelKeyReference::GetKeyName method, when called on a key reference, gets the name of the underlying key.
GetKeyName

The IModelKeyReference2::GetKeyName method, when called on a key reference, gets the name of the underlying key.
GetKeyReference

If the object or one of its parent models has a key named according to the argument 'key', this will return a reference to that key.
GetKeyValue

The GetKeyValue method is the first method a client will go to in order to find the value of a particular key within the metadata store.
GetKeyValue

The IModelKeyReference::GetKeyValue method, when called on a key reference, gets the value of the underlying key and any metadata associated with it.
GetKeyValue

The IModelKeyReference2::GetKeyValue method, when called on a key reference, gets the value of the underlying key and any metadata associated it.
GetKeyValue

The GetKeyValue method is the first method a client will turn to in order to get the value of (and the metadata associated with) a given key by name.
GetKind

The GetKind method returns what kind of object is boxed inside the IModelObject.
GetLanguage

If the symbol can identify the language for which it applies, this returns an identifier for such.
GetLastEventInformation

Learn how the GetLastEventInformation method returns information about the last event that occurred in a target.
GetLastEventInformation

Learn about the GetLastEventInformation method, which returns information about the last event that occurred in a target.
GetLastEventInformation

The GetLastEventInformation method returns information about the last event that occurred in a target.
GetLastEventInformationWide

The GetLastEventInformationWide method returns information about the last event that occurred in a target.
GetLineByInlineContext

The GetLineByInlineContext method gets a line by inline context. This method belongs to the IDebugSymbols4 interface.
GetLineByInlineContextWide

The GetLineByInlineContextWide method gets a line by inline context. This method belongs to the IDebugSymbols4 interface.
GetLineByOffset

The IDebugSymbols::GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
GetLineByOffset

The IDebugSymbols2::GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
GetLineByOffset

The IDebugSymbols3::GetLineByOffset method returns the source filename and the line number within the source file of an instruction in the target.
GetLineByOffsetWide

The GetLineByOffsetWide method returns the source filename and the line number within the source file of an instruction in the target.
GetLocation

The IDebugHostData::GetLocation method, when called on a symbol with a static location, gets the abstract location (address) of the symbol.
GetLocation

For fields which have an address regardless of the particular type instance (e.g. fields whose location kind indicates LocationStatic), the GetLocation method will return the abstract location (address) of the field.
GetLocation

The IDebugHostPublic::GetLocation method, when called on a symbol with a static location, gets the abstract location (address) of the symbol.
GetLocation

The GetLocation method will return the location of the native object. While such a location is typically a virtual address within the address space of the debug target, it is not necessarily so.
GetLocationKind

The IDebugHostData::GetLocationKind method, when called on a symbol, gets the kind of location the symbol is at according to the LocationKind enumeration.
GetLocationKind

The IDebugHostField::GetLocationKind method, when called on a symbol, gets the kind of location the symbol is at according to the LocationKind enumeration.
GetLocationKind

The IDebugHostPublic::GetLocationKind method, when called on a symbol, gets the kind of location the symbol is at according to the LocationKind enumeration.
GetLogFile

Learn how the GetLogFile method returns the name of the currently open log file. Includes parameters, returns, and remarks.
GetLogFile

Learn about the IDebugControl2::GetLogFile method, which returns the name of the currently open log file.
GetLogFile

The GetLogFile method returns the name of the currently open log file.
GetLogFile2

The GetLogFile2 method returns the name of the currently open log file.
GetLogFile2Wide

The GetLogFile2Wide method returns the name of the currently open log file.
GetLogFileWide

The GetLogFileWide method returns the name of the currently open log file.
GetLogMask

Learn how the GetLogMask method returns the output mask for the currently open log file. Includes parameters, returns, and remarks.
GetLogMask

Learn about the IDebugControl2::GetLogMask method, which returns the output mask for the currently open log file.
GetLogMask

The GetLogMask method returns the output mask for the currently open log file.
GetLong

The GetLong method returns a LONG version of the ExtRemoteData object, which represents the contents of the target's memory.
GetLong64

The GetLong64 method returns a LONG64 version of the ExtRemoteData object, which represents the contents of the target's memory.
GetLongPtr

The GetLongPtr method returns a signed integer version (extended to LONG64) of the ExtRemoteData object, which represents the contents of the target's memory. The size of the unsigned integer from the target is the same size as a pointer on the target.
GetManagedStatus

Provides feedback on the engine's use of the runtime debugging APIs provided by the common language runtime (CLR).
GetManagedStatusWide

Provides feedback as a Unicode character string on the engine's use of the runtime debugging APIs provided by the common language runtime (CLR).
GetMatchThreadId

The GetMatchThreadId method returns the engine thread ID of the thread that can trigger a breakpoint. This method belongs to the IDebugBreakpoint interface.
GetMatchThreadId

The GetMatchThreadId method returns the engine thread ID of the thread that can trigger a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetMemberType

The IDebugHostType::GetMemberType method, when called on a type for a pointer to a module member, gets the class of the module member.
GetMemberType

The IDebugHostType2::GetMemberType method, when called on a type for a pointer to a module member, gets the class of the module member.
GetModelForType

The IDataModelManager::GetModelForType method returns the data model that is the canonical visualizer for a given type instance.
GetModelForType

The IDataModelManager2::GetModelForType method returns the data model that is the canonical visualizer for a given type instance.
GetModelForTypeSignature

The IDataModelManager::GetModelForTypeSignature method returns the data model that was previously registered for a given type signature.
GetModelForTypeSignature

The IDataModelManager2::GetModelForTypeSignature method returns the data model that was previously registered for a given type signature.
GetModuleByIndex

The GetModuleByIndex method returns the location of the module with the specified index. This method belongs to the IDebugSymbols interface.
GetModuleByIndex

The GetModuleByIndex method returns the location of the module with the specified index. This method belongs to the IDebugSymbols2 interface.
GetModuleByIndex

The GetModuleByIndex method returns the location of the module with the specified index. This method belongs to the IDebugSymbols3 interface.
GetModuleByModuleName

The GetModuleByModuleName method searches through the target's modules for one with the specified name. This method belongs to the IDebugSymbols interface.
GetModuleByModuleName

The GetModuleByModuleName method searches through the target's modules for one with the specified name. This method belongs to the IDebugSymbols2 interface.
GetModuleByModuleName

The GetModuleByModuleName method searches through the target's modules for one with the specified name. This method belongs to the IDebugSymbols3 interface.
GetModuleByModuleName2

The GetModuleByModuleName2 method searches through the process's modules for one with the specified name.
GetModuleByModuleName2Wide

The GetModuleByModuleName2Wide method searches through the process's modules for one with the specified name.
GetModuleByModuleNameWide

The GetModuleByModuleNameWide method searches through the target's modules for one with the specified name.
GetModuleByOffset

The IDebugSymbols::GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
GetModuleByOffset

The IDebugSymbols2::GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
GetModuleByOffset

The IDebugSymbols3::GetModuleByOffset method searches through the target's modules for one whose memory allocation includes the specified location.
GetModuleByOffset2

The GetModuleByOffset2 method searches through the process's modules for one whose memory allocation includes the specified location.
GetModuleNames

The GetModuleNames method returns the names of the specified module. This method belongs to the IDebugSymbols interface.
GetModuleNames

The GetModuleNames method returns the names of the specified module. This method belongs to the IDebugSymbols2 interface.
GetModuleNames

The GetModuleNames method returns the names of the specified module. This method belongs to the IDebugSymbols3 interface.
GetModuleNameString

The GetModuleNameString method returns the name of the specified module. This method belongs to the IDebugSymbols2 interface.
GetModuleNameString

The GetModuleNameString method returns the name of the specified module. This method belongs to the IDebugSymbols3 interface.
GetModuleNameStringWide

The GetModuleNameStringWide method returns the name of the specified module.
GetModuleParameters

The GetModuleParameters method returns parameters for modules in the target. This method belongs to the IDebugSymbols interface.
GetModuleParameters

The GetModuleParameters method returns parameters for modules in the target. This method belongs to the IDebugSymbols2 interface.
GetModuleParameters

The GetModuleParameters method returns parameters for modules in the target. This method belongs to the IDebugSymbols3 interface.
GetModuleVersionInformation

The GetModuleVersionInformation method returns version information for the specified module. This method belongs to the IDebugSymbols2 interface.
GetModuleVersionInformation

The GetModuleVersionInformation method returns version information for the specified module. This method belongs to the IDebugSymbols3 interface.
GetModuleVersionInformationWide

The GetModuleVersionInformationWide method returns version information for the specified module.
GetMostDerivedObject

The GetMostDerivedObject will use the type system of the debugger to determine the runtime type of an object from its static type.
GetName

If a given data model is registered under a default name via the RegisterNamedModel method, the registered data model's IDataModelConcept interface must return that name from this method.
GetName

The GetName method returns the name of the script as an allocated string via the SysAllocString function.
GetName

The GetName method returns the display name (that is the function name) of this frame. Such name will be displayed within the stack backtrace presented to the user in the debugger interface.
GetName

The GetName method returns the name of the type of (or language of) scripts which the provider manages as a string allocated via the SysAllocString method.
GetName

The GetName method returns a name of the template.
GetName

The IDebugHostBaseClass::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostConstant::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostData::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostField::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostModule::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostModule2::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostPublic::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostSymbol::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

The IDebugHostSymbol2::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetName

Returns the name of the symbol if the symbol has a name. If the symbol does not have a name, an error is returned.
GetName

The IDebugHostType2::GetName method, when called on a symbol, gets the name of the symbol if it has a name.
GetNameByInlineContext

The GetNameByInlineContext method gets a name by inline context. This method belongs to the IDebugSymbols4 interface.
GetNameByInlineContextWide

The GetNameByInlineContextWide method gets a name by inline context. This method belongs to the IDebugSymbols4 interface.
GetNameByOffset

The IDebugSymbols::GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
GetNameByOffset

The IDebugSymbols2::GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
GetNameByOffset

The IDebugSymbols3::GetNameByOffset method returns the name of the symbol at the specified location in the target's virtual address space.
GetNameByOffsetWide

The GetNameByOffsetWide method returns the name of the symbol at the specified location in the target's virtual address space.
GetNamespaceObject

The GetNamespaceObject method returns an object into which the script provider can place any bridges between the data model and the script.
GetNearInstruction

Learn how the GetNearInstruction method returns the location of a processor instruction relative to a given location.
GetNearInstruction

Learn about the GetNearInstruction method, which returns the location of a processor instruction relative to a given location.
GetNearInstruction

The GetNearInstruction method returns the location of a processor instruction relative to a given location.
GetNearNameByOffset

The GetNearNameByOffset method returns the name of a symbol that is located near the specified location. This method belongs to the IDebugSymbols interface.
GetNearNameByOffset

The GetNearNameByOffset method returns the name of a symbol that is located near the specified location. This method belongs to the IDebugSymbols2 interface.
GetNearNameByOffset

The GetNearNameByOffset method returns the name of a symbol that is located near the specified location. This method belongs to the IDebugSymbols3 interface.
GetNearNameByOffsetWide

The GetNearNameByOffsetWide method returns the name of a symbol that is located near the specified location.
GetNext

The GetNext method moves the enumerator forward to the next breakpoint to be enumerated and returns the IDataModelScriptDebugBreakpoint interface for that breakpoint.
GetNext

The GetNext method moves the enumerator to the next variable in the set and returns the variable's name, value, and any metadata associated with it.
GetNext

Gets the next script provider which is being enumerated and moves the enumerator to the next position.
GetNext

The GetNext method moves the enumerator to the next template and returns it.
GetNext

Moves the iterator forward and fetches the next symbol in the set.
GetNext

Moves the iterator forward and fetches the name of the next key and, optionally, its value (or a reference to it) and associated metadata.
GetNext

The GetNext method moves the iterator forward and fetches the next iterated element.
GetNext

Moves the iterator forward and fetches the name of the raw element and, optionally, its value (or a reference to it) and what kind of element it is.
GetNext

The GetNext method searches a DebugFailureAnalysis object for the next FA entry, after a given FA entry, that satisfies conditions specified by the Tag and TagMask parameters.
GetNextDifferentlyValidOffsetVirtual

The GetNextDifferentlyValidOffsetVirtual method returns the offset of the next address whose validity might be different from the validity of the specified address.
GetNextSymbolMatch

The GetNextSymbolMatch method returns the next symbol found in a symbol search. This method belongs to the IDebugSymbols interface.
GetNextSymbolMatch

The GetNextSymbolMatch method returns the next symbol found in a symbol search. This method belongs to the IDebugSymbols2 interface.
GetNextSymbolMatch

The GetNextSymbolMatch method returns the next symbol found in a symbol search. This method belongs to the IDebugSymbols3 interface.
GetNextSymbolMatchWide

The GetNextSymbolMatchWide method returns the next symbol found in a symbol search.
GetNextTagged

Learn about the GetNextTagged method, which returns the GUID for the next block of tagged data in the enumeration.
GetNextTagged

The GetNextTagged method returns the GUID for the next block of tagged data in the enumeration.
GetNodeOffset

The GetNodeOffset method returns the address of the current list item.
GetNotifyEventHandle

Learn how the GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
GetNotifyEventHandle

Learn about the GetNotifyEventHandle method, which receives the handle of the event that will be signaled after the next exception in a target.
GetNotifyEventHandle

The GetNotifyEventHandle method receives the handle of the event that will be signaled after the next exception in a target.
GetNumberBreakpoints

Learn how the GetNumberBreakpoints method returns the number of breakpoints for the current process.
GetNumberBreakpoints

Learn about the GetNumberBreakpoints method, which returns the number of breakpoints for the current process.
GetNumberBreakpoints

The GetNumberBreakpoints method returns the number of breakpoints for the current process.
GetNumberDumpFiles

The IDebugClient4::GetNumberDumpFiles method returns the number of files containing supporting information that were used when opening the current dump target.
GetNumberDumpFiles

The IDebugClient5::GetNumberDumpFiles method returns the number of files containing supporting information that were used when opening the current dump target.
GetNumberEventCallbacks

The GetNumberEventCallbacks method returns the number of event callbacks that are interested in the given events.
GetNumberEventFilters

Learn how the GetNumberEventFilters method returns the number of event filters currently used by the engine.
GetNumberEventFilters

Learn about the GetNumberEventFilters method, which returns the number of event filters currently used by the engine.
GetNumberEventFilters

The GetNumberEventFilters method returns the number of event filters currently used by the engine.
GetNumberEvents

The GetNumberEvents method returns the number of events for the current target, if the number of events is fixed.
GetNumberExpressionSyntaxes

The GetNumberExpressionSyntaxes method returns the number of expression syntaxes that are supported by the engine.
GetNumberInputCallbacks

The GetNumberInputCallbacks method returns the number of input callbacks registered over all clients.
GetNumberModules

The GetNumberModules method returns the number of modules in the current process's module list. This method belongs to the IDebugSymbols interface.
GetNumberModules

The GetNumberModules method returns the number of modules in the current process's module list. This method belongs to the IDebugSymbols2 interface.
GetNumberModules

The GetNumberModules method returns the number of modules in the current process's module list. This method belongs to the IDebugSymbols3 interface.
GetNumberOfParentModels

The GetNumberOfParentModels method returns the number of parent models which are attached to the given object instance.
GetNumberOutputCallbacks

The GetNumberOutputCallbacks method returns the number of output callbacks registered over all clients.
GetNumberPossibleExecutingProcessorTypes

Learn how the GetNumberPossibleExecutingProcessorTypes method returns the number of processor types that are supported by the computer running the current target.
GetNumberPossibleExecutingProcessorTypes

Learn how this method returns the number of processor types that are supported by the computer running the current target.
GetNumberPossibleExecutingProcessorTypes

This method returns the number of processor types that are supported by the computer running the current target.
GetNumberProcesses

The GetNumberProcesses method returns the number of processes for the current target. This method belongs to the IDebugSystemObjects interface.
GetNumberProcesses

The GetNumberProcesses method returns the number of processes for the current target. This method belongs to the IDebugSystemObjects2 interface.
GetNumberProcesses

The GetNumberProcesses method returns the number of processes for the current target. This method belongs to the IDebugSystemObjects3 interface.
GetNumberProcesses

The GetNumberProcesses method returns the number of processes for the current target. This method belongs to the IDebugSystemObjects4 interface.
GetNumberProcessors

Learn how the GetNumberProcessors method returns the number of processors on the computer running the current target.
GetNumberProcessors

Learn about the GetNumberProcessors method, which returns the number of processors on the computer running the current target.
GetNumberProcessors

The GetNumberProcessors method returns the number of processors on the computer running the current target.
GetNumberPseudoRegisters

The GetNumberPseudoRegisters method returns the number of pseudo-registers that are maintained by the debugger engine.
GetNumberRegisters

The GetNumberRegisters method returns the number of registers on the target computer. This method belongs to the IDebugRegisters interface.
GetNumberRegisters

The GetNumberRegisters method returns the number of registers on the target computer. This method belongs to the IDebugRegisters2 interface.
GetNumberSupportedProcessorTypes

Learn how the GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
GetNumberSupportedProcessorTypes

Learn about the GetNumberSupportedProcessorTypes method, which returns the number of processor types supported by the engine.
GetNumberSupportedProcessorTypes

The GetNumberSupportedProcessorTypes method returns the number of processor types supported by the engine.
GetNumberSymbols

The GetNumberSymbols method returns the number of symbols that are contained in a symbol group. This method belongs to the IDebugSymbolGroup interface.
GetNumberSymbols

The GetNumberSymbols method returns the number of symbols that are contained in a symbol group. This method belongs to the IDebugSymbolGroup2 interface.
GetNumberSystems

The GetNumberSystems method returns the number of targets to which the engine is currently connected. This method belongs to the IDebugSystemObjects3 interface.
GetNumberSystems

The GetNumberSystems method returns the number of targets to which the engine is currently connected. This method belongs to the IDebugSystemObjects4 interface.
GetNumberTextReplacements

The GetNumberTextReplacements method returns the number of currently defined user-named and automatic aliases. This method belongs to IDebugControl2.
GetNumberTextReplacements

The GetNumberTextReplacements method returns the number of currently defined user-named and automatic aliases. This method belongs to IDebugControl3.
GetNumberThreads

The GetNumberThreads method returns the number of threads in the current process. This method belongs to the IDebugSystemObjects interface.
GetNumberThreads

The GetNumberThreads method returns the number of threads in the current process. This method belongs to the IDebugSystemObjects2 interface.
GetNumberThreads

The GetNumberThreads method returns the number of threads in the current process. This method belongs to the IDebugSystemObjects3 interface.
GetNumberThreads

The GetNumberThreads method returns the number of threads in the current process. This method belongs to the IDebugSystemObjects4 interface.
GetNumUnnamedArgs

The GetNumUnnamedArgs method returns the number of unnamed arguments in the command line used to invoke the current extension command.
GetOffset

The GetOffset method returns the location that triggers a breakpoint. This method belongs to the IDebugBreakpoint interface.
GetOffset

The GetOffset method returns the location that triggers a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetOffset

Returns the offset of the location.
GetOffset

The GetOffset method returns the offset of the base class from the base address of the derived class.
GetOffset

For fields which have an offset, the GetOffset method will return the offset from the base address of the containing type to the data for the field itself.
GetOffsetByLine

The IDebugSymbols::GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByLine

The IDebugSymbols2::GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByLine

The IDebugSymbols3::GetOffsetByLine method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByLineWide

The GetOffsetByLineWide method returns the location of the instruction that corresponds to a specified line in the source code.
GetOffsetByName

The GetOffsetByName method returns the location of a symbol identified by name. This method belongs to the IDebugSymbols interface.
GetOffsetByName

The GetOffsetByName method returns the location of a symbol identified by name. This method belongs to the IDebugSymbols2 interface.
GetOffsetByName

The GetOffsetByName method returns the location of a symbol identified by name. This method belongs to the IDebugSymbols3 interface.
GetOffsetByNameWide

The GetOffsetByNameWide method returns the location of a symbol identified by name.
GetOffsetExpression

The IDebugBreakpoint::GetOffsetExpression methods return the expression string that evaluates to the location that triggers a breakpoint.
GetOffsetExpression

The IDebugBreakpoint2::GetOffsetExpression methods return the expression string that evaluates to the location that triggers a breakpoint.
GetOffsetExpressionWide

The GetOffsetExpressionWide method returns the expression string that evaluates to the location that triggers a breakpoint.
GetOffsetInformation

The GetOffsetInformation method provides general information about an address in a process's data space.
GetOffsetTypeId

The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location. This method belongs to the IDebugSymbols interface.
GetOffsetTypeId

The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location. This method belongs to the IDebugSymbols2 interface.
GetOffsetTypeId

The GetOffsetTypeId method returns the type ID of the symbol closest to the specified memory location. This method belongs to the IDebugSymbols3 interface.
GetOriginalObject

The IModelKeyReference::GetOriginalObject method, when called on a key reference, gets the instance object from which the key reference was created.
GetOriginalObject

The IModelKeyReference2::GetOriginalObject method, when called on a key reference, gets the instance object from which the key reference was created.
GetOtherOutputMask

The GetOtherOutputMask method returns the output mask for another client. This method belongs to the IDebugClient interface.
GetOtherOutputMask

The GetOtherOutputMask method returns the output mask for another client. This method belongs to the IDebugClient2 interface.
GetOtherOutputMask

The GetOtherOutputMask method returns the output mask for another client. This method belongs to the IDebugClient3 interface.
GetOtherOutputMask

The GetOtherOutputMask method returns the output mask for another client. This method belongs to the IDebugClient4 interface.
GetOtherOutputMask

The GetOtherOutputMask method returns the output mask for another client. This method belongs to the IDebugClient5 interface.
GetOutputCallbacks

The GetOutputCallbacks method returns the output callbacks object registered with the client. This method belongs to the IDebugClient interface.
GetOutputCallbacks

The GetOutputCallbacks method returns the output callbacks object registered with the client. This method belongs to the IDebugClient2 interface.
GetOutputCallbacks

The GetOutputCallbacks method returns the output callbacks object registered with the client. This method belongs to the IDebugClient3 interface.
GetOutputCallbacks

The GetOutputCallbacks method returns the output callbacks object registered with the client. This method belongs to the IDebugClient4 interface.
GetOutputCallbacks

The GetOutputCallbacks method returns the output callbacks object registered with the client. This method belongs to the IDebugClient5 interface.
GetOutputCallbacksWide

The GetOutputCallbacksWide method returns the output callbacks object registered with the client.
GetOutputLinePrefix

Gets the prefix used for multiple lines of output.
GetOutputLinePrefixWide

Gets a Unicode character string prefix for output lines.
GetOutputMask

The GetOutputMask method returns the output mask currently set for the client. This method belongs to the IDebugClient interface.
GetOutputMask

The GetOutputMask method returns the output mask currently set for the client. This method belongs to the IDebugClient2 interface.
GetOutputMask

The GetOutputMask method returns the output mask currently set for the client. This method belongs to the IDebugClient3 interface.
GetOutputMask

The GetOutputMask method returns the output mask currently set for the client. This method belongs to the IDebugClient4 interface.
GetOutputMask

The GetOutputMask method returns the output mask currently set for the client. This method belongs to the IDebugClient5 interface.
GetOutputWidth

Gets the width of an output line for commands that produce formatted output.
GetPageSize

Learn how the GetPageSize method returns the page size for the effective processor mode. Includes parameters and returns.
GetPageSize

Learn about the GetPageSize method, which returns the page size for the effective processor mode.
GetPageSize

The GetPageSize method returns the page size for the effective processor mode.
GetParameters

The GetParameters method returns the parameters for a breakpoint. This method belongs to the IDebugBreakpoint interface.
GetParameters

The GetParameters method returns the parameters for a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
GetParentModel

The GetParentModel method returns the i-th parent model in the parent model chain of the given object.
GetPassCount

The IDebugBreakpoint::GetPassCount method returns how many times the target was originally required to reach the breakpoint before the breakpoint is triggered.
GetPassCount

The IDebugBreakpoint2::GetPassCount method returns how many times the target was originally required to reach the breakpoint before the breakpoint is triggered.
GetPebAddress

The GetPebAddress function returns the address of the process environment block (PEB) for a system process.
GetPointerKind

The IDebugHostType::GetPointerKind method, when called on a type for a pointer, gets the kind of pointer specified by the PointerKind enumeration.
GetPointerKind

The IDebugHostType2::GetPointerKind method, when called on a type for a pointer, gets the kind of pointer specified by the PointerKind enumeration.
GetPointerTo

The GetPointerTo method returns typed data that is a pointer to the typed data represented by this object.
GetPosition

The GetPosition method returns the position of the breakpoint within the script.
GetPosition

The GetPosition method returns the position within the script represented by the stack frame.
GetPossibleExecutingProcessorTypes

Learn how the GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
GetPossibleExecutingProcessorTypes

Learn about the GetPossibleExecutingProcessorTypes method, which returns the processor types that are supported by the computer running the current target.
GetPossibleExecutingProcessorTypes

The GetPossibleExecutingProcessorTypes method returns the processor types that are supported by the computer running the current target.
GetProblemClassIndex

IDebugFailureAnalysis3::GetProblemClassIndex is used for failure analysis processing.
GetProblemClassName

IDebugFailureAnalysis3::GetProblemClassName is used for failure analysis processing.
GetProcessIdByDataOffset

The IDebugSystemObjects::GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByDataOffset

The IDebugSystemObjects2::GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByDataOffset

The IDebugSystemObjects3::GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByDataOffset

The IDebugSystemObjects4::GetProcessIdByDataOffset method returns the engine process ID for the specified process. The process is specified by its data offset.
GetProcessIdByHandle

The IDebugSystemObjects::GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByHandle

The IDebugSystemObjects2::GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByHandle

The IDebugSystemObjects3::GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByHandle

The IDebugSystemObjects4::GetProcessIdByHandle method returns the engine process ID for the specified process. The process is specified by its system handle.
GetProcessIdByPeb

The GetProcessIdByPeb method returns the engine process ID for the specified process. This method belongs to the IDebugSystemObjects interface.
GetProcessIdByPeb

The IDebugSystemObjects2::GetProcessIdByPeb method returns the engine process ID for the specified process.
GetProcessIdByPeb

The IDebugSystemObjects3::GetProcessIdByPeb method returns the engine process ID for the specified process.
GetProcessIdByPeb

The IDebugSystemObjects4::GetProcessIdByPeb method returns the engine process ID for the specified process.
GetProcessIdBySystemId

The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID. This method belongs to IDebugSystemObjects.
GetProcessIdBySystemId

The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID. This method belongs to IDebugSystemObjects2.
GetProcessIdBySystemId

The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID. This method belongs to IDebugSystemObjects3.
GetProcessIdBySystemId

The GetProcessIdBySystemId method returns the engine process ID for a process specified by its system process ID. This method belongs to IDebugSystemObjects4.
GetProcessIdsByIndex

The IDebugSystemObjects::GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetProcessIdsByIndex

The IDebugSystemObjects2::GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetProcessIdsByIndex

The IDebugSystemObjects3::GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetProcessIdsByIndex

The IDebugSystemObjects4::GetProcessIdsByIndex method returns the engine process ID and system process ID for the specified processes in the current target.
GetProcessOptions

The GetProcessOptions method retrieves the process options affecting the current process. This method belongs to the IDebugClient interface.
GetProcessOptions

The GetProcessOptions method retrieves the process options affecting the current process. This method belongs to the IDebugClient2 interface.
GetProcessOptions

The GetProcessOptions method retrieves the process options affecting the current process. This method belongs to the IDebugClient3 interface.
GetProcessOptions

The GetProcessOptions method retrieves the process options affecting the current process. This method belongs to the IDebugClient4 interface.
GetProcessOptions

The GetProcessOptions method retrieves the process options affecting the current process. This method belongs to the IDebugClient5 interface.
GetProcessorTypeNames

Learn how the GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
GetProcessorTypeNames

Learn about the GetProcessorTypeNames method, which returns the full name and abbreviated name of the specified processor type.
GetProcessorTypeNames

The GetProcessorTypeNames method returns the full name and abbreviated name of the specified processor type.
GetProcessorTypeNamesWide

The GetProcessorTypeNamesWide method returns the full name and abbreviated name of the specified processor type.
GetPromptText

GetPromptText method returns the standard prompt text that's prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetPromptText

Learn how the GetPromptText method returns the standard prompt text that's prepended to the formatted output in the OutputPrompt and OutputPromptVaList methods.
GetPromptText

The GetPromptText method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetPromptTextWide

The GetPromptTextWide method returns the standard prompt text that will be prepended to the formatted output specified in the OutputPrompt and OutputPromptVaList methods.
GetProperties

The GetProperties method gets the name or description (or both) of a tag in a DebugFailureAnalysisTags object.
GetPseudoDescription

The GetPseudoDescription method returns a description of a pseudo-register, including its name and type.
GetPseudoDescriptionWide

The GetPseudoDescriptionWide method returns a description of a pseudo-register, including its name and type.
GetPseudoIndexByName

The GetPseudoIndexByName method returns the index of a pseudo-register.
GetPseudoIndexByNameWide

The GetPseudoIndexByNameWide method returns the index of a pseudo-register.
GetPseudoValues

The GetPseudoValues method returns the values of a number of pseudo-registers.
GetPtr

The GetPtr method returns a pointer from the target's memory version of the ExtRemoteData object, which represents the contents of the target's memory. The size of the unsigned integer from the target is the same size as a pointer on the target.
GetQuitLockString

Gets a quit lock string.
GetQuitLockStringWide

Gets a Unicode character quit lock string.
GetRadix

The GetRadix method returns the default radix used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
GetRadix

Learn how the GetRadix method returns the default radix used by the debugger engine when it evaluates and displays MASM expressions or symbol information.
GetRadix

The GetRadix method returns the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
GetRawArgStr

The GetRawArgStr method returns a string that represents the arguments passed to the extension command.
GetRawReference

The GetRawReference method finds a native construct within the given object and returns a reference to it.
GetRawValue

The GetRawValue method finds a native construct within the given object. Such a construct may be a field, a base class, a field in a base class, a member function, etc.
GetReturnOffset

Learn how the GetReturnOffset method returns the return address for the current function. Includes parameters, returns, and remarks.
GetReturnOffset

Learn about the GetReturnOffset method, which returns the return address for the current function.
GetReturnOffset

The GetReturnOffset method returns the return address for the current function.
GetRootNamespace

The GetRootNamespace method returns the data model's root namespace.
GetRootNamespace

The GetRootNamespace method returns the data model's root namespace. This is an object which the data model manages and into which the debug host places certain objects.
GetRunningProcessDescription

The IDebugClient::GetRunningProcessDescription method returns a description of the process that includes several elements.
GetRunningProcessDescription

The IDebugClient2::GetRunningProcessDescription method returns a description of the process that includes several elements.
GetRunningProcessDescription

The IDebugClient3::GetRunningProcessDescription method returns a description of the process that includes several elements.
GetRunningProcessDescription

The IDebugClient4::GetRunningProcessDescription method returns a description of the process that includes several elements.
GetRunningProcessDescription

The IDebugClient5::GetRunningProcessDescription method returns a description of the process that includes several elements.
GetRunningProcessDescriptionWide

The IDebugClient3::GetRunningProcessDescriptionWide method returns a description of the process that includes several elements.
GetRunningProcessDescriptionWide

The IDebugClient4::GetRunningProcessDescriptionWide method returns a description of the process that includes several elements.
GetRunningProcessDescriptionWide

The IDebugClient5::GetRunningProcessDescriptionWide method returns a description of the process that includes several elements.
GetRunningProcessSystemIdByExecutableName

The IDebugClient::GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableName

The IDebugClient2::GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableName

The IDebugClient3::GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableName

The IDebugClient4::GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableName

The IDebugClient5::GetRunningProcessSystemIdByExecutableName method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableNameWide

The IDebugClient3::GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableNameWide

The IDebugClient4::GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIdByExecutableNameWide

The IDebugClient5::GetRunningProcessSystemIdByExecutableNameWide method searches for a process with a given executable file name and return its process ID.
GetRunningProcessSystemIds

The GetRunningProcessSystemIds method returns the process IDs for each running process. This method belongs to the IDebugClient interface.
GetRunningProcessSystemIds

The GetRunningProcessSystemIds method returns the process IDs for each running process. This method belongs to the IDebugClient2 interface.
GetRunningProcessSystemIds

The GetRunningProcessSystemIds method returns the process IDs for each running process. This method belongs to the IDebugClient3 interface.
GetRunningProcessSystemIds

The GetRunningProcessSystemIds method returns the process IDs for each running process. This method belongs to the IDebugClient4 interface.
GetRunningProcessSystemIds

The GetRunningProcessSystemIds method returns the process IDs for each running process. This method belongs to the IDebugClient5 interface.
GetScope

The GetScope method returns information about the current scope. This method belongs to the IDebugSymbols interface.
GetScope

The GetScope method returns information about the current scope. This method belongs to the IDebugSymbols2 interface.
GetScope

The GetScope method returns information about the current scope. This method belongs to the IDebugSymbols3 interface.
GetScopeEx

Gets the scope as an extended frame structure.
GetScopeSymbolGroup

The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope. This method belongs to the IDebugSymbols interface.
GetScopeSymbolGroup

The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope. This method belongs to the IDebugSymbols2 interface.
GetScopeSymbolGroup

The GetScopeSymbolGroup method returns a symbol group containing the symbols in the current target's scope. This method belongs to the IDebugSymbols3 interface.
GetScopeSymbolGroup2

The GetScopeSymbolGroup2 method returns a symbol group containing the symbols in the current target's scope.
GetSetSympath

The GetSetSympath function can be used to either get or set the symbol search path.
GetShort

The GetShort method returns a SHORT version of the ExtRemoteData object, which represents the contents of the target's memory.
GetShortField

The GetShortField function reads the value of a member in a structure if its size is less than or equal to 8 bytes, or initializes a structure so it can be read later.
GetSimpleValue

The GetSimpleValue method of the ExtRemoteTyped class. The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
GetSize

The IDebugHostType::GetSize method, when called on a type, gets the size of the type. This method is equivalent to sizeof(type) in C++.
GetSize

The IDebugHostType2::GetSize method, when called on a type, gets the size of the type. This method is equivalent to sizeof(type) in C++.
GetSourceEntriesByLine

The GetSourceEntriesByLine method queries symbol information and returns locations in the target's memory that correspond to lines in a source file.
GetSourceEntriesByLineWide

The GetSourceEntriesByLineWide method queries symbol information and returns locations in the target's memory that correspond to lines in a source file.
GetSourceEntriesByOffset

Queries symbol information and returns locations in the target's memory by using an offset.
GetSourceEntryBySourceEntry

Allows navigation within the source entries.
GetSourceEntryOffsetRegions

Returns all memory regions known to be associated with a source entry.
GetSourceEntryString

This method belongs to the IDebugSymbols3 interface. Queries symbol information and returns locations in the target's memory.
GetSourceEntryStringWide

Queries symbol information and returns locations in the target's memory. The method belongs to the IDebugSymbols3 interface.
GetSourceFileInformation

The (IDebugAdvanced2) GetSourceFileInformation method returns information about a source file that is specified using the Which parameter.
GetSourceFileInformation

The (IDebugAdvanced3) GetSourceFileInformation method returns information about a source file that is specified using the Which parameter.
GetSourceFileInformationWide

The GetSourceFileInformationWide method returns specified information about a source file.
GetSourceFileLineOffsets

The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory. This method belongs to the IDebugSymbols interface.
GetSourceFileLineOffsets

The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory. This method belongs to the IDebugSymbols2 interface.
GetSourceFileLineOffsets

The GetSourceFileLineOffsets method maps each line in a source file to a location in the target's memory. This method belongs to the IDebugSymbols3 interface.
GetSourceFileLineOffsetsWide

The GetSourceFileLineOffsetsWide method maps each line in a source file to a location in the target's memory.
GetSourcePath

The GetSourcePath method returns the source path. This method belongs to the IDebugSymbols interface.
GetSourcePath

The GetSourcePath method returns the source path. This method belongs to the IDebugSymbols2 interface.
GetSourcePath

The GetSourcePath method returns the source path. This method belongs to the IDebugSymbols3 interface.
GetSourcePathElement

The GetSourcePathElement method returns an element from the source path. This method belongs to the IDebugSymbols interface.
GetSourcePathElement

The GetSourcePathElement method returns an element from the source path. This method belongs to the IDebugSymbols2 interface.
GetSourcePathElement

The GetSourcePathElement method returns an element from the source path. This method belongs to the IDebugSymbols3 interface.
GetSourcePathElementWide

The GetSourcePathElementWide method returns an element from the source path.
GetSourcePathWide

The GetSourcePathWide method returns the source path.
GetSpecificFilterArgument

Learn how the GetSpecificFilterArgument method returns the value of filter argument for the specific filters that have an argument.
GetSpecificFilterArgument

Learn about the GetSpecificFilterArgument method, which returns the value of filter argument for the specific filters that have an argument.
GetSpecificFilterArgument

The GetSpecificFilterArgument method returns the value of filter argument for the specific filters that have an argument.
GetSpecificFilterArgumentWide

The GetSpecificFilterArgumentWide method returns the value of filter argument for the specific filters that have an argument.
GetSpecificFilterParameters

Learn how the GetSpecificFilterParameters method returns the parameters for specific event filters.
GetSpecificFilterParameters

Learn about the GetSpecificFilterParameters method, which returns the parameters for specific event filters.
GetSpecificFilterParameters

The GetSpecificFilterParameters method returns the parameters for specific event filters.
GetStack

The IDataModelScriptDebug::GetStack method gets the current call stack at the break position in a script debugger session.
GetStack

The IDataModelScriptDebug2::GetStack method gets the current call stack at the break position in a script debugger session.
GetStackFrame

The GetStackFrame gets a particular stack frame from the stack segment.
GetStackOffset

The GetStackOffset method returns the current thread's current stack location. This method belongs to the IDebugRegisters interface.
GetStackOffset

The GetStackOffset method returns the current thread's current stack location. This method belongs to the IDebugRegisters2 interface.
GetStackOffset2

The GetStackOffset2 method returns the current thread's current stack location.
GetStackTrace

Learn how the GetStackTrace method returns the frames at the top of the specified call stack.
GetStackTrace

Learn about the GetStackTrace method, which returns the frames at the top of the specified call stack.
GetStackTrace

The GetStackTrace method returns the frames at the top of the specified call stack.
GetStackTraceEx

The GetStackTraceEx method returns the frames at the top of the specified call stack. The GetStackTraceEx method provides inline frame support. For more information about working with inline functions, see Debugging Optimized Code and Inline Functions.
GetStdBool

The GetStdBool method returns a bool version of the ExtRemoteData object, which represents the contents of the target's memory.
GetStoredEventInformation

The GetStoredEventInformation method retrieves information about an event of interest available in the current target.
GetString

The GetString(ExtBuffer<char>,ULONG) method reads a null-terminated string from the target's memory.
GetString

The GetString(ExtBuffer<WCHAR>,ULONG) method reads a null-terminated string from the target's memory.
GetString

The GetString method reads a null-terminated string from the target's memory. The string is located in the beginning of the region represented by the ExtRemoteData object.
GetString

The GetString(PWSTR,ULONG,ULONG,bool,PULONG) method reads a null-terminated string from the target's memory.
GetString

The GetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
GetSupportedProcessorTypes

Learn how the GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
GetSupportedProcessorTypes

Learn about the GetSupportedProcessorTypes method, which returns the processor types supported by the debugger engine.
GetSupportedProcessorTypes

The GetSupportedProcessorTypes method returns the processor types supported by the debugger engine.
GetSymbolEntriesByName

The GetSymbolEntriesByName method returns the symbols whose names match a given pattern.
GetSymbolEntriesByNameWide

The GetSymbolEntriesByNameWide method returns the symbols whose names match a given pattern.
GetSymbolEntriesByOffset

The GetSymbolEntriesByOffset method returns the symbols which are located at a specified address.
GetSymbolEntryBySymbolEntry

Allows navigation within the symbol entry hierarchy.
GetSymbolEntryByToken

Looks up a symbol by using a managed metadata token.
GetSymbolEntryInformation

The GetSymbolEntryInformation method returns information about a symbol in a symbol group.
GetSymbolEntryInformation

The GetSymbolEntryInformation method returns the symbol entry information for a symbol.
GetSymbolEntryOffsetRegions

Returns all the memory regions known to be associated with a symbol.
GetSymbolEntryString

The GetSymbolEntryString method returns string information for the specified symbol.
GetSymbolEntryStringWide

The GetSymbolEntryStringWide method returns string information for the specified symbol.
GetSymbolInformation

The (IDebugAdvanced2) GetSymbolInformation method returns information about a symbol that is specified using the Which parameter.
GetSymbolInformation

The (IDebugAdvanced3) GetSymbolInformation method returns information about a symbol that is specified using the Which parameter.
GetSymbolInformationWide

The SetSymbolInformationWide method returns specified information about a symbol.
GetSymbolInformationWideEx

The GetSymbolInformationWideEx method returns specified information about a symbol.
GetSymbolKind

The IDebugHostBaseClass::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

Gets the kind of symbol that this is (that is, a field, a base class, a type, etc...).
GetSymbolKind

The IDebugHostData::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostField::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostModule::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostModule2::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostPublic::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostSymbol::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostSymbol2::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostType::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolKind

The IDebugHostType2::GetSymbolKind method, when called on a symbol, gets the kind of symbol, such as field, base class, or type.
GetSymbolModule

The GetSymbolModule method returns the base address of module which contains the specified symbol. This method belongs to the IDebugSymbols interface.
GetSymbolModule

The GetSymbolModule method returns the base address of module which contains the specified symbol. This method belongs to the IDebugSymbols2 interface.
GetSymbolModule

The GetSymbolModule method returns the base address of module which contains the specified symbol. This method belongs to the IDebugSymbols3 interface.
GetSymbolModuleWide

The GetSymbolModuleWide method returns the base address of module which contains the specified symbol.
GetSymbolName

The GetSymbolName method returns the name of a symbol in a symbol group. This method belongs to the IDebugSymbolGroup interface.
GetSymbolName

The GetSymbolName method returns the name of a symbol in a symbol group. This method belongs to the IDebugSymbolGroup2 interface.
GetSymbolNameWide

The GetSymbolNameWide method returns the name of a symbol in a symbol group.
GetSymbolOffset

The GetSymbolOffset method retrieves the location in the process's virtual address space of a symbol in a symbol group, if the symbol has an absolute address.
GetSymbolOptions

The GetSymbolOptions method returns the engine's global symbol options. This method belongs to the IDebugSymbols interface.
GetSymbolOptions

The GetSymbolOptions method returns the engine's global symbol options. This method belongs to the IDebugSymbols2 interface.
GetSymbolOptions

The GetSymbolOptions method returns the engine's global symbol options. This method belongs to the IDebugSymbols3 interface.
GetSymbolParameters

The GetSymbolParameters method returns the symbol parameters that describe the specified symbols in a symbol group. This method belongs to IDebugSymbolGroup.
GetSymbolParameters

The GetSymbolParameters method returns the symbol parameters that describe the specified symbols in a symbol group. This method belongs to IDebugSymbolGroup2.
GetSymbolPath

The GetSymbolPath method returns the symbol path. This method belongs to the IDebugSymbols interface.
GetSymbolPath

The GetSymbolPath method returns the symbol path. This method belongs to the IDebugSymbols2 interface.
GetSymbolPath

The GetSymbolPath method returns the symbol path. This method belongs to the IDebugSymbols3 interface.
GetSymbolPathWide

The GetSymbolPathWide method returns the symbol path.
GetSymbolRegister

The GetSymbolRegister method returns the register that contains the value or a pointer to the value of a symbol in a symbol group.
GetSymbolSize

The GetSymbolSize method returns the size of a symbol's value.
GetSymbolTypeId

The GetSymbolTypeId method returns the type ID and module of the specified symbol. This method belongs to the IDebugSymbols interface.
GetSymbolTypeId

The GetSymbolTypeId method returns the type ID and module of the specified symbol. This method belongs to the IDebugSymbols2 interface.
GetSymbolTypeId

The GetSymbolTypeId method returns the type ID and module of the specified symbol. This method belongs to the IDebugSymbols3 interface.
GetSymbolTypeIdWide

The GetSymbolTypeIdWide method returns the type ID and module of the specified symbol.
GetSymbolTypeName

The GetSymbolTypeName methods return the name of the specified symbol's type.
GetSymbolTypeNameWide

The GetSymbolTypeNameWide method returns the name of the specified symbol's type.
GetSymbolValueText

The GetSymbolValueText method returns a string that represents the value of a symbol.
GetSymbolValueTextWide

The GetSymbolValueTextWide method returns a string that represents the value of a symbol.
GetSynchronizationStatus

The GetSynchronizationStatus method returns information about the synchronization status of the debugger engine.
GetSystemByServer

Gets the system for a server.
GetSystemErrorControl

Learn how the GetSystemErrorControl method returns the control values for handling system errors.
GetSystemErrorControl

Learn about the GetSystemErrorControl method, which returns the control values for handling system errors.
GetSystemErrorControl

The GetSystemErrorControl method returns the control values for handling system errors.
GetSystemIdsByIndex

The GetSystemIdsByIndex method returns the engine target IDs for the specified targets. This method belongs to the IDebugSystemObjects3 interface.
GetSystemIdsByIndex

The GetSystemIdsByIndex method returns the engine target IDs for the specified targets. This method belongs to the IDebugSystemObjects4 interface.
GetSystemObjectInformation

The (IDebugAdvanced2) GetSystemObjectInformation method returns specified information about operating system objects on the target.
GetSystemObjectInformation

The (IDebugAdvanced3) GetSystemObjectInformation method returns specified information about operating system objects on the target.
GetSystemVersion

Learn how the GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
GetSystemVersion

Learn about the GetSystemVersion method, which returns information that identifies the operating system on the computer that's running the current target.
GetSystemVersion

The GetSystemVersion method returns information that identifies the operating system on the computer that is running the current target.
GetSystemVersionString

The GetSystemVersionString method returns a string that describes the target's operating system version.
GetSystemVersionStringWide

The GetSystemVersionStringWide method returns a string that describes the target's operating system version.
GetSystemVersionValues

The GetSystemVersionValues method returns version number information for the current target.
GetTagByName

The GetTagByName method searches for a tag that has a specified name.
GetTAGIndex

IDebugFailureAnalysis3::GetTAGIndex is used for failure analysis processing.
GetTAGName

IDebugFailureAnalysis3::GetTAGName is used for failure analysis processing.
GetTargetInfo

The GetTargetInfo method is effectively a combination of the GetLocation and GetTypeInfo methods returning both the abstract location as well as native type of the given object.
GetTebAddress

The GetTebAddress function returns the address of the thread environment block (TEB) for the current operating system thread.
GetTextMacro

Learn how the GetTextMacro method returns the value of a fixed-name alias. Includes parameters, returns, and remarks.
GetTextMacro

Learn about the IDebugControl2.GetTextMacro method, which returns the value of a fixed-name alias.
GetTextMacro

The GetTextMacro method returns the value of a fixed-name alias.
GetTextMacroWide

The GetTextMacroWide method returns the value of a fixed-name alias.
GetTextReplacement

The GetTextReplacement method returns the value of a user-named alias or an automatic alias. This method belongs to the IDebugControl2 interface.
GetTextReplacement

The GetTextReplacement method returns the value of a user-named alias or an automatic alias. This method belongs to the IDebugControl3 interface.
GetTextReplacementWide

The GetTextReplacementWide method returns the value of a user-named alias or an automatic alias.
GetThreadContext

The (IDebugAdvanced) GetThreadContext method returns the current thread context represented by the CONTEXT structure for the target's effective processor.
GetThreadContext

The (IDebugAdvanced2) GetThreadContext method returns the current thread context represented by the CONTEXT structure for the target's effective processor.
GetThreadContext

The (IDebugAdvanced3) GetThreadContext method returns the current thread context represented by the CONTEXT structure for the target's effective processor.
GetThreadIdByDataOffset

The IDebugSystemObjects::GetThreadIdByDataOffset method returns the engine thread ID for a thread. The thread is specified by its system data structure.
GetThreadIdByDataOffset

The IDebugSystemObjects2::GetThreadIdByDataOffset method returns the engine thread ID. The thread is specified by its system data structure.
GetThreadIdByDataOffset

The IDebugSystemObjects3::GetThreadIdByDataOffset method returns the engine thread ID. The thread is specified by its system data structure.
GetThreadIdByDataOffset

The IDebugSystemObjects4::GetThreadIdByDataOffset method returns the engine thread ID. The thread is specified by its system data structure.
GetThreadIdByHandle

The IDebugSystemObjects::GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByHandle

The IDebugSystemObjects2::GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByHandle

The IDebugSystemObjects3::GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByHandle

The IDebugSystemObjects4::GetThreadIdByHandle method returns the engine thread ID for the specified thread. The thread is specified by its system handle.
GetThreadIdByProcessor

The (IDebugSystemObjects) GetThreadIdByProcessor method gets the engine thread ID for the kernel-mode virtual thread corresponding to the specified processor.
GetThreadIdByProcessor

The (IDebugSystemObjects2) GetThreadIdByProcessor method gets the engine thread ID for the kernel-mode virtual thread corresponding to the specified processor.
GetThreadIdByProcessor

The (IDebugSystemObjects3) GetThreadIdByProcessor method gets the engine thread ID for the kernel-mode virtual thread corresponding to the specified processor.
GetThreadIdByProcessor

The (IDebugSystemObjects4) GetThreadIdByProcessor method gets the engine thread ID for the kernel-mode virtual thread corresponding to the specified processor.
GetThreadIdBySystemId

The (DebugSystemObjects) GetThreadIdBySystemId method returns the engine thread ID for a thread specified by its system thread ID.
GetThreadIdBySystemId

The (IDebugSystemObjects2) GetThreadIdBySystemId method returns the engine thread ID for a thread specified by its system thread ID.
GetThreadIdBySystemId

The (IDebugSystemObjects3) GetThreadIdBySystemId method returns the engine thread ID for a thread specified by its system thread ID.
GetThreadIdBySystemId

The (IDebugSystemObjects4) GetThreadIdBySystemId method returns the engine thread ID for a thread specified by its system thread ID.
GetThreadIdByTeb

The (IDebugSystemObjects) GetThreadIdByTeb method returns the engine thread ID for a thread specified by its thread environment block (TEB).
GetThreadIdByTeb

The (IDebugSystemObjects2) GetThreadIdByTeb method returns the engine thread ID for a thread specified by its thread environment block (TEB).
GetThreadIdByTeb

The (IDebugSystemObjects3) GetThreadIdByTeb method returns the engine thread ID for a thread specified by its thread environment block (TEB).
GetThreadIdByTeb

The (IDebugSystemObjects4) GetThreadIdByTeb method returns the engine thread ID for a thread specified by its thread environment block (TEB).
GetThreadIdsByIndex

The (IDebugSystemObjects) GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetThreadIdsByIndex

The (IDebugSystemObjects2) GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetThreadIdsByIndex

The (IDebugSystemObjects3) GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetThreadIdsByIndex

The (IDebugSystemObjects4) GetThreadIdsByIndex method returns the engine and system thread IDs for the specified threads in the current process.
GetTotalNumberThreads

The (IDebugSystemObjects) GetTotalNumberThreads method returns the total number of threads for all processes and the largest number of threads in any process.
GetTotalNumberThreads

The (IDebugSystemObjects2) GetTotalNumberThreads method returns the total number of threads for all processes and the largest number of threads in any process.
GetTotalNumberThreads

The (IDebugSystemObjects3) GetTotalNumberThreads method returns the total number of threads for all processes and the largest number of threads in any process.
GetTotalNumberThreads

The (IDebugSystemObjects4) GetTotalNumberThreads method returns the total number of threads for all processes and the largest number of threads in any process.
GetTotalNumberThreadsAndProcesses

The IDebugSystemObjects3::GetTotalNumberThreadsAndProcesses method returns the total number of threads and processes in the targets the engine is attached to.
GetTotalNumberThreadsAndProcesses

The IDebugSystemObjects4::GetTotalNumberThreadsAndProcesses method returns the number of threads and processes in all the targets the engine is attached to.
GetTransition

If a given stack frame is a transition point as determined by the IsTransition method, the GetTransition method returns information about the transition.
GetType

The GetType method returns the type of the breakpoint and processor that a breakpoint is set for. This method belongs to the IDebugBreakpoint interface.
GetType

The GetType method returns the type of the breakpoint and processor that a breakpoint is set for. This method belongs to the IDebugBreakpoint2 interface.
GetType

The IDebugHostBaseClass::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The IDebugHostConstant::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

Returns the type (that is "int *") of the symbol if the symbol has a type. If the symbol does not have a type, an error is returned.
GetType

The IDebugHostField::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The IDebugHostModule::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The IDebugHostModule2::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The IDebugHostPublic::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

Returns the type e.g. int * of the symbol if the symbol has a type. If the symbol does not have a type, an error is returned.
GetType

The IDebugHostSymbol2::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The IDebugHostType::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The IDebugHostType2::GetType method, when called on a symbol, gets the type of symbol, such as int *.
GetType

The GetType method gets the data type that is associated with a tag in a DebugFailureAnalysisTags object.
GetTypedefBaseType

The GetTypedefBaseType method will return what the immediate definition of the typedef.
GetTypedefFinalBaseType

The GetTypedefFinalBaseType method will return the final type that the typedef is a definition for.
GetTypedNode

The GetTypedNode method returns the current list item.
GetTypedNodePtr

The GetTypedNodePtr method returns a pointer to the current list item.
GetTypeFieldOffset

The GetTypeFieldOffset static method returns the offset of a member within a structure.
GetTypeId

The GetTypeId method looks up the specified type and return its type ID. This method belongs to the IDebugSymbols interface.
GetTypeId

The GetTypeId method looks up the specified type and return its type ID. This method belongs to the IDebugSymbols2 interface.
GetTypeId

The GetTypeId method looks up the specified type and return its type ID. This method belongs to the IDebugSymbols3 interface.
GetTypeIdWide

The GetTypeIdWide method looks up the specified type and return its type ID.
GetTypeInfo

The GetTypeInfo method will return the native type of the given object. If the object does not have native type information associated with it the call will still succeed but will return null.
GetTypeKind

The IDebugHostType::GetTypeKind method, when called on a type, gets the kind of type specified by the TypeKind enumeration.
GetTypeKind

The IDebugHostType2::GetTypeKind method, when called on a type, gets the kind of type specified by the TypeKind enumeration.
GetTypeName

The GetTypeName method returns the name of the type symbol specified by its type ID and module. This method belongs to the IDebugSymbols interface.
GetTypeName

The GetTypeName method returns the name of the type symbol specified by its type ID and module. This method belongs to the IDebugSymbols2 interface.
GetTypeName

The GetTypeName method returns the name of the type symbol specified by its type ID and module. This method belongs to the IDebugSymbols3 interface.
GetTypeName

The GetTypeName method returns the type name of the typed data represented by this object.
GetTypeNameWide

The GetTypeNameWide method returns the name of the type symbol specified by its type ID and module.
GetTypeOptions

The GetTypeOptions method returns the type formatting options for output generated by the engine. This method belongs to the IDebugSymbols2 interface.
GetTypeOptions

The GetTypeOptions method returns the type formatting options for output generated by the engine. This method belongs to the IDebugSymbols3 interface.
GetTypeSize

The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires. This method belongs to the IDebugSymbols interface.
GetTypeSize

The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires. This method belongs to the IDebugSymbols2 interface.
GetTypeSize

The GetTypeSize method returns the number of bytes of memory an instance of the specified type requires. This method belongs to the IDebugSymbols3 interface.
GetTypeSize

The GetTypeSize method returns the size of the type represented by this object.
GetTypeSize

The GetTypeSize function returns the size in the target's memory of an instance of the specified type.
GetUchar

The GetUChar method returns a UCHAR version of the ExtRemoteData object, which represents the contents of the target's memory.
GetUlong

The GetUlong method returns a ULONG version of the ExtRemoteData object, which represents the contents of the target's memory.
GetUlong

The GetUlong method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
GetUlong64

The GetUlong64 method returns a ULONG64 version of the ExtRemoteData object, which represents the contents of the target's memory.
GetUlong64

The GetUlong64 method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it gets the ULONG64 value from the entry's data block.
GetUlongPtr

The GetUlongPtr method returns an unsigned integer version (extended to ULONG64) of the ExtRemoteData object, which represents the contents of the target's memory.
GetUnnamedArgStr

The GetUnnamedArgStr method returns an unnamed string argument from the command line used to invoke the current extension command.
GetUnnamedArgU64

The GetUnnamedArgU64 method returns the value of an unnamed expression argument from the command line used to invoke the current extension command.
GetUshort

The GetUshort method returns a USHORT version of the ExtRemoteData object, which represents the contents of the target's memory.
GetValidRegionVirtual

The GetValidRegionVirtual method locates the first valid region of memory in a specified memory range.
GetValue

The GetValue method gets the value of one of the target's registers. This method belongs to the IDebugRegisters interface.
GetValue

The GetValue method gets the value of one of the target's registers. This method belongs to the IDebugRegisters2 interface.
GetValue

The GetValue method returns the value of the constant packed into a VARIANT.
GetValue

Returns the value of the constant in a VARIANT data structure.
GetValue

For fields which have a constant value defined within the symbolic information, the GetValue method will return the constant value of the field.
GetValue

The GetValue method is the getter for the property accessor. It is called whenever a client wishes to fetch the underlying value of the property.
GetValues

The GetValues method gets the value of several of the target's registers. This method belongs to the IDebugRegisters interface.
GetValues

The GetValues method gets the value of several of the target's registers. This method belongs to the IDebugRegisters2 interface.
GetValues2

The GetValues2 method fetches the value of several of the target's registers.
GetVersion

The IDebugHostModule::GetVersion method, when called on a module, gets module version information from the module headers.
GetVersion

The IDebugHostModule2::GetVersion method, when called on a module, gets module version information from the module headers.
GetVirtualTranslationPhysicalOffsets

This method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
GetVirtualTranslationPhysicalOffsets

Learn how this method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
GetVirtualTranslationPhysicalOffsets

Learn how the GetVirtualTranslationPhysicalOffsets method returns the physical addresses of the system paging structures at different levels of the paging hierarchy.
GetW32Bool

The GetW32Bool method returns a BOOL version of the ExtRemoteData object, which represents the contents of the target's memory.
GetWindbgExtensionApis32

Learn how the GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis32

Learn about the GetWindbgExtensionApis32 method, which returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis32

The GetWindbgExtensionApis32 method returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis64

Learn how the GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis64

Learn about the GetWindbgExtensionApis64 method, which returns a structure that facilitates using the WdbgExts API.
GetWindbgExtensionApis64

The GetWindbgExtensionApis64 method returns a structure that facilitates using the WdbgExts API.
HasArg

The HasArg method indicates whether a specified named argument is present in the command line used to invoke the current extension command.
HasCharArg

The HasCharArg method indicates whether a specified single-character named argument is present in the command line used to invoke the current extension command.
HasField

The HasField method determines if the type of the data represented by this object contains the specified member.
HasNode

The HasNode method determines if there is a current item in the list iteration.
HasUnnamedArg

The HasUnnamedArg method indicates whether a specified unnamed argument is present in the command line used to invoke the current extension command.
Initialize

The Initialize method is called by the engine to initialize an EngExtCpp extension library after loading it.
InitializeObject

A data model can be registered as the canonical visualizer or as an extension for a given native type through the data model manager's RegisterModelForTypeSignature or RegisterExtensionForTypeSignature methods.
Input

The Input method requests an input string from the debugger engine.
InputWide

The InputWide method requests an input string from the debugger engine.
InvokeMain

If the script has a "main function" which is intended to execute from a UI invocation, it indicates such via a true return from the IsInvocable method.
IsEnabled

The IsEnabled method returns whether or not the breakpoint is enabled.
IsEqualTo

Returns whether two IDebugHostContext objects are equal by value.
IsEqualTo

The IsEqualTo method compares a host context to another host context. If the two contexts are equivalent, an indication of this is returned. Note that this comparison is not interface equivalence.
IsGeneric

The IDebugHostType::IsGeneric method, when called on a type, gets whether the type is a generic or template.
IsGeneric

The IDebugHostType2::IsGeneric method, when called on a type, gets whether the type is a generic or template.
IsInvocable

The IsInvocable method returns whether or not the script is invocable -- that is, whether it has a "main function" as defined by its language or provider.
IsKernelDebuggerEnabled

The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel. This method belongs to the IDebugClient2 interface.
IsKernelDebuggerEnabled

The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel. This method belongs to the IDebugClient3 interface.
IsKernelDebuggerEnabled

The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel. This method belongs to the IDebugClient4 interface.
IsKernelDebuggerEnabled

The IsKernelDebuggerEnabled method checks whether kernel debugging is enabled for the local kernel. This method belongs to the IDebugClient5 interface.
IsManagedModule

Checks whether the engine is using managed debugging support when it retrieves information for a module.
IsMatch

The IsMatch method compares a particular module against a signature, comparing the module name and version to the name and version range indicated in the signature.
IsMatch

The IsMatch method returns an indication of whether a particular type instance matches the criteria specified in the type signature.
IsPointer64Bit

Learn how the IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
IsPointer64Bit

Learn about the IsPointer64Bit method, which determines if the effective processor uses 64-bit pointers.
IsPointer64Bit

The IsPointer64Bit method determines if the effective processor uses 64-bit pointers.
IsPtr64

The IsPtr64 function determines if the target uses 64-bit pointers.
IsTransitionPoint

The IDataModelScriptDebugStack interface represents a segment of a call stack -- that portion of the call stack which is contained within the context of one script.
IsTypedef

The IsTypedef method is the only method capable of seeing whether a type is a typedef.
IsValidTagToSet

The IsValidTagToSet method determines whether it is OK to set the data of a specified tag.
IsVirtualAddress

Indicates whether the location refers to a virtual address.
LaunchAndDebugPlmAppWide

Launches and attaches to a Process Lifecycle Management (PLM) application.
LaunchPlmBgTaskForDebugWide

Launches a suspended Process Lifecycle Management (PLM) background task.
LaunchPlmPackageForDebugWide

Launches a suspended Process Lifecycle Management (PLM) application.
LinearizeLocation

Takes a location which may represent something other than a virtual memory address and attempts to linearize the location into a virtual memory address within the given context.
ListType

The ListType function calls a specified callback function for every element in a linked list.
LoadModule

The LoadModule callback method is called by the engine when a module-load debugging event occurs in the target. This method belongs to IDebugEventCallbacks.
LoadModule

The LoadModule callback method is called by the engine when a module-load debugging event occurs in the target. This method belongs to IDebugEventCallbacksWide.
LoadModule

The IDebugEventContextCallbacks::LoadModule callback method is called by the engine when a module-load debugging event occurs in the target.
Location

The Location function (dbgmodel.h) copy constructs a new Location. A C-COM access structure that defines the location for an object.
Location

The Location(constLocation&) function copy constructs a new Location using the specified address of another Location.
Location

Constructs a location from an offset into the virtual address space of the target.
Next

The Next method changes the current item to the next item in the list.
NextEntry

The NextEntry method gets the next FA entry, after a given FA entry, in a DebugFailureAnalysis object.
NotifyDebugEvent

Whenever any event occurs which breaks into the script debugger, the debug code itself makes a call to the interface via the NotifyDebugEvent method.
NotifyDestruct

The NotifyDestruct method on a dynamic concept provider is a callback made by the core data model at the start of destruction of the object which is a dynamic concept provider.
NotifyParent

The NotifyParent call is used by the core data model to inform the dynamic provider of the single parent model which is created to allow for bridging the "multiple parent models" paradigm.
NotifyParentChange

The NotifyParent method on a dynamic concept provider is a callback made by the core data model when a static manipulation of the object's single parent model is made.
NotifyScriptChange

It is required that a script provider notify the debug host upon certain operations occurring with a method call to the NotifyScriptChange method on the associated context.
OnSessionAccessible

The OnSessionAccessible method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes accessible.
OnSessionActive

The OnSessionActive method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes active.
OnSessionInaccessible

The OnSessionInaccessible method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes inaccessible.
OnSessionInactive

The OnSessionInactive method is called by the engine to inform the EngExtCpp extension library when the debugging session becomes inactive.
OpenDumpFile

The OpenDumpFile method opens a dump file as a debugger target. This method belongs to the IDebugClient interface.
OpenDumpFile

The OpenDumpFile method opens a dump file as a debugger target. This method belongs to the IDebugClient2 interface.
OpenDumpFile

The OpenDumpFile method opens a dump file as a debugger target. This method belongs to the IDebugClient3 interface.
OpenDumpFile

The OpenDumpFile method opens a dump file as a debugger target. This method belongs to the IDebugClient4 interface.
OpenDumpFile

The OpenDumpFile method opens a dump file as a debugger target. This method belongs to the IDebugClient5 interface.
OpenDumpFileWide

The OpenDumpFileWide method opens a dump file as a debugger target. This method belongs to the IDebugClient4 interface.
OpenDumpFileWide

The OpenDumpFileWide method opens a dump file as a debugger target. This method belongs to the IDebugClient5 interface.
OpenDumpFileWide2

The OpenDumpFileWide2 method opens a dump file as a debugger target.
OpenLogFile

Learn how the OpenLogFile method opens a log file that will receive output from the client objects.
OpenLogFile

Learn about the OpenLogFile method, which opens a log file that receives output from the client objects.
OpenLogFile

The OpenLogFile method opens a log file that will receive output from the client objects.
OpenLogFile2

The OpenLogFile2 method opens a log file that will receive output from the client objects.
OpenLogFile2Wide

The OpenLogFile2Wide method opens a log file that will receive output from the client objects.
OpenLogFileWide

The OpenLogFileWide method opens a log file that will receive output from the client objects.
operator-

Subtraction operator for the location function.
operator!=

Not equal to comparison operator for the location function.
operator*

The operator* overloaded operator returns the typed data that is pointed to by the typed data represented by this object.
operator[]

The operator[] overloaded operator returns the typed data in the specified array element of the typed data represented by this object.
operator+

The addition operator for the location function.
operator+=

The addition assignment operator for the location function.
operator=

The copy assignment operator for the location function.
operator=

The assignment operator for the location function.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator=

The operator= method of the ExtRemoteTyped class. The ExtRemoteTyped class provides the ability to manipulate typed data on the target.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator=

The operator= overloaded assignment operator sets the typed data represented by the ExtRemoteTyped object by copying the information from another object.
operator-=

The subtraction assignment operator for the location function.
operator==

Equivalence operator for the location function.
OutFullValue

The OutFullValue method prints the type and value of the typed data represented by this object.
Output

Learn how the Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
Output

Learn how the Output method formats a string and sends the result to output callbacks that have been registered with the engine's clients.
Output

The Output method formats a string and send the result to output callbacks that have been registered with the engine's clients.
Output

The Output callback method is called by the engine to send output from the client to the IDebugOutputCallbacks object that is registered with the client.
Output

This method is not used.
Output

The Output callback method is called by the engine to send output from the client to the IDebugOutputCallbacksWide object that is registered with the client.
Output2

Returns notifications for the IDebugOutputCallbacks2 interface.
OutputAsType

The IDebugSymbolGroup::OutputAsType method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
OutputAsType

The IDebugSymbolGroup2::OutputAsType method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
OutputAsTypeWide

The OutputAsTypeWide method changes the type of a symbol in a symbol group. The symbol's entry is updated to represent the new type.
OutputContextStackTrace

The OutputContextStackTrace method prints the call stack specified by an array of stack frames and corresponding register contexts.
OutputContextStackTraceEx

The OutputContextStackTraceEx method prints the call stack specified by an array of stack frames and corresponding register contexts.
OutputCurrentState

Learn how the OutputCurrentState method prints the current state of the current target to the debugger console.
OutputCurrentState

Learn about the OutputCurrentState method, which prints the current state of the current target to the debugger console.
OutputCurrentState

The OutputCurrentState method prints the current state of the current target to the debugger console.
OutputDisassembly

Learn how the OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
OutputDisassembly

Learn about the OutputDisassembly method, which disassembles a processor instruction and sends the disassembly to the output callbacks.
OutputDisassembly

The OutputDisassembly method disassembles a processor instruction and sends the disassembly to the output callbacks.
OutputDisassemblyLines

Learn how the OutputDisassemblyLines method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
OutputDisassemblyLines

This method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
OutputDisassemblyLines

Learn how this method disassembles several processor instructions and sends the resulting assembly instructions to the output callbacks.
OutputIdentity

The OutputIdentity method formats and outputs a string describing the computer and user this client represents. This method belongs to the IDebugClient interface.
OutputIdentity

The IDebugClient2::OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputIdentity

The IDebugClient3::OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputIdentity

The IDebugClient4::OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputIdentity

The IDebugClient5::OutputIdentity method formats and outputs a string describing the computer and user this client represents.
OutputIdentityWide

The OutputIdentityWide method formats and outputs a string describing the computer and user this client represents.
OutputPrompt

Learn how the OutputPrompt method formats and sends a user prompt to the output callback objects.
OutputPrompt

Learn about the OutputPrompt method, which formats and sends a user prompt to the output callback objects.
OutputPrompt

The OutputPrompt method formats and sends a user prompt to the output callback objects.
OutputPromptVaList

Learn how the OutputPromptVaList method formats and sends a user prompt to the output callback objects.
OutputPromptVaList

Learn about the OutputPromptVaList method, which formats and sends a user prompt to the output callback objects.
OutputPromptVaList

The OutputPromptVaList method formats and sends a user prompt to the output callback objects.
OutputPromptVaListWide

The OutputPromptVaListWide method formats and sends a user prompt to the output callback objects.
OutputPromptWide

The OutputPromptWide method formats and sends a user prompt to the output callback objects.
OutputRegisters

The OutputRegisters method formats and sends the target's registers to the clients as output. This method belongs to the IDebugRegisters interface.
OutputRegisters

The OutputRegisters method formats and sends the target's registers to the clients as output. This method belongs to the IDebugRegisters2 interface.
OutputRegisters2

The OutputRegisters2 method formats and outputs the target's registers.
OutputServers

The OutputServers method lists the servers running on a given computer. This method belongs to the IDebugClient interface.
OutputServers

The OutputServers method lists the servers running on a given computer. This method belongs to the IDebugClient2 interface.
OutputServers

The OutputServers method lists the servers running on a given computer. This method belongs to the IDebugClient3 interface.
OutputServers

The OutputServers method lists the servers running on a given computer. This method belongs to the IDebugClient4 interface.
OutputServers

The OutputServers method lists the servers running on a given computer. This method belongs to the IDebugClient5 interface.
OutputServersWide

The OutputServersWide method lists the servers running on a given computer.
OutputStackTrace

Learn how the OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
OutputStackTrace

Learn about the OutputStackTrace method, which outputs either the supplied stack frame or the current stack frames.
OutputStackTrace

The OutputStackTrace method outputs either the supplied stack frame or the current stack frames.
OutputStackTraceEx

The OutputStackTraceEx method outputs either the supplied stack frame or the current stack frames.
OutputSymbolByInlineContext

Specifies an output symbol by using an inline context.
OutputSymbolByOffset

The OutputSymbolByOffset method looks up a symbol by address and prints the symbol name and other symbol information to the debugger console.
OutputSymbols

The OutputSymbols method prints the specified symbols to the debugger console. This method belongs to the IDebugSymbolGroup interface.
OutputSymbols

The OutputSymbols method prints the specified symbols to the debugger console. This method belongs to the IDebugSymbolGroup2 interface.
OutputTextReplacements

The IDebugControl2::OutputTextReplacements method prints all the currently defined user-named aliases to the debugger's output stream.
OutputTextReplacements

The OutputTextReplacements method prints all the currently defined user-named aliases to the debugger's output stream. This method belongs to IDebugControl3.
OutputTypedDataPhysical

The IDebugSymbols::OutputTypedDataPhysical method formats the contents of a variable in the target's physical memory, and sends it to the output callbacks.
OutputTypedDataPhysical

The IDebugSymbols2::OutputTypedDataPhysical method formats the contents of a variable in the target's physical memory, and sends it to the output callbacks.
OutputTypedDataPhysical

The IDebugSymbols3::OutputTypedDataPhysical method formats the contents of a variable in the target's physical memory, and sends it to the output callbacks.
OutputTypedDataVirtual

The IDebugSymbols::OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and sends it to the output callbacks.
OutputTypedDataVirtual

The IDebugSymbols2::OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and sends it to the output callbacks.
OutputTypedDataVirtual

The IDebugSymbols3::OutputTypedDataVirtual method formats the contents of a variable in the target's virtual memory, and sends it to the output callbacks.
OutputVaList

Learn how the OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVaList

Learn about the OutputVaList method, which formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVaList

The OutputVaList method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVaListWide

The OutputVaListWide method formats a string and sends the result to the output callbacks that are registered with the engine's clients.
OutputVersionInformation

Learn how the OutputVersionInformation method prints version information about the debugger engine to the debugger console.
OutputVersionInformation

Learn about the OutputVersionInformation method, which prints version information about the debugger engine to the debugger console.
OutputVersionInformation

The OutputVersionInformation method prints version information about the debugger engine to the debugger console.
OutputWide

The OutputWide method formats a string and send the result to output callbacks that have been registered with the engine's clients.
OutSimpleValue

The OutSimpleValue method prints the value of the typed data represented by this object.
OutTypeDefinition

The OutTypeDefinition method prints the type of the typed data represented by this object.
OutTypeName

The OutTypeName method prints the type name of the typed data represented by this object.
OverrideContextObject

The OverrideContextObject method is an method which is used to permanently alter the context object which this key reference will pass to any underlying property accessor's GetValue or SetValue methods.
PDEBUG_EXTENSION_CALL

Callback functions of the type PDEBUG_EXTENSION_CALL are called by the engine to execute extension commands. You can give these functions any name you want, as long as it contains no uppercase letters.
PDEBUG_EXTENSION_CANUNLOAD

The DebugExtensionCanUnload callback function checks whether a debug extension can unload after the uninitialization call.
PDEBUG_EXTENSION_INITIALIZE

The DebugExtensionInitialize callback function is called by the engine after loading a DbgEng extension DLL.C++ CALLBACK* PDEBUG_EXTENSION_INITIALIZE DebugExtensionInitialize;
PDEBUG_EXTENSION_KNOWN_STRUCT

The engine calls the KnownStructOutput callback function to request information about structures that the extension DLL can format for printing. The engine calls this function for the following reasons.
PDEBUG_EXTENSION_KNOWN_STRUCT_EX

The DebugExtensionKnownStructEx callback function is called by extensions in order to dump structures that are well known to them.
PDEBUG_EXTENSION_NOTIFY

The engine calls the DebugExtensionNotify callback function to inform the extension DLL when a session changes its active or accessible status.C++ CALLBACK* PDEBUG_EXTENSION_NOTIFY DebugExtensionNotify;
PDEBUG_EXTENSION_PROVIDE_VALUE

The DebugExtensionProvideValue callback function sets pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_PROVIDE_VALUE DebugExtensionProvideValue;
PDEBUG_EXTENSION_QUERY_VALUE_NAMES

The DebugExtensionQueryValueNames callback function recovers pseudo-register values.C++ CALLBACK* PDEBUG_EXTENSION_QUERY_VALUE_NAMES DebugExtensionQueryValueNames;
PDEBUG_EXTENSION_UNINITIALIZE

The DebugExtensionUninitialize callback function is called by the engine to uninitialize the DbgEng extension DLL before it is unloaded.
PDEBUG_EXTENSION_UNLOAD

The DebugExtensionUnload callback function unloads the debug extension.
PDEBUG_STACK_PROVIDER_BEGINTHREADSTACKRECONSTRUCTION

The BeginThreadStackReconstruction callback function causes debugger to pass the stream to the dump stack provider prior to thread enumeration.
PDEBUG_STACK_PROVIDER_ENDTHREADSTACKRECONSTRUCTION

The EndThreadStackReconstruction callback function may be called after stack reconstruction to clean up state.
PDEBUG_STACK_PROVIDER_FREESTACKSYMFRAMES

The FreeStackSymFrames callback function frees memory from a stack provider.
PDEBUG_STACK_PROVIDER_RECONSTRUCTSTACK

The ReconstructStack callback function queries dump stream provider on a per-thread basis.
PollUserInterrupt

The PollUserInterrupt method is used to inquire whether the user of the debug host has requested an interruption of the current operation.
PopOutputLinePrefix

Restores a previously saved output line prefix.
Populate

The Populate method is called by the client in order to change or synchronize the "content" of the script.
Prev

The Prev method changes the current item to the previous item in the list.
ProblemClassDelete

IDebugFailureAnalysis3::ProblemClassDelete is used for failure analysis processing.
ProblemClassIsSet

IDebugFailureAnalysis3::ProblemClassIsSet is used for failure analysis processing.
ProblemClassSet

IDebugFailureAnalysis3::ProblemClassSet is used for failure analysis processing.
ProblemClassSetBSTR

IDebugFailureAnalysis3::ProblemClassSetBSTR is used for failure analysis processing.
PSYM_DUMP_FIELD_CALLBACK

The PSYM_DUMP_FIELD_CALLBACK callback function is called by the debugger engine during the IG_DUMP_SYMBOL_INFO Ioctl operation with information about a member in the specified symbol.
PushOutputLinePrefix

Saves an output line prefix.
PushOutputLinePrefixWide

Saves a wide string output line prefix.
PWINDBG_CHECK_CONTROL_C

The PWINDBG_CHECK_CONTROL_C (CheckControlC) function checks to see if the user pressed CTRL+C. Use PWINDBG_CHECK_CONTROL_C in all loops to allow the user to press CTRL+C to end long processes.
PWINDBG_CHECK_VERSION

The PWINDBG_CHECK_VERSION (CheckVersion) callback function verifies that the extension module version matches the debugger version, and outputs a warning message if there is a mismatch.
PWINDBG_DISASM

The PWINDBG_DISASM (Disasm) function disassembles the instruction pointed to by lpOffset and places the printable string into lpBuffer.
PWINDBG_EXTENSION_API_VERSION

The PWINDBG_EXTENSION_API_VERSION (ExtensionApiVersion) callback function returns version information about the extension DLL.
PWINDBG_EXTENSION_DLL_INIT

The PWINDBG_EXTENSION_DLL_INIT ( WinDbgExtensionDllInit) callback function is used to load and initialize the extension module.
PWINDBG_GET_EXPRESSION

The PWINDBG_GET_EXPRESSION (GetExpression) function returns the value of expression. The expression is evaluated using the current expression evaluator, and can contain aliases.
PWINDBG_GET_SYMBOL

The PWINDBG_GET_SYMBOL (GetSymbol) function locates the symbol nearest to address.
PWINDBG_GET_THREAD_CONTEXT_ROUTINE

The PWINDBG_GET_THREAD_CONTEXT_ROUTINE (GetContext) function implements the functionality that is similar to the Microsoft Win32 GetThreadContext routine. It returns the context of the process being debugged.
PWINDBG_IOCTL_ROUTINE

The PWINDBG_IOCTL_ROUTINE (Ioctl) function performs a variety of different operations. Much of its functionality mirrors the functionality of other functions in wdbgexts.h.
PWINDBG_OUTPUT_ROUTINE

The callback function implements the functionality to print a formatted string to the Debugger Command window.
PWINDBG_READ_PROCESS_MEMORY_ROUTINE

The PWINDBG_READ_PROCESS_MEMORY_ROUTINE (ReadMemory) function works like the Win32 ReadProcessMemory function. It reads memory from the process being debugged. The entire area to be read must be accessible, or the operation fails.
PWINDBG_SET_THREAD_CONTEXT_ROUTINE

The PWINDBG_SET_THREAD_CONTEXT_ROUTINE (SetContext) function is similar to the Win32 SetThreadContext routine. It sets the context of the process being debugged.
PWINDBG_STACKTRACE_ROUTINE

The PWINDBG_STACKTRACE_ROUTINE (StackTrace) function retrieves a stack trace for the process being debugged. Returns the number of frames read into the buffer pointed to by StackFrames.
PWINDBG_WRITE_PROCESS_MEMORY_ROUTINE

The PWINDBG_WRITE_PROCESS_MEMORY_ROUTINE (WriteMemory) function works like the Win32 WriteProcessMemory routine. It writes memory to the process being debugged. The entire area to be written must be accessible, or the operation fails.
QueryInterface

The standard COM QueryInterface method.
QueryInterface

The IComparableConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelManager::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelManager2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelNameBinder::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScript::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptClient::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebug::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebug2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebugBreakpoint::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebugBreakpointEnumerator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebugClient::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebugStack::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebugStackFrame::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptDebugVariableSetEnumerator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptHostContext::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptManager::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptProvider::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptProviderEnumerator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptTemplate::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDataModelScriptTemplateEnumerator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHost::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostBaseClass::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostConstant::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostContext::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostData::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostErrorSink::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostEvaluator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostEvaluator2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostExtensibility::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostField::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostMemory::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostMemory2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostModule::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostModule2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

Retrieves pointers to the supported interfaces on an object. This method calls IUnknown AddRef on the pointer it returns.
QueryInterface

The IDebugHostPublic::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostScriptHost::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostStatus::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostSymbol::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostSymbol2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostSymbolEnumerator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostSymbols::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostType::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostType2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDebugHostTypeSignature::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDynamicConceptProviderConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IDynamicKeyProviderConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IEquatableConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IHostDataModelAccess::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IIndexableConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IIterableConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IKeyEnumerator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IKeyStore::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IModelIterator::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IModelKeyReference::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IModelKeyReference2::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IModelMethod::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IModelObject::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

The IModelPropertyAccessor::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryInterface

Learn how CastToPreferredRuntimeType method is called whenever a client wishes to attempt to convert to a runtime type instance.
QueryInterface

Retrieves pointers to the supported interfaces on an object.
QueryInterface

The IStringDisplayableConcept::QueryInterface method retrieves pointers to the supported interfaces on an object.
QueryPlmPackageList

Query a Process Lifecycle Management (PLM) package list.
QueryPlmPackageWide

Query a Process Lifecycle Management (PLM) package.
QueryVirtual

The QueryVirtual method provides information about the specified pages in the target's virtual address space.
Read

The Read method reads the contents of the target's memory, represented by the ExtRemoteData object, and then caches the data.
ReadBuffer

The ReadBuffer method reads data from the target's memory. The data is located in the beginning of the region represented by the ExtRemoteData object. However, the size of the data can be different.
ReadBugCheckData

Learn how the ReadBugCheckData method reads the kernel bug check code and related parameters.
ReadBugCheckData

Learn about the ReadBugCheckData method, which reads the kernel bug check code and related parameters.
ReadBugCheckData

The ReadBugCheckData method reads the kernel bug check code and related parameters.
ReadBusData

Learn about the ReadBusData method, which reads data from a system bus. You can specify which bus data type to read from.
ReadBusData

Learn about the IDebugDataSpaces2.ReadBusData method, which reads data from a system bus. You can specify which bus data type to read from.
ReadBusData

Learn about the IDebugDataSpaces3.ReadBusData method, which reads data from a system bus. You can specify which bus data type to read from.
ReadBusData

The ReadBusData method reads data from a system bus.
ReadBytes

The IDebugHostMemory::ReadBytes method reads a number of bytes from the address space of the target for a given context and location.
ReadBytes

The IDebugHostMemory2::ReadBytes method reads a number of bytes from the address space of the target for a given context and location.
ReadControl

Learn about the ReadControl method, which reads implementation-specific system data. You can specify which processor's data to read.
ReadControl

Learn about the IDebugDataSpaces2.ReadControl method, which reads implementation-specific system data. You can specify which processor's data to read.
ReadControl

Learn about the IDebugDataSpaces3.ReadControl method, which reads implementation-specific system data. You can specify which processor's data to read.
ReadControl

The ReadControl method reads implementation-specific system data.
ReadControlSpace

The ReadControlSpace function reads the processor-specific control space into the array pointed to by buf.
ReadControlSpace64

The ReadControlSpace64 function reads the processor-specific control space into the array pointed to by buf.
ReadDebuggerData

Learn about the ReadDebuggerData method, which returns information about the target that the debugger engine has queried or determined during the current session.
ReadDebuggerData

Learn how the ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadDebuggerData

The IDebugDataSpaces3.ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadDebuggerData

The ReadDebuggerData method returns information about the target that the debugger engine has queried or determined during the current session.
ReadHandleData

Learn how the ReadHandleData method retrieves information about a system object specified by a system handle.
ReadHandleData

Learn about the ReadHandleData method, which retrieves information about a system object specified by a system handle.
ReadHandleData

The ReadHandleData method retrieves information about a system object specified by a system handle.
ReadImageNtHeaders

Learn about the ReadImageNtHeaders method, which returns the NT headers for the specified image loaded in the target.
ReadImageNtHeaders

The ReadImageNtHeaders method returns the NT headers for the specified image loaded in the target.
ReadIo

Learn about the ReadIo method, which reads from the system and bus I/O memory. See the method parameters and their requirements.
ReadIo

Learn about the IDebugDataSpaces2.ReadIo method, which reads from the system and bus I/O memory. See the method parameters and their requirements.
ReadIo

Learn about the IDebugDataSpaces3.ReadIo method, which reads from the system and bus I/O memory. See the method parameters and their requirements.
ReadIo

The ReadIo method reads from the system and bus I/O memory.
ReadIoSpace

The ReadIoSpace function reads from the system I/O locations.
ReadIoSpace64

The ReadIoSpace64 function reads from the system I/O locations.
ReadIoSpaceEx

The ReadIoSpaceEx function is an extended version of ReadIoSpace.
ReadIoSpaceEx64

The ReadIoSpaceEx64 function is an extended version of ReadIoSpace64.
ReadListEntry

The ReadListEntry function reads a doubly-linked list entry from the target's memory.
ReadMsr

Learn about the IDebugDataSpaces.ReadMsr method, which reads a specified Model-Specific Register (MSR).
ReadMsr

Learn about the IDebugDataSpaces2.ReadMsr method, which reads a specified Model-Specific Register (MSR).
ReadMsr

Learn about the IDebugDataSpaces3.ReadMsr method, which reads a specified Model-Specific Register (MSR).
ReadMsr

The ReadMsr method reads a specified Model-Specific Register (MSR).
ReadMsr

The ReadMsr function reads the contents of a Model-Specific Register (MSR).
ReadMultiByteStringVirtual

The ReadMultiByteStringVirtual method reads a null-terminated, multibyte string from the target.
ReadMultiByteStringVirtualWide

The ReadMultiByteStringVirtualWide method reads a null-terminated, multibyte string from the target and converts it to Unicode.
ReadPhysical

The ReadPhysical method reads the target's memory from the specified physical address. This method belongs to the IDebugDataSpaces interface.
ReadPhysical

The ReadPhysical method reads the target's memory from the specified physical address. This method belongs to the IDebugDataSpaces2 interface.
ReadPhysical

The ReadPhysical method reads the target's memory from the specified physical address. This method belongs to the IDebugDataSpaces3 interface.
ReadPhysical

The ReadPhysical method reads the target's memory from the specified physical address. This method belongs to the IDebugDataSpaces4 interface.
ReadPhysical

The ReadPhysical function reads from physical memory.
ReadPhysical2

The ReadPhysical2 method reads the target's memory from the specified physical address.
ReadPhysicalWithFlags

The ReadPhysicalWithFlags function reads from physical memory.
ReadPointer

The ReadPointer function reads a pointer from the target.
ReadPointers

The IDebugHostMemory::ReadPointers method reads a number of pointers from the address space of the target for a given context and location.
ReadPointers

The IDebugHostMemory2::ReadPointers method reads a number of pointers from the address space of the target for a given context and location.
ReadPointersVirtual

The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space. This method belongs to IDebugDataSpaces.
ReadPointersVirtual

The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space. This method belongs to IDebugDataSpaces2.
ReadPointersVirtual

The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space. This method belongs to IDebugDataSpaces3.
ReadPointersVirtual

The ReadPointersVirtual method is a convenience method for reading pointers from the target's virtual address space. This method belongs to IDebugDataSpaces4.
ReadProcessorSystemData

The ReadProcessorSystemData method returns data about the specified processor. This method belongs to the IDebugDataSpaces interface.
ReadProcessorSystemData

The ReadProcessorSystemData method returns data about the specified processor. This method belongs to the IDebugDataSpaces2 interface.
ReadProcessorSystemData

The ReadProcessorSystemData method returns data about the specified processor. This method belongs to the IDebugDataSpaces3 interface.
ReadProcessorSystemData

The ReadProcessorSystemData method returns data about the specified processor. This method belongs to the IDebugDataSpaces4 interface.
ReadPtr

The ReadPtr function reads a pointer from the target. ReadPointer should be used instead of this function as the return value of ReadPointer is more consistent with the rest of the WdbgExts API.
ReadTagged

Learn about the ReadTagged method, which reads the tagged data that might be associated with a debugger session.
ReadTagged

The ReadTagged method reads the tagged data that might be associated with a debugger session.
ReadTypedDataPhysical

The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory. This method belongs to the IDebugSymbols interface.
ReadTypedDataPhysical

The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory. This method belongs to the IDebugSymbols2 interface.
ReadTypedDataPhysical

The ReadTypedDataPhysical method reads the value of a variable from the target computer's physical memory. This method belongs to the IDebugSymbols3 interface.
ReadTypedDataVirtual

The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory. This method belongs to the IDebugSymbols interface.
ReadTypedDataVirtual

The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory. This method belongs to the IDebugSymbols2 interface.
ReadTypedDataVirtual

The ReadTypedDataVirtual method reads the value of a variable in the target's virtual memory. This method belongs to the IDebugSymbols3 interface.
ReadUnicodeStringVirtual

The ReadUnicodeStringVirtual method reads a null-terminated, Unicode string from the target and converts it to a multibyte string.
ReadUnicodeStringVirtualWide

The ReadUnicodeStringVirtualWide method reads a null-terminated, Unicode string from the target.
ReadVirtual

The ReadVirtual method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces interface.
ReadVirtual

The ReadVirtual method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces2 interface.
ReadVirtual

The ReadVirtual method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces3 interface.
ReadVirtual

The ReadVirtual method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces4 interface.
ReadVirtualUncached

The ReadVirtualUncached method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces interface.
ReadVirtualUncached

The ReadVirtualUncached method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces2 interface.
ReadVirtualUncached

The ReadVirtualUncached method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces3 interface.
ReadVirtualUncached

The ReadVirtualUncached method reads memory from the target's virtual address space. This method belongs to the IDebugDataSpaces4 interface.
RegisterExtensionForTypeSignature

The IDataModelManager::RegisterExtensionForTypeSignature method registers a data model for a given type signature as an extension.
RegisterExtensionForTypeSignature

The IDataModelManager2::RegisterExtensionForTypeSignature method registers a data model for a given type signature as an extension.
RegisterModelForTypeSignature

The IDataModelManager::RegisterModelForTypeSignature method registers a canonical visualizer for a given type signature.
RegisterModelForTypeSignature

The IDataModelManager2::RegisterModelForTypeSignature method registers a canonical visualizer for a given type signature.
RegisterNamedModel

The IDataModelManager::RegisterNamedModel method registers a given data model under a well known name so that it is easily discoverable.
RegisterNamedModel

The IDataModelManager2::RegisterNamedModel method registers a data model under a well known name so that it is easily discoverable.
RegisterScriptProvider

The RegisterScriptProvider method informs the data model that a new script provider exists which is capable of bridging a new language to the data model.
Release

The standard COM Release method.
Release

The IComparableConcept::Release method decrements the reference count for an interface on an object.
Release

The IDataModelConcept::Release method decrements the reference count for an interface on an object.
Release

The IDataModelManager::Release method decrements the reference count for an interface on an object.
Release

The IDataModelManager2::Release method decrements the reference count for an interface on an object.
Release

The IDataModelNameBinder::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScript::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptClient::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebug::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebug2::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebugBreakpoint::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebugBreakpointEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebugClient::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebugStack::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebugStackFrame::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptDebugVariableSetEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptHostContext::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptManager::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptProvider::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptProviderEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptTemplate::Release method decrements the reference count for an interface on an object.
Release

The IDataModelScriptTemplateEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IDebugHost::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostBaseClass::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostConstant::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostContext::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostData::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostErrorSink::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostEvaluator::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostEvaluator2::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostExtensibility::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostField::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostMemory::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostMemory2::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostModule::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostModule2::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostModuleSignature::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostPublic::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostScriptHost::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostStatus::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostSymbol::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostSymbol2::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostSymbolEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostSymbols::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostType::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostType2::Release method decrements the reference count for an interface on an object.
Release

The IDebugHostTypeSignature::Release method decrements the reference count for an interface on an object.
Release

The IDynamicConceptProviderConcept::Release method decrements the reference count for an interface on an object.
Release

The IDynamicKeyProviderConcept::Release method decrements the reference count for an interface on an object.
Release

The IEquatableConcept::Release method decrements the reference count for an interface on an object.
Release

The IHostDataModelAccess::Release method decrements the reference count for an interface on an object.
Release

The IIndexableConcept::Release method decrements the reference count for an interface on an object.
Release

The IIterableConcept::Release method decrements the reference count for an interface on an object.
Release

The IKeyEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IKeyStore::Release method decrements the reference count for an interface on an object.
Release

The IModelIterator::Release method decrements the reference count for an interface on an object.
Release

The IModelKeyReference::Release method decrements the reference count for an interface on an object.
Release

The IModelKeyReference2::Release method decrements the reference count for an interface on an object.
Release

The IModelMethod::Release method decrements the reference count for an interface on an object.
Release

The IModelObject::Release method decrements the reference count for an interface on an object.
Release

The IModelPropertyAccessor::Release method decrements the reference count for an interface on an object.
Release

The IPreferredRuntimeTypeConcept::Release method decrements the reference count for an interface on an object.
Release

The IRawEnumerator::Release method decrements the reference count for an interface on an object.
Release

The IStringDisplayableConcept::Release method decrements the reference count for an interface on an object.
Release

The Release method releases any resources held by this object.
Reload

The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed. This method belongs to IDebugSymbols.
Reload

The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed. This method belongs to IDebugSymbols2.
Reload

The Reload method deletes the engine's symbol information for the specified module and reload these symbols as needed. This method belongs to IDebugSymbols3.
ReloadSymbols

The ReloadSymbols function deletes symbol information from the debugger so that it can be reloaded as needed. This function behaves the same way as the debugger command .reload.
ReloadWide

The ReloadWide method deletes the engine's symbol information for the specified module and reload these symbols as needed.
Remove

The Remove method removes the breakpoint from its containing list. The breakpoint no longer semantically exists after this method returns.
RemoveAssemblyOptions

The RemoveAssemblyOptions method turns off some of the assembly and disassembly options.
RemoveBreakpoint

Learn how the RemoveBreakpoint method removes a breakpoint. See the parameters, returns, and remarks.
RemoveBreakpoint

Learn about the IDebugControl2.RemoveBreakpoint method, which removes a breakpoint. This method might also return other error values.
RemoveBreakpoint

The RemoveBreakpoint method removes a breakpoint.
RemoveBreakpoint2

The RemoveBreakpoint2 method removes a breakpoint.
RemoveEngineOptions

Learn how the RemoveEngineOptions method turns off some of the engine's options. You can specify which options to turn off.
RemoveEngineOptions

Learn about the RemoveEngineOptions method, which turns off some of the engine's options. You can specify which options to turn off.
RemoveEngineOptions

The RemoveEngineOptions method turns off some of the engine's options.
RemoveExtension

Learn how the RemoveExtension method unloads an extension library. You can specify the handle of the library to unload.
RemoveExtension

Learn about the IDebugControl2.RemoveExtension method, which unloads an extension library. You can specify the handle of the extension library to unload.
RemoveExtension

The RemoveExtension method unloads an extension library.
RemoveFlags

The RemoveFlags method removes flags from a breakpoint. This method belongs to the IDebugBreakpoint interface.
RemoveFlags

The RemoveFlags method removes flags from a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
RemoveParentModel

The RemoveParentModel will remove a specified parent model from the parent search chain of the given object.
RemoveProcessOptions

The RemoveProcessOptions method removes process options from those options that affect the current process. This method belongs to the IDebugClient interface.
RemoveProcessOptions

The RemoveProcessOptions method removes process options from those options that affect the current process. This method belongs to the IDebugClient2 interface.
RemoveProcessOptions

The RemoveProcessOptions method removes process options from those options that affect the current process. This method belongs to the IDebugClient3 interface.
RemoveProcessOptions

The RemoveProcessOptions method removes process options from those options that affect the current process. This method belongs to the IDebugClient4 interface.
RemoveProcessOptions

The RemoveProcessOptions method removes process options from those options that affect the current process. This method belongs to the IDebugClient5 interface.
RemoveSymbolByIndex

The RemoveSymbolByIndex method removes the specified symbol from a symbol group. This method belongs to the IDebugSymbolGroup interface.
RemoveSymbolByIndex

The RemoveSymbolByIndex method removes the specified symbol from a symbol group. This method belongs to the IDebugSymbolGroup2 interface.
RemoveSymbolByName

The RemoveSymbolByName method removes the specified symbol from a symbol group. This method belongs to the IDebugSymbolGroup interface.
RemoveSymbolByName

The RemoveSymbolByName method removes the specified symbol from a symbol group. This method belongs to the IDebugSymbolGroup2 interface.
RemoveSymbolByNameWide

The RemoveSymbolByNameWide method removes the specified symbol from a symbol group.
RemoveSymbolOptions

The RemoveSymbolOptions method turns off some of the engine's global symbol options. This method belongs to the IDebugSymbols interface.
RemoveSymbolOptions

The RemoveSymbolOptions method turns off some of the engine's global symbol options. This method belongs to the IDebugSymbols2 interface.
RemoveSymbolOptions

The RemoveSymbolOptions method turns off some of the engine's global symbol options. This method belongs to the IDebugSymbols3 interface.
RemoveSyntheticModule

The RemoveSyntheticModule method removes a synthetic module from the module list the debugger maintains for the current process.
RemoveSyntheticSymbol

The RemoveSyntheticSymbol method removes a synthetic symbol from a module in the current process.
RemoveTextReplacements

The RemoveTextReplacements method removes all user-named aliases. This method belongs to the IDebugControl2 interface.
RemoveTextReplacements

The RemoveTextReplacements method removes all user-named aliases. This method belongs to the IDebugControl3 interface.
RemoveTypeOptions

The RemoveTypeOptions method turns off some type formatting options for output generated by the engine. This method belongs to the IDebugSymbols2 interface.
RemoveTypeOptions

The RemoveTypeOptions method turns off some type formatting options for output generated by the engine. This method belongs to the IDebugSymbols3 interface.
Rename

The Rename method assigns a new name to the script.
ReportError

If an error occurs during execution or invocation of the script, the script provider calls the ReportError method to notify the user interface of the error.
ReportError

The ReportError method is a callback on the error sink to notify it that an error has occurred and allow the sink to route the error to whatever UI or mechanism is appropriate.
Request

The (IDebugAdvanced2) Request method performs a variety of different operations specified by the Request parameter.
Request

The (IDebugAdvanced3) Request method performs a variety of different operations specified by the Request parameter.
Reset

The Reset method resets the position of the enumerator to where it was just after the enumerator was created -- that is, before the first enumerated breakpoint.
Reset

The Reset method resets the position of the enumerator to where it was immediately after creation -- that is, before the first element of the set.
Reset

Resets the enumerator to the first element.
Reset

The Reset method resets the enumerator to the position it was at when it was first created -- before the first template produced.
Reset

Resets the enumerator to its initial state. A subsequent GetNext call will return the first symbol in the set in enumerator order.
Reset

Resets the enumerator to its initial state.
Reset

The Reset method on an iterator returned from the iterable concept will restore the position of the iterator to where it was when the iterator was first created (before the first element).
Reset

Resets the enumerator to its initial state. A subsequent GetNext call will return the first raw element (native field, base class, etc...) in enumerator order.
ResetManagedStatus

Clears and reinitializes the engine's managed code debugging support of the runtime debugging APIs provided by the common language runtime (CLR).
ResetScope

The ResetScope method resets the current scope to the default scope of the current thread. This method belongs to the IDebugSymbols interface.
ResetScope

The ResetScope method resets the current scope to the default scope of the current thread. This method belongs to the IDebugSymbols2 interface.
ResetScope

The ResetScope method resets the current scope to the default scope of the current thread. This method belongs to the IDebugSymbols3 interface.
ResumePlmPackageWide

Resumes a Process Lifecycle Management (PLM) package.
ReturnInput

Learn how the ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
ReturnInput

Learn about the ReturnInput method, which is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
ReturnInput

The ReturnInput method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
ReturnInputWide

The ReturnInputWide method is used by IDebugInputCallbacks objects to send an input string to the engine following a request for input.
SearchMemory

The SearchMemory function searches the target's virtual memory for a specified pattern of bytes.
SearchVirtual

The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes. This method belongs to the IDebugDataSpaces interface.
SearchVirtual

The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes. This method belongs to the IDebugDataSpaces2 interface.
SearchVirtual

The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes. This method belongs to the IDebugDataSpaces3 interface.
SearchVirtual

The SearchVirtual method searches the target's virtual memory for a specified pattern of bytes. This method belongs to the IDebugDataSpaces4 interface.
SearchVirtual2

The SearchVirtual2 method searches the process's virtual memory for a specified pattern of bytes.
SessionStatus

The SessionStatus callback method is called by the engine when a change occurs in the debugger session. This method belongs to IDebugEventCallbacks.
SessionStatus

The SessionStatus callback method is called by the engine when a change occurs in the debugger session. This method belongs to IDebugEventCallbacksWide.
SessionStatus

Session status is synchronous like the other wait callbacks but it is called as the state of the session is changing rather than at specific events so its return value does not influence waiting.
Set

The Set method sets the typed data represented by the ExtRemoteTyped object.
Set

The Set method sets the typed data represented by the ExtRemoteTyped object.
Set

The Set method sets the typed data represented by the ExtRemoteTyped object.
Set

The Set(constDEBUG_TYPED_DATA) method sets the region of the target's memory represented by the ExtRemoteData object.
Set

The Set method sets the region of the target's memory represented by the ExtRemoteData object.
Set

The Set(bool,ULONG64,ULONG,ULONG64) method sets the typed data represented by the ExtRemoteTyped object.
Set

The Set(PCSTR) method sets the typed data represented by the ExtRemoteTyped object. This method does not return a value.
Set

The Set(PCSTR,ULONG64) method sets the typed data represented by the ExtRemoteTyped object. This method does not return a value.
Set

The Set(PCSTR,ULONG64,bool,PULONG64,PCSTR) method sets the typed data represented by the ExtRemoteTyped object. This method does not return a value.
Set

The Set method sets the typed data represented by the ExtRemoteTyped object.
SetAdditionalXML

IDebugFailureAnalysis3::SetAdditionalXML is used for failure analysis processing.
SetArg

The SetArg method sets a named argument for the current extension command.
SetArgStr

The SetArgStr method sets a named string argument for the current expression command.
SetArgU64

The SetArgU64 method sets a named expression argument for the current expression command.
SetAssemblyOptions

The SetAssemblyOptions method sets the assembly and disassembly options that affect how the debugger engine assembles and disassembles processor instructions for the target.
SetAt

The SetAt method attempts to set the value at a particular N-dimensional index from within the indexed object.
SetBoolean

The SetBoolean convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetBreakpoint

The IDataModelScriptDebug::SetBreakpoint method sets a breakpoint within a script when a script debugger is enabled.
SetBreakpoint

The IDataModelScriptDebug2::SetBreakpoint method sets a breakpoint within a script when a script debugger is enabled.
SetBreakpointAtFunction

Sets a breakpoint on the function given by the supplied name.
SetBuffer

The SetBuffer method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it overwrites the data block of the FA entry with the bytes in a specified buffer.
SetChar

The SetChar convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetClientContext

The SetClientContext method is reserved for internal use.
SetCodeLevel

Learn how the SetCodeLevel method sets the current code level and is mainly used when stepping through code.
SetCodeLevel

Learn about the SetCodeLevel method, which sets the current code level and is mainly used when stepping through code.
SetCodeLevel

The SetCodeLevel method sets the current code level and is mainly used when stepping through code.
SetCommand

The SetCommand method sets the command that is executed when a breakpoint is triggered. This method belongs to the IDebugBreakpoint interface.
SetCommand

The SetCommand method sets the command that is executed when a breakpoint is triggered. This method belongs to the IDebugBreakpoint2 interface.
SetCommandWide

The SetCommandWide method sets the command that is executed when a breakpoint is triggered.
SetConcept

The SetConcept method on a dynamic concept provider is effectively an override of the SetConcept method on IModelObject.
SetConcept

The SetConcept method will place a specified concept on the object instance specified by the this pointer.
SetContextForDataModel

The SetContextForDataModel method is used by the implementation of a data model to place implementation data on instance objects.
SetCurrentProcessId

The (IDebugSystemObjects) SetCurrentProcessId method makes the specified process the current process.
SetCurrentProcessId

The (IDebugSystemObjects2) SetCurrentProcessId method makes the specified process the current process.
SetCurrentProcessId

The SetCurrentProcessId method makes the specified process the current process. This method belongs to the IDebugSystemObjects3 interface.
SetCurrentProcessId

The (IDebugSystemObjects4) SetCurrentProcessId method makes the specified process the current process.
SetCurrentSystemId

The SetCurrentSystemId method makes the specified target the current target. This method belongs to the IDebugSystemObjects3 interface.
SetCurrentSystemId

The SetCurrentSystemId method makes the specified target the current target. This method belongs to the IDebugSystemObjects4 interface.
SetCurrentThreadId

The (IDebugSystemObjects) SetCurrentThreadId method sets the current thread by specifying an engine thread ID.
SetCurrentThreadId

The (IDebugSystemObjects2) SetCurrentThreadId method sets the current thread by specifying an engine thread ID.
SetCurrentThreadId

The (IDebugSystemObjects3) SetCurrentThreadId method sets the current thread by specifying an engine thread ID.
SetCurrentThreadId

The (IDebugSystemObjects4) SetCurrentThreadId method sets the current thread by specifying an engine thread ID.
SetData

The SetData convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetDataParameters

The SetDataParameters method sets the parameters for a processor breakpoint. This method belongs to the IDebugBreakpoint interface.
SetDataParameters

The SetDataParameters method sets the parameters for a processor breakpoint. This method belongs to the IDebugBreakpoint2 interface.
SetDouble

The SetDouble convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetEffectiveProcessorType

Learn how the SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
SetEffectiveProcessorType

Learn about the SetEffectiveProcessorType method, which sets the effective processor type of the processor of the computer that is running the target.
SetEffectiveProcessorType

The SetEffectiveProcessorType method sets the effective processor type of the processor of the computer that is running the target.
SetEngineOptions

Learn how the SetEngineOptions method changes the engine's options. You can also see a description of the engine options.
SetEngineOptions

Learn about the IDebugControl2.SetEngineOptions method, which changes the engine's options that you specify.
SetEngineOptions

The SetEngineOptions method changes the engine's options.
SetEventCallbacks

The SetEventCallbacks method registers an event callbacks object with this client. This method belongs to the IDebugClient interface.
SetEventCallbacks

The SetEventCallbacks method registers an event callbacks object with this client. This method belongs to the IDebugClient2 interface.
SetEventCallbacks

The SetEventCallbacks method registers an event callbacks object with this client. This method belongs to the IDebugClient3 interface.
SetEventCallbacks

The SetEventCallbacks method registers an event callbacks object with this client. This method belongs to the IDebugClient4 interface.
SetEventCallbacks

The SetEventCallbacks method registers an event callbacks object with this client. This method belongs to the IDebugClient5 interface.
SetEventCallbacksWide

The SetEventCallbacksWide method registers an event callbacks object with this client.
SetEventContextCallbacks

Registers an event callbacks object with this client.
SetEventFilter

The IDataModelScriptDebug::SetEventFilter method changes the break-on-event behavior for a particular event.
SetEventFilter

The IDataModelScriptDebug2::SetEventFilter method changes the break-on-event behavior for a particular event.
SetEventFilterCommand

Learn how the SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
SetEventFilterCommand

Learn about the SetEventFilterCommand method, which sets a debugger command for the engine to execute when a specified event occurs.
SetEventFilterCommand

The SetEventFilterCommand method sets a debugger command for the engine to execute when a specified event occurs.
SetEventFilterCommandWide

The SetEventFilterCommandWide method sets a debugger command for the engine to execute when a specified event occurs.
SetExceptionFilterParameters

Learn how the SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
SetExceptionFilterParameters

Learn about the SetExceptionFilterParameters method, which changes the break status and handling status for some exception filters.
SetExceptionFilterParameters

The SetExceptionFilterParameters method changes the break status and handling status for some exception filters.
SetExceptionFilterSecondCommand

This method sets the command that's executed by the debugger engine on the second chance of a specified exception.
SetExceptionFilterSecondCommand

Learn how the SetExceptionFilterSecondCommand method sets the command that's executed by the debugger engine on the second chance of a specified exception.
SetExceptionFilterSecondCommand

The SetExceptionFilterSecondCommand method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
SetExceptionFilterSecondCommandWide

The SetExceptionFilterSecondCommandWide method sets the command that will be executed by the debugger engine on the second chance of a specified exception.
SetExecutionStatus

The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution doesn't happen until the next time WaitForEvent is called.
SetExecutionStatus

The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution doesn't occur until the next time WaitForEvent is called.
SetExecutionStatus

The SetExecutionStatus method requests that the debugger engine enter an executable state. Actual execution will not occur until the next time WaitForEvent is called.
SetExpressionSyntax

The SetExpressionSyntax method sets the syntax that the engine will use to evaluate expressions.
SetExpressionSyntaxByName

The SetExpressionSyntaxByName method sets the syntax that the engine will use to evaluate expressions.
SetExpressionSyntaxByNameWide

The SetExpressionSyntaxByNameWide method sets the syntax that the engine will use to evaluate expressions.
SetExtensionCommand

The SetExtensionCommand method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag.
SetFlags

The SetFlags method sets the flags for a breakpoint. This method belongs to the IDebugBreakpoint interface.
SetFlags

The SetFlags method sets the flags for a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
SetFloat

The SetFloat convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetImagePath

The SetImagePath method sets the executable image path. This method belongs to the IDebugSymbols interface.
SetImagePath

The SetImagePath method sets the executable image path. This method belongs to the IDebugSymbols2 interface.
SetImagePath

The SetImagePath method sets the executable image path. This method belongs to the IDebugSymbols3 interface.
SetImagePathWide

The SetImagePathWide method sets the executable image path.
SetImplicitProcessDataOffset

The SetImplicitProcessDataOffset method sets the implicit process for the current target. This method belongs to the IDebugSystemObjects2 interface.
SetImplicitProcessDataOffset

The SetImplicitProcessDataOffset method sets the implicit process for the current target. This method belongs to the IDebugSystemObjects3 interface.
SetImplicitProcessDataOffset

The SetImplicitProcessDataOffset method sets the implicit process for the current target. This method belongs to the IDebugSystemObjects4 interface.
SetImplicitThreadDataOffset

The SetImplicitThreadDataOffset method sets the implicit thread for the current process. This method belongs to the IDebugSystemObjects2 interface.
SetImplicitThreadDataOffset

The SetImplicitThreadDataOffset method sets the implicit thread for the current process. This method belongs to the IDebugSystemObjects3 interface.
SetImplicitThreadDataOffset

The SetImplicitThreadDataOffset method sets the implicit thread for the current process. This method belongs to the IDebugSystemObjects4 interface.
SetInputCallbacks

The SetInputCallbacks method registers an input callbacks object with the client. This method belongs to the IDebugClient interface.
SetInputCallbacks

The SetInputCallbacks method registers an input callbacks object with the client. This method belongs to the IDebugClient2 interface.
SetInputCallbacks

The SetInputCallbacks method registers an input callbacks object with the client. This method belongs to the IDebugClient3 interface.
SetInputCallbacks

The SetInputCallbacks method registers an input callbacks object with the client. This method belongs to the IDebugClient4 interface.
SetInputCallbacks

The SetInputCallbacks method registers an input callbacks object with the client. This method belongs to the IDebugClient5 interface.
SetInterrupt

Learn how the SetInterrupt method registers a user interrupt or breaks into the debugger. This article includes the necessary parameter information.
SetInterrupt

Learn about the SetInterrupt method, which registers a user interrupt or breaks into the debugger.
SetInterrupt

The SetInterrupt method registers a user interrupt or breaks into the debugger.
SetInterruptTimeout

Learn how the SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
SetInterruptTimeout

Learn about the SetInterruptTimeout method, which sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
SetInterruptTimeout

The SetInterruptTimeout method sets the number of seconds that the debugger engine should wait when requesting a break into the debugger.
SetKernelConnectionOptions

The SetKernelConnectionOptions method updates some of the connection options for a live kernel target. This method belongs to the IDebugClient interface.
SetKernelConnectionOptions

The SetKernelConnectionOptions method updates some of the connection options for a live kernel target. This method belongs to the IDebugClient2 interface.
SetKernelConnectionOptions

The SetKernelConnectionOptions method updates some of the connection options for a live kernel target. This method belongs to the IDebugClient3 interface.
SetKernelConnectionOptions

The SetKernelConnectionOptions method updates some of the connection options for a live kernel target. This method belongs to the IDebugClient4 interface.
SetKernelConnectionOptions

The SetKernelConnectionOptions method updates some of the connection options for a live kernel target. This method belongs to the IDebugClient5 interface.
SetKernelConnectionOptionsWide

The SetKernelConnectionOptionsWide method updates some of the connection options for a live kernel target.
SetKey

The SetKey method on a dynamic key provider is effectively an override of the SetKey method on IModelObject.
SetKey

The SetKey method is analogous to the SetKey method on IModelObject.
SetKey

The IModelKeyReference::SetKey method, when called on a key reference, overwrites the object that is the value of the underlying key.
SetKey

The IModelKeyReference2::SetKey method, when called on a key reference, overwrites the object that is the value of the underlying key.
SetKey

The SetKey method is the method a client will turn to in order to create a key on an object (and potentially associate metadata with the created key).
SetKeyValue

The SetKeyValue method is analogous to the SetKeyValue method on IModelObject.
SetKeyValue

The IModelKeyReference::SetKeyValue method, when called on a key reference, sets the value of the object that is the value of the underlying key.
SetKeyValue

The IModelKeyReference2::SetKeyValue method, when called on a key reference, sets the value of the object that is the value of the underlying key.
SetKeyValue

The SetKeyValue method is the first method a client will turn to in order to set the value of a key. This method cannot be used to create a new key on an object.
SetLogMask

Learn how the SetLogMask method sets the output mask for the currently open log file.
SetLogMask

Learn about the IDebugControl2.SetLogMask method, which sets the output mask for the currently open log file.
SetLogMask

The SetLogMask method sets the output mask for the currently open log file.
SetLong

The SetLong convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetLong64

The SetLong64 convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetLongPtr

The SetLongPtr convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetMatchThreadId

The SetMatchThreadId method sets the engine thread ID of the thread that can trigger a breakpoint. This method belongs to the IDebugBreakpoint interface.
SetMatchThreadId

The SetMatchThreadId method sets the engine thread ID of the thread that can trigger a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
SetNextEventIndex

The SetNextEventIndex method sets the next event for the current target by selecting the event from the static list of events for the target, if such a list exists.
SetNotifyEventHandle

Learn how the SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
SetNotifyEventHandle

Learn about the SetNotifyEventHandle method, which sets the event that will be signaled after the next exception in a target.
SetNotifyEventHandle

The SetNotifyEventHandle method sets the event that will be signaled after the next exception in a target.
SetOffset

The SetOffset method sets the location that triggers a breakpoint. This method belongs to the IDebugBreakpoint interface.
SetOffset

The SetOffset method sets the location that triggers a breakpoint. This method belongs to the IDebugBreakpoint2 interface.
SetOffsetExpression

The SetOffsetExpression methods set an expression string that evaluates to the location that triggers a breakpoint. This method belongs to IDebugBreakpoint.
SetOffsetExpression

The SetOffsetExpression methods set an expression string that evaluates to the location that triggers a breakpoint. This method belongs to IDebugBreakpoint2.
SetOffsetExpressionWide

The SetOffsetExpressionWide methods set an expression string that evaluates to the location that triggers a breakpoint.
SetOtherOutputMask

The SetOtherOutputMask method sets the output mask for another client. This method belongs to the IDebugClient interface.
SetOtherOutputMask

The SetOtherOutputMask method sets the output mask for another client. This method belongs to the IDebugClient2 interface.
SetOtherOutputMask

The SetOtherOutputMask method sets the output mask for another client. This method belongs to the IDebugClient3 interface.
SetOtherOutputMask

The SetOtherOutputMask method sets the output mask for another client. This method belongs to the IDebugClient4 interface.
SetOtherOutputMask

The SetOtherOutputMask method sets the output mask for another client. This method belongs to the IDebugClient5 interface.
SetOutputCallbacks

The SetOutputCallbacks method registers an output callbacks object with this client. This method belongs to the IDebugClient interface.
SetOutputCallbacks

The SetOutputCallbacks method registers an output callbacks object with this client. This method belongs to the IDebugClient2 interface.
SetOutputCallbacks

The SetOutputCallbacks method registers an output callbacks object with this client. This method belongs to the IDebugClient3 interface.
SetOutputCallbacks

The SetOutputCallbacks method registers an output callbacks object with this client. This method belongs to the IDebugClient4 interface.
SetOutputCallbacks

The SetOutputCallbacks method registers an output callbacks object with this client. This method belongs to the IDebugClient5 interface.
SetOutputCallbacksWide

The SetOutputCallbacksWide method registers an output callbacks object with this client.
SetOutputLinePrefix

Sets a prefix for multiple lines of output.
SetOutputLinePrefixWide

Sets a wide string prefix for output lines.
SetOutputMask

The SetOutputMask method sets the output mask for the client. This method belongs to the IDebugClient interface.
SetOutputMask

The SetOutputMask method sets the output mask for the client. This method belongs to the IDebugClient2 interface.
SetOutputMask

The SetOutputMask method sets the output mask for the client. This method belongs to the IDebugClient3 interface.
SetOutputMask

The SetOutputMask method sets the output mask for the client. This method belongs to the IDebugClient4 interface.
SetOutputMask

The SetOutputMask method sets the output mask for the client. This method belongs to the IDebugClient5 interface.
SetOutputWidth

Controls the width of an output line for commands that produce formatted output.
SetPassCount

The IDebugBreakpoint::SetPassCount method sets the number of times that the target must reach the breakpoint location before the breakpoint is triggered.
SetPassCount

The IDebugBreakpoint2::SetPassCount method sets the number of times that the target must reach the breakpoint location before the breakpoint is triggered.
SetPrint

The SetPrint method sets the typed data represented by the ExtRemoteTyped object by formatting an expression and then evaluating that expression.
SetProcessOptions

The SetProcessOptions method sets the process options affecting the current process. This method belongs to the IDebugClient interface.
SetProcessOptions

The SetProcessOptions method sets the process options affecting the current process. This method belongs to the IDebugClient2 interface.
SetProcessOptions

The SetProcessOptions method sets the process options affecting the current process. This method belongs to the IDebugClient3 interface.
SetProcessOptions

The SetProcessOptions method sets the process options affecting the current process. This method belongs to the IDebugClient4 interface.
SetProcessOptions

The SetProcessOptions method sets the process options affecting the current process. This method belongs to the IDebugClient5 interface.
SetProperties

The SetProperties method sets the name or description (or both) of a tag in a DebugFailureAnalysisTags object.
SetPseudoValues

The SetPseudoValues method sets the value of several pseudo-registers.
SetPtr

The SetPtr convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetQuitLockString

Sets a quit lock string.
SetQuitLockStringWide

Sets a quit lock Unicode character string.
SetRadix

The SetRadix method sets the default radix used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
SetRadix

The SetRadix method sets the default radix used by the debugger engine when it evaluates and displays MASM expressions and symbol information.
SetRadix

The SetRadix method sets the default radix (number base) used by the debugger engine when it evaluates and displays MASM expressions, and when it displays symbol information.
SetScope

The IDebugSymbols::SetScope method sets the current scope. This method belongs to the IDebugSymbols interface.
SetScope

The SetScope method sets the current scope. This method belongs to the IDebugSymbols2 interface.
SetScope

The SetScope method sets the current scope. This method belongs to the IDebugSymbols3 interface.
SetScopeEx

Sets the scope as an extended frame structure.
SetScopeFrameByIndex

The SetScopeFrameByIndex method sets the current scope to the scope of one of the frames on the call stack.
SetScopeFrameByIndexEx

Sets the current frame by using an index.
SetScopeFromJitDebugInfo

Recovers just-in-time (JIT) debugging information and sets current debugger scope context based on that information.
SetScopeFromStoredEvent

The SetScopeFromStoredEvent method sets the current scope to the scope of the stored event.
SetShort

The SetShort convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetSourcePath

The IDebugSymbols::SetSourcePath method sets the source path. This method belongs to the IDebugSymbols interface.
SetSourcePath

The SetSourcePath method sets the source path. This method belongs to the IDebugSymbols2 interface.
SetSourcePath

The SetSourcePath method sets the source path. This method belongs to the IDebugSymbols3 interface.
SetSourcePathWide

The SetSourcePathWide method sets the source path.
SetSpecificFilterArgument

Learn how the SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterArgument

Learn about the SetSpecificFilterArgument method, which sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterArgument

The SetSpecificFilterArgument method sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterArgumentWide

The SetSpecificFilterArgumentWide method sets the value of filter argument for the specific filters that can have an argument.
SetSpecificFilterParameters

Learn how the SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
SetSpecificFilterParameters

Learn about the SetSpecificFilterParameters method, which changes the break status and handling status for some specific event filters.
SetSpecificFilterParameters

The SetSpecificFilterParameters method changes the break status and handling status for some specific event filters.
SetStdBool

The SetStdBool convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetString

The SetString method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified string value.
SetSymbolOptions

The SetSymbolOptions method changes the engine's global symbol options. This method belongs to the IDebugSymbols interface.
SetSymbolOptions

The SetSymbolOptions method changes the engine's global symbol options. This method belongs to the IDebugSymbols2 interface.
SetSymbolOptions

The SetSymbolOptions method changes the engine's global symbol options. This method belongs to the IDebugSymbols3 interface.
SetSymbolPath

The IDebugSymbols::SetSymbolPath method sets the symbol path. This method belongs to the IDebugSymbols interface.
SetSymbolPath

The SetSymbolPath method sets the symbol path. This method belongs to the IDebugSymbols2 interface.
SetSymbolPath

The SetSymbolPath method sets the symbol path. This method belongs to the IDebugSymbols3 interface.
SetSymbolPathWide

The SetSymbolPathWide method sets the symbol path.
SetSystemErrorControl

Learn how the IDebugControl.SetSystemErrorControl method sets the control values for handling system errors.
SetSystemErrorControl

Learn about the SetSystemErrorControl method, which sets the control values for handling system errors.
SetSystemErrorControl

The SetSystemErrorControl method sets the control values for handling system errors.
SetTextMacro

Learn how the IDebugControl.SetTextMacro method sets the value of a fixed-name alias. Includes the necessary parameter information.
SetTextMacro

Learn about the IDebugControl2.SetTextMacro method, which sets the value of a fixed-name alias.
SetTextMacro

The SetTextMacro method sets the value of a fixed-name alias.
SetTextMacroWide

The SetTextMacroWide method sets the value of a fixed-name alias.
SetTextReplacement

The SetTextReplacement method sets the value of a user-named alias. This method belongs to the IDebugControl2 interface.
SetTextReplacement

The SetTextReplacement method sets the value of a user-named alias. This method belongs to the IDebugControl3 interface.
SetTextReplacementWide

The SetTextReplacementWide method sets the value of a user-named alias.
SetThreadContext

The (IDebugAdvanced) SetThreadContext method sets the current thread context represented by the CONTEXT structure for the target's effective processor.
SetThreadContext

The (IDebugAdvanced2) SetThreadContext method sets the current thread context represented by the CONTEXT structure for the target's effective processor.
SetThreadContext

The (IDebugAdvanced3) SetThreadContext method sets the current thread context represented by the CONTEXT structure for the target's effective processor.
SetThreadForOperation

The SetThreadForOperation function sets the thread to use for the next StackTrace call.
SetThreadForOperation64

The SetThreadForOperation64 function sets the thread to use for the next StackTrace call.
SetType

The SetType method sets the data type that is associated with a tag in a DebugFailureAnalysisTags object.
SetTypeAndLink

The SetTypeAndLink method sets the type information for the typed list.
SetTypeOptions

The SetTypeOptions method changes the type formatting options for output generated by the engine. This method belongs to the IDebugSymbols2 interface.
SetTypeOptions

The SetTypeOptions method changes the type formatting options for output generated by the engine. This method belongs to the IDebugSymbols3 interface.
SetUchar

The SetUchar convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetUlong

The SetUlong convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetUlong

The SetUlong method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified ULONG value.
SetUlong64

The SetUlong64 convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetUlong64

The SetUlong64 method searches a DebugFailureAnalysis object for the first FA entry that has a specified tag. If it finds an FA entry with the specified tag, it sets (overwrites) the data block of the FA entry to a specified ULONG64 value.
SetUlongPtr

The SetUlongPtr convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetUnnamedArg

The SetUnnamedArg method sets an unnamed argument for the current extension command.
SetUnnamedArgStr

The SetUnnamedArgStr method sets an unnamed string argument for the current extension command.
SetUnnamedArgU64

The SetUnnamedArgU64 method sets the value of an unnamed expression argument for the current extension command.
SetUshort

The SetUshort convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
SetValue

The SetValue method sets the value of one of the target's registers. This method belongs to the IDebugRegisters interface.
SetValue

The SetValue method sets the value of one of the target's registers. This method belongs to the IDebugRegisters2 interface.
SetValue

The SetValue method is the setter for the property accessor. It is called whenever a client wishes to assign a value to the underlying property.
SetValues

The SetValues method sets the value of several of the target's registers. This method belongs to the IDebugRegisters interface.
SetValues

The SetValues method sets the value of several of the target's registers. This method belongs to the IDebugRegisters2 interface.
SetValues2

The SetValues2 method sets the value of several of the target's registers.
SetW32Bool

The SetW32Bool convenience method is provided by the ExtRemoteData class, which provides a wrapper for a small section of a target's memory.
StartDebugging

The IDataModelScriptDebug::StartDebugging method turns on the debugger for a particular script but does not begin execution break or stepping.
StartDebugging

The IDataModelScriptDebug2::StartDebugging method turns on the debugger for a particular script but does not begin execution break or stepping.
StartEnumTagged

Learn about the StartEnumTagged method, which initializes an enumeration over the tagged data associated with a debugger session.
StartEnumTagged

The StartEnumTagged method initializes an enumeration over the tagged data associated with a debugger session.
StartHead

The StartHead method initializes the list for iterating forward starting at the head.
StartInput

The StartInput callback method is called by the engine to indicate that it is waiting for a line of input.
StartProcessServer

The StartProcessServer method starts a process server. This method belongs to the IDebugClient interface.
StartProcessServer

The StartProcessServer method starts a process server. This method belongs to the IDebugClient2 interface.
StartProcessServer

The StartProcessServer method starts a process server. This method belongs to the IDebugClient3 interface.
StartProcessServer

The StartProcessServer method starts a process server. This method belongs to the IDebugClient4 interface.
StartProcessServer

The StartProcessServer method starts a process server.
StartProcessServerWide

The StartProcessServerWide method starts a process server.
StartServer

The StartServer method starts a debugging server. This method belongs to the IDebugClient interface.
StartServer

The StartServer method starts a debugging server. This method belongs to the IDebugClient2 interface.
StartServer

The StartServer method starts a debugging server. This method belongs to the IDebugClient3 interface.
StartServer

The StartServer method starts a debugging server. This method belongs to the IDebugClient4 interface.
StartServer

The StartServer method starts a debugging server. This method belongs to the IDebugClient5 interface.
StartServerWide

The StartServerWide method starts a debugging server.
StartSymbolMatch

The StartSymbolMatch method initializes a search for symbols whose names match a given pattern. This method belongs to the IDebugSymbols interface.
StartSymbolMatch

The StartSymbolMatch method initializes a search for symbols whose names match a given pattern. This method belongs to the IDebugSymbols2 interface.
StartSymbolMatch

The StartSymbolMatch method initializes a search for symbols whose names match a given pattern. This method belongs to the IDebugSymbols3 interface.
StartSymbolMatchWide

The StartSymbolMatchWide method initializes a search for symbols whose names match a given pattern.
StartTail

The StartTail method initializes the list for iterating backward, starting at the head.
StopDebugging

The IDataModelScriptDebug::StopDebugging method stops debugging activity after the StartDebugging method was successfully called.
StopDebugging

The IDataModelScriptDebug2::StopDebugging method stops debugging activity after the StartDebugging method was successfully called.
SuspendPlmPackageWide

Suspends a Process Lifecycle Management (PLM) package.
SymbolSearchInfo

The SymbolSearchInfo function (dbgmodel.h) constructs a SymbolSearchInfo, a search record passed to EnumerateChildrenEx to restrict symbol searches. Does not take any parameters.
SymbolSearchInfo

The SymbolSearchInfo constructor function (dbgmodel.h) constructs a SymbolSearchInfo, a search record passed to EnumerateChildrenEx to restrict symbol searches.
SystemError

The SystemError callback method is called by the engine when a system error occurs in the target. This method belongs to the IDebugEventCallbacks interface.
SystemError

The SystemError callback method is called by the engine when a system error occurs in the target. This method belongs to the IDebugEventCallbacksWide interface.
SystemError

The SystemError callback method is called by the engine when a system error occurs in the target. This method belongs to IDebugEventContextCallbacks.
TerminateCurrentProcess

The TerminateCurrentProcess method attempts to terminate the current process. This method belongs to the IDebugClient2 interface.
TerminateCurrentProcess

The TerminateCurrentProcess method attempts to terminate the current process. This method belongs to the IDebugClient3 interface.
TerminateCurrentProcess

The TerminateCurrentProcess method attempts to terminate the current process. This method belongs to the IDebugClient4 interface.
TerminateCurrentProcess

The TerminateCurrentProcess method attempts to terminate the current process. This method belongs to the IDebugClient5 interface.
TerminatePlmPackageWide

Ends a Process Lifecycle Management (PLM) package.
TerminateProcesses

The TerminateProcesses method attempts to terminate all processes in all targets. This method belongs to the IDebugClient interface.
TerminateProcesses

The TerminateProcesses method attempts to terminate all processes in all targets. This method belongs to the IDebugClient2 interface.
TerminateProcesses

The TerminateProcesses method attempts to terminate all processes in all targets. This method belongs to the IDebugClient3 interface.
TerminateProcesses

The TerminateProcesses method attempts to terminate all processes in all targets. This method belongs to the IDebugClient4 interface.
TerminateProcesses

The TerminateProcesses method attempts to terminate all processes in all targets. This method belongs to the IDebugClient5 interface.
ToDisplayString

The ToDisplayString method is called whenever a client wishes to convert an object into a string to display (to console, in the UI, etc...).
TranslateVirtualToPhysical

The TranslateVirtualToPhysical function translates a virtual memory address into a physical memory address.
TryCastToRuntimeType

The TryCastToRuntimeType method will ask the debug host to perform an analysis and determine the actual runtime type (most derived class) of the given object.
TypeSearchInfo

The TypeSearchInfo function (dbgmodel.h) constructs a TypeSearchInfo structure, a search record passed to EnumerateChildrenEx for SymbolType searches.
TypeSearchInfo

The TypeSearchInfo(TypeKind) function (dbgmodel.h) constructs a TypeSearchInfo structure using the specified TypeKind.
Uninitialize

The Uninitialize method is called by the engine to uninitialize an EngExtCpp extension library before it is unloaded.
Unlink

The Unlink method undoes the Execute operation. Any object model manipulations or extensibility points established during the execution of the script are undone.
UnloadModule

The UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target. This method belongs to IDebugEventCallbacks.
UnloadModule

The IDebugEventCallbacksWide::UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target.
UnloadModule

The IDebugEventContextCallbacks::UnloadModule callback method is called by the engine when a module-unload debugging event occurs in the target.
UnregisterExtensionForTypeSignature

The IDataModelManager::UnregisterExtensionForTypeSignature method undoes a prior call to the RegisterExtensionForTypeSignature method.
UnregisterExtensionForTypeSignature

The IDataModelManager2::UnregisterExtensionForTypeSignature method undoes a prior call to the RegisterExtensionForTypeSignature method.
UnregisterModelForTypeSignature

The IDataModelManager::UnregisterModelForTypeSignature method undoes a prior call to the RegisterModelForTypeSignature method.
UnregisterModelForTypeSignature

The IDataModelManager2::UnregisterModelForTypeSignature method undoes a prior call to the RegisterModelForTypeSignature method.
UnregisterNamedModel

The IDataModelManager::UnregisterNamedModel method undoes a prior call to the RegisterNamedModel method.
UnregisterNamedModel

The IDataModelManager2::UnregisterNamedModel method undoes a prior call to the RegisterNamedModel method.
UnregisterScriptProvider

The UnregisterScriptProvider method undoes a call to the RegisterScriptProvider method.
VirtualToPhysical

The VirtualToPhysical method translates a location in the target's virtual address space into a physical memory address.
VirtualToPhysical

Learn about the VirtualToPhysical method, which translates a location in the target's virtual address space into a physical memory address.
VirtualToPhysical

Learn how this method translates a location in the target's virtual address space into a physical memory address.
WaitForEvent

Learn how the WaitForEvent method waits for an event that breaks into the debugger engine application.
WaitForEvent

Learn about the WaitForEvent method, which waits for an event that breaks into the debugger engine application.
WaitForEvent

The WaitForEvent method waits for an event that breaks into the debugger engine application.
WaitForProcessServerEnd

The WaitForProcessServerEnd method waits for a local process server to exit. This method belongs to the IDebugClient2 interface.
WaitForProcessServerEnd

The WaitForProcessServerEnd method waits for a local process server to exit. This method belongs to the IDebugClient3 interface.
WaitForProcessServerEnd

The WaitForProcessServerEnd method waits for a local process server to exit. This method belongs to the IDebugClient4 interface.
WaitForProcessServerEnd

The WaitForProcessServerEnd method waits for a local process server to exit. This method belongs to the IDebugClient5 interface.
Write

Writes to the debug output stream.
Write

The Write method writes the data cached by the ExtRemoteData object to the region of memory on the target, represented by this object.
WriteBuffer

The WriteBuffer method writes data to the target's memory. The data is located in the beginning of the region represented by the ExtRemoteData object. However, the size of the data can be different.
WriteBusData

The WriteBusData method writes data to a system bus. This method belongs to the IDebugDataSpaces interface.
WriteBusData

The WriteBusData method writes data to a system bus. This method belongs to the IDebugDataSpaces2 interface.
WriteBusData

The WriteBusData method writes data to a system bus. This method belongs to the IDebugDataSpaces3 interface.
WriteBusData

The WriteBusData method writes data to a system bus. This method belongs to the IDebugDataSpaces4 interface.
WriteBytes

The IDebugHostMemory::WriteBytes method writes a number of bytes to the address space of the target for a given context and location.
WriteBytes

The IDebugHostMemory2::WriteBytes method writes a number of bytes to the address space of the target for a given context and location.
WriteControl

The WriteControl method writes implementation-specific system data. This method belongs to the IDebugDataSpaces interface.
WriteControl

The WriteControl method writes implementation-specific system data. This method belongs to the IDebugDataSpaces2 interface.
WriteControl

The WriteControl method writes implementation-specific system data. This method belongs to the IDebugDataSpaces3 interface.
WriteControl

The WriteControl method writes implementation-specific system data. This method belongs to the IDebugDataSpaces4 interface.
WriteControlSpace

The WriteControlSpace function writes to the processor-specific control space of the current target.
WriteDumpFile

The WriteDumpFile method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient interface.
WriteDumpFile

The WriteDumpFile method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient2 interface.
WriteDumpFile

The WriteDumpFile method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient3 interface.
WriteDumpFile

The WriteDumpFile method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient4 interface.
WriteDumpFile

The WriteDumpFile method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient5 interface.
WriteDumpFile2

The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient2 interface.
WriteDumpFile2

The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient3 interface.
WriteDumpFile2

The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient4 interface.
WriteDumpFile2

The WriteDumpFile2 method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient5 interface.
WriteDumpFileWide

The WriteDumpFileWide method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient4 interface.
WriteDumpFileWide

The WriteDumpFileWide method creates a user-mode or kernel-modecrash dump file. This method belongs to the IDebugClient5 interface.
WriteIo

The WriteIo method writes to the system and bus I/O memory. This method belongs to the IDebugDataSpaces interface.
WriteIo

The WriteIo method writes to the system and bus I/O memory. This method belongs to the IDebugDataSpaces2 interface.
WriteIo

The WriteIo method writes to the system and bus I/O memory. This method belongs to the IDebugDataSpaces3 interface.
WriteIo

The WriteIo method writes to the system and bus I/O memory. This method belongs to the IDebugDataSpaces4 interface.
WriteIoSpace

The WriteIoSpace function writes to the system I/O locations.
WriteIoSpace64

The WriteIoSpace64 function writes to the system I/O locations.
WriteIoSpaceEx

The WriteIoSpaceEx function is an extended version of WriteIoSpace.
WriteIoSpaceEx64

The WriteIoSpaceEx64 function is an extended version of WriteIoSpace64.
WriteMsr

The WriteMsr method writes a value to the specified Model-Specific Register (MSR). This method belongs to the IDebugDataSpaces interface.
WriteMsr

The WriteMsr method writes a value to the specified Model-Specific Register (MSR). This method belongs to the IDebugDataSpaces2 interface.
WriteMsr

The WriteMsr method writes a value to the specified Model-Specific Register (MSR). This method belongs to the IDebugDataSpaces3 interface.
WriteMsr

The WriteMsr method writes a value to the specified Model-Specific Register (MSR). This method belongs to the IDebugDataSpaces4 interface.
WriteMsr

The WriteMsr function writes to a Model-Specific Register (MSR).
WritePhysical

The WritePhysical method writes data to the specified physical address in the target's memory. This method belongs to the IDebugDataSpaces interface.
WritePhysical

The WritePhysical method writes data to the specified physical address in the target's memory. This method belongs to the IDebugDataSpaces2 interface.
WritePhysical

The WritePhysical method writes data to the specified physical address in the target's memory. This method belongs to the IDebugDataSpaces3 interface.
WritePhysical

The WritePhysical method writes data to the specified physical address in the target's memory. This method belongs to the IDebugDataSpaces4 interface.
WritePhysical

The WritePhysical function writes to physical memory.
WritePhysical2

The WritePhysical2 method writes data to the specified physical address in the target's memory.
WritePhysicalWithFlags

The WritePhysicalWithFlags function writes to physical memory.
WritePointer

The WritePointer function writes a pointer to the target.
WritePointers

Takes a number of pointers as held in unsigned 64-bit values, truncates them to the native pointer size of the target, and writes them into the address space of the target as defined by the inpassed context and location.
WritePointers

Takes a number of pointers as held in unsigned 64-bit values, truncates them to the native pointer size of the target,and writes them into the address space of the target as defined by the inpassed context and location.
WritePointersVirtual

The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space. This method belongs to IDebugDataSpaces.
WritePointersVirtual

The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space. This method belongs to IDebugDataSpaces2.
WritePointersVirtual

The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space. This method belongs to IDebugDataSpaces3.
WritePointersVirtual

The WritePointersVirtual method is a convenience method for writing pointers to the target's virtual address space. This method belongs to IDebugDataSpaces4.
WriteSymbol

The WriteSymbol methods set the value of the specified symbol. This method belongs to the IDebugSymbolGroup interface.
WriteSymbol

The WriteSymbol methods set the value of the specified symbol. This method belongs to the IDebugSymbolGroup2 interface.
WriteSymbolWide

The WriteSymbolWide method sets the value of the specified symbol.
WriteTypedDataPhysical

The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory. This method belongs to the IDebugSymbols interface.
WriteTypedDataPhysical

The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory. This method belongs to the IDebugSymbols2 interface.
WriteTypedDataPhysical

The WriteTypedDataPhysical method writes the value of a variable in the target computer's physical memory. This method belongs to the IDebugSymbols3 interface.
WriteTypedDataVirtual

The IDebugSymbols::WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
WriteTypedDataVirtual

The IDebugSymbols2::WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the specified type.
WriteTypedDataVirtual

The IDebugSymbols3::WriteTypedDataVirtual method writes data to the target's virtual address space. The number of bytes written is the size of the type.
WriteVirtual

The WriteVirtual method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces interface.
WriteVirtual

The WriteVirtual method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces2 interface.
WriteVirtual

The WriteVirtual method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces3 interface.
WriteVirtual

The WriteVirtual method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces4 interface.
WriteVirtualUncached

The WriteVirtualUncached method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces interface.
WriteVirtualUncached

The WriteVirtualUncached method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces2 interface.
WriteVirtualUncached

The WriteVirtualUncached method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces3 interface.
WriteVirtualUncached

The WriteVirtualUncached method writes data to the target's virtual address space. This method belongs to the IDebugDataSpaces4 interface.

Interfaces

 
IActionableConcept

A concept mechanism for implementing actions. Clients may choose to either implement this interface or place appropriate metadata on effective void(void) methods. (dbgmodel.h)
IActionEnumerator

An enumerator for actions on an object. (dbgmodel.h)
IActionQueryConcept

A concept which is automatically implemented by the data model for any object which has (or can have) actions on it. (dbgmodel.h)
ICodeAddressConcept

The ICodeAddressConcept allows the the use of a code address model that is code addressable. (dbgmodel.h)
IComparableConcept

The IComparableConcept interface compares this object to another object of arbitrary type. E_NOT_SET is returned if the comparison cannot be performed.
IConstructableConcept

A concept that a data model can support in order to allow for construction of the object. (dbgmodel.h)
IDataModelConcept

Any object which represents a data model which is registered under a name or is registered for a particular type signature must implement this concept and add it to the data model object via IModelObject::SetConcept.
IDataModelManager

The core interface for the data model manager. This is the interface by which new objects are created, intrinsic values are boxed and unboxed, and models are registered for types.
IDataModelManager2

The second version of the interface for the data model manager. This is the interface by which new objects are created, intrinsic values are boxed and unboxed, and models are registered for types.
IDataModelManager3

The third version of the interface for the data model manager. This is the interface by which new objects are created, intrinsic values are boxed and unboxed, and models are registered for types. (dbgmodel.h)
IDataModelManager4

The fourth version of the interface for the data model manager. This is the interface by which new objects are created, intrinsic values are boxed and unboxed, and models are registered for types. (dbgmodel.h)
IDataModelNameBinder

Interface to a name binder – a component which can associate names in a context with objects or symbols.
IDataModelScript

An abstraction of a particular script which is being managed by the provider. Each script which is loaded or being edited has a separate IDataModelScript instance.
IDataModelScript2

This is the second version of the core script interface. (dbgmodel.h)
IDataModelScriptClient

Interface a component directly using debugger script must implement as a multi-way communication channel with the script.
IDataModelScriptDebug

The core interface that a script provider must provide in order to make a script debuggable.
IDataModelScriptDebug2

An optional interface on scripts (objects which implement IDataModelScript).
IDataModelScriptDebugBreakpoint

An interface to a breakpoint on the script.
IDataModelScriptDebugBreakpointEnumerator

An enumerator of breakpoints within the script.
IDataModelScriptDebugClient

The client of the script debugger implements this interface as a part of a two-way communication channel with the script debugger.
IDataModelScriptDebugStack

An interface to a stack in the script. The script provider implements this interface to expose the notion of a call stack to the script debugger.
IDataModelScriptDebugStackFrame

An interface to a stack frame in the script. The script provider implements this interface to expose the notion of a particular stack frame within the call stack.
IDataModelScriptDebugVariableSetEnumerator

Enumerates a set of variables (arguments, parameters, locals, etc...)
IDataModelScriptHostContext

Implemented by the underlying host debugger, represents information about where the debug host is bridging the script.
IDataModelScriptManager

The core interface to the script management capabilities of the data model manager. Queried from the data model manager.
IDataModelScriptProvider

Any script provider implementing a bridge between a dynamic language and the data model must implement this interface to represent the provider.
IDataModelScriptProviderEnumerator

An enumerator which returns a set of known script providers.
IDataModelScriptTemplate

Any script provider wanting to have pre-filled template content implements this interface per template.
IDataModelScriptTemplateEnumerator

An enumerator which enumerates an available set of script templates.
IDebugAdvanced

IDebugAdvanced interface
IDebugAdvanced2

IDebugAdvanced2 interface
IDebugAdvanced3

IDebugAdvanced3 interface
IDebugAdvanced4

IDebugAdvanced4 interface
IDebugBreakpoint

IDebugBreakpoint interface
IDebugBreakpoint2

IDebugBreakpoint2 interface
IDebugBreakpoint3

IDebugBreakpoint3 interface
IDebugClient

IDebugClient interface
IDebugClient2

IDebugClient2 interface
IDebugClient3

IDebugClient3 interface
IDebugClient4

IDebugClient4 interface
IDebugClient5

IDebugClient5 interface
IDebugClient6

This interface supports event context callbacks.
IDebugClient7

The IDebugClient7 interface is reserved for internal use.
IDebugClient8

The IDebugClient8 interface
IDebugControl

IDebugControl interface
IDebugControl2

IDebugControl2 interface
IDebugControl3

IDebugControl3 interface
IDebugControl4

IDebugControl4 interface
IDebugControl5

IDebugControl5 interface
IDebugControl6

IDebugControl6 interface
IDebugControl7

IDebugControl7 interface
IDebugDataSpaces

IDebugDataSpaces interface
IDebugDataSpaces2

IDebugDataSpaces2 interface
IDebugDataSpaces3

IDebugDataSpaces3 interface
IDebugDataSpaces4

IDebugDataSpaces4 interface
IDebugEventCallbacks

IDebugEventCallbacks interface
IDebugEventCallbacksWide

IDebugEventCallbacksWide interface
IDebugEventContextCallbacks

This interface supports event context callbacks and replaces the use of the IDebugClient::SetEventCallbacks method.
IDebugFAEntryTags

When the !analyze debugger command runs, the analysis engine can load and run extension analysis plug-ins. It creates a DebugFailureAnalysisTags object.
IDebugFailureAnalysis

IDebugFailureAnalysis is used for failure analysis processing.
IDebugFailureAnalysis2

When the !analyze debugger command runs, the analysis engine can load and run extension analysis plug-ins. It creates a DebugFailureAnalysis object.
IDebugFailureAnalysis3

IDebugFailureAnalysis3 is used for failure analysis processing.
IDebugHost

The core interface to the underlying debugger.
IDebugHostBaseClass

An (IDebugHostSymbol derived) interface to a base class.
IDebugHostBaseClass2

The second version of an extended specialization of IDebugHostSymbol which represents a base class. (dbgmodel.h)
IDebugHostConstant

Represents a constant within symbolic information (a non-type template argument in C++).
IDebugHostContext

Represents a context of the debugger answers questions about (what session, process, thread). (dbgmodel.h)
IDebugHostContext2

Represents a context of the debugger answers questions about (what session, process, thread). Version 2. (dbgmodel.h)
IDebugHostContextAlternator

This dbgmodel.h interface allows to change the "current" context (the internal state) of the debugger (IDebugHostContext).
IDebugHostContextControl

This dbgmodel.h interface allows to change the "current" context (the internal state) of the debugger (IDebugHostContext).
IDebugHostContextExtensibility

An OPTIONAL dbgmodel.h interface for hosts to support that allows certain extensions.
IDebugHostContextExtension

An optional dbgmodel interface on host contexts that allows for extensibility based modification.
IDebugHostContextTargetComposition

An interface which bridges the extensibility of the upper edge interfaces (the data model) with those of the lower edge (target composition) for a particular host context.
IDebugHostData

An (IDebugHostSymbol derived) interface to data.
IDebugHostErrorSink

An interface to which errors will be sinked.
IDebugHostEvaluator

The IDebugHostEvaluator (dbgmodel.h) interface provides access to the language based expression evaluator in the underlying debugger.
IDebugHostEvaluator2

The IDebugHostEvaluator2 (dbgmodel.h) interface provides access to the language based expression evaluator in the underlying debugger.
IDebugHostEvaluator3

The version 3 expression evaluator interface to the underlying debugger. (dbgmodel.h)
IDebugHostExtensibility

The extensibility interface to the underlying debugger.
IDebugHostExtensibility2

The version 2 of the extensibility interface to the underlying debugger. (dbgmodel.h)
IDebugHostExtensibility3

The version 3 of the extensibility interface to the underlying debugger. (dbgmodel.h)
IDebugHostField

Represents a field within a structure or class.
IDebugHostField2

Version 2 of IDebugHostField, which is a specialization of IDebugHostSymbol, which represents a field of a class or struct. (dbgmodel.h)
IDebugHostFunctionIntrospection

A host optional interface which provides detailed information about a function. (dbgmodel.h)
IDebugHostFunctionIntrospection2

The version 2 of a host optional interface which provides detailed information about a function. (dbgmodel.h)
IDebugHostFunctionIntrospection3

The version 3 of a host optional interface which provides detailed information about a function. (dbgmodel.h)
IDebugHostFunctionLocalDetails

A host optional interface which provides details about a function local variable. (dbgmodel.h)
IDebugHostFunctionLocalDetails2

The version 2 of a host optional interface which provides details about a function local variable. (dbgmodel.h)
IDebugHostFunctionLocalDetailsEnumerator

A host optional dbgmodel.h interface which enumerates locals & arguments of a function and provides details about their backing storage and types.
IDebugHostFunctionLocalStorage

Optional introspection interfaces that defines where a local is stored. (dbgmodel.h)
IDebugHostFunctionLocalStorage2

The version 2 of an optional introspection interface that defines where a local is stored. (dbgmodel.h)
IDebugHostFunctionLocalStorageEnumerator

IDebugHostFunctionLocalStorageEnumerator provides an interface to storage for the local (what registers or memory locations. (dbgmodel.h)
IDebugHostMemory

The IDebugHostMemory (dbgmodel.h) interface defines methods that provide memory access to the underlying debugger.
IDebugHostMemory2

The IDebugHostMemory2 (dbgmodel.h) interface defines methods that provide memory access to the underlying debugger.
IDebugHostMemory3

The IDebugHostMemory3 (dbgmodel.h) interface defines methods that provide memory access to the underlying debugger.
IDebugHostMemory4

The IDebugHostMemory4 (dbgmodel.h) interface defines methods that provide memory access to the underlying debugger.
IDebugHostMemory5

The IDebugHostMemory5 (dbgmodel.h) interface defines methods that provide memory access to the underlying debugger.
IDebugHostModule

The IDebugHostModule (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular module.
IDebugHostModule2

The IDebugHostModule2 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular module.
IDebugHostModule3

The IDebugHostModule3 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular module.
IDebugHostModule4

The IDebugHostModule4 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular module.
IDebugHostModule5

The IDebugHostModule5 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular module.
IDebugHostModuleSignature

Represents a module signature -- a definition which will match a set of modules by name and/or version.
IDebugHostPublic

An (IDebugHostSymbol derived) interface to a public symbol (address/name only).
IDebugHostScriptHost

An interface which the underlying debugger host must implement in order to manage data model scripts.
IDebugHostStatus

An interface allowing a client to query for the status of the host.
IDebugHostStatus2

The version 2 of an interface allowing a client to query for the status of the host. (dbgmodel.h)
IDebugHostSymbol

The IDebugHostSymbol (dbgmodel.h) interface defines methods that provide access to a particular symbol.
IDebugHostSymbol2

The IDebugHostSymbol2 (dbgmodel.h) interface defines methods that provide access to a particular symbol.
IDebugHostSymbol3

The IDebugHostSymbol3(dbgmodel.h) interface defines methods that provide access to a particular symbol.
IDebugHostSymbolEnumerator

An enumerator which runs through children of a symbol.
IDebugHostSymbols

The symbols interface to the underlying debugger.
IDebugHostSymbols2

Version 2 of the symbols interface to the underlying debugger. (dbgmodel.h)
IDebugHostSymbolsTargetComposition

IDebugHostSymbolsTargetComposition provides interfaces which bridges the extensibility of the upper edge interfaces (the data model) with those of the lower edge (target composition) for symbols. (dbgmodel.h)
IDebugHostSymbolSubstitutionEnumerator

An interface for enumerating symbols with substitution text. (dbgmodel.h)
IDebugHostTaggedUnionRangeEnumerator

IDebugHostTaggedUnionRangeEnumerator enumerates a set of tag ranges for a tagged union case. (dbgmodel.h)
IDebugHostType

The IDebugHostType (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular type.
IDebugHostType2

The IDebugHostType2 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular type.
IDebugHostType3

The IDebugHostType3 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular type.
IDebugHostType4

The IDebugHostType4 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular type.
IDebugHostType5

The IDebugHostType5 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular type.
IDebugHostType6

The IDebugHostType6 (dbgmodel.h) interface is an IDebugHostSymbol derived interface that provides access to a particular type.
IDebugHostTypeSignature

Represents a type signature against which type instances can be matched.
IDebugInputCallbacks

IDebugInputCallbacks interface
IDebugOutputCallbacks

IDebugOutputCallbacks interface
IDebugOutputCallbacks2

The IDebugOutputCallbacks2 interface allows clients to receive full debugger markup language (DML) content for presentation.
IDebugOutputCallbacksWide

IDebugOutputCallbacksWide interface
IDebugOutputStream

Supports the debug output stream.
IDebugPlmClient

The IDebugPlmClient (dbgeng.h) interface defines methods that support Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient2

The IDebugPlmClient2 (dbgeng.h) interface defines methods that support Process Lifecycle Management (PLM) for the debug client.
IDebugPlmClient3

The IDebugPlmClient3 (dbgeng.h) interface defines methods that support Process Lifecycle Management (PLM) for the debug client.
IDebugRegisters

IDebugRegisters interface
IDebugRegisters2

IDebugRegisters2 interface
IDebugSymbolGroup

IDebugSymbolGroup interface
IDebugSymbolGroup2

IDebugSymbolGroup2 interface
IDebugSymbols

IDebugSymbols interface
IDebugSymbols2

IDebugSymbols2 interface
IDebugSymbols3

IDebugSymbols3 interface
IDebugSymbols4

This interface supports determination of the symbol of an inline frame.
IDebugSymbols5

This interface supports using index values for the current frame.
IDebugSystemObjects

IDebugSystemObjects interface
IDebugSystemObjects2

IDebugSystemObjects2 interface
IDebugSystemObjects3

IDebugSystemObjects3 interface
IDebugSystemObjects4

IDebugSystemObjects4 interface
IDeconstructableConcept

A concept that a data model can support in order to decompose an object into a set of arguments which can be passed to the constructable concept in order to create a new identical instance of the object (dbgmodel.h).
IDynamicConceptProviderConcept

The IDynamicConceptProviderConcept (dbgmodel.h) interface provides methods that allow a client to take over the storage of keys and values for an object.
IDynamicKeyProviderConcept

The IDynamicKeyProviderConcept (dbgmodel.h) interface provides methods that allow a client to take over the storage of keys and values for an object.
IEquatableConcept

Supports the ability to compare this object to another (of arbitrary type) for equality.
IFilteredNamespacePropertyToken

Provides an extension to the data model functionality for manipulating namespaces. (dbgmodel.h)
IHostDataModelAccess

IHostDataModelAccess is the bridge interface between the legacy IDebug* interfaces of Debugging Tools for Windows and the data model.
IIndexableConcept

Any object which is a container that supports random access retrieval of elements from given N-dimensional indexers implements IIndexableConcept.
IIterableConcept

The object is a container and can be iterated.
IKeyEnumerator

An enumerator which runs through keys on an object.
IKeyStore

A key/value store. Typically used for metadata.
IModelIterator

An iterator of contained objects (client implemented and returned by IIterableConcept).
IModelKeyReference

The IModelKeyReference (dbgmodel.h) interface defines methods that provide a reference to a key on a data model object.
IModelKeyReference2

The IModelKeyReference2 (dbgmodel.h) interface defines methods that provide a reference to a key on a data model object.
IModelMethod

Represents a method which can be called.
IModelObject

The IModelObject interface encapsulates the notion of an object -- whether that object is an integer, a string, some complex type in the target address space of the debugger. (dbgmodel.h)
IModelObject2

The IModelObject2 interface encapsulates the notion of an object -- whether that object is an integer, a string, some complex type in the target address space of the debugger. (dbgmodel.h)
IModelPropertyAccessor

The data model representation of a property accessor (get/set).
INamedModelsEnumerator

An interface which enumerates registered named models and their associated name. (dbgmodel.h)
IObjectWrapperConcept

An object which is a wrapper for another object can implement this concept to indicate such. (dbgmodel.h)
IPreferredRuntimeTypeConcept

Interface which clients can implement if they can provide better dynamic runtime type analysis for a given type than the debugger can acquire through RTTI or v-table analysis.
IRawEnumerator

An interface which enumerates the raw children (base classes, fields, etc...) of an object (and their values and associated metadata).
IStringDisplayableConcept

Interface which clients must implement on any object which is convertible to a display string.

Structures

 
ArrayDimension

Defines the memory layout of one dimension of an array.
BUSDATA

The IG_GET_BUS_DATA Ioctl operation reads data from a system bus and the IG_SET_BUS_DATA Ioctl operation writes data to a system bus.
DBGKD_GET_VERSION64

The IG_GET_KERNEL_VERSION Ioctl operation receives information related to the operating system version of the target.
DEBUG_BREAKPOINT_PARAMETERS

The DEBUG_BREAKPOINT_PARAMETERS structure contains most of the parameters for describing a breakpoint.
DEBUG_CACHED_SYMBOL_INFO

Defines information about cached symbols.
DEBUG_CLIENT_CONTEXT

Contains a debug client constant to provide to the IDebugClient7::SetClientContext method.
DEBUG_CREATE_PROCESS_OPTIONS

The DEBUG_CREATE_PROCESS_OPTIONS structure specifies the process creation options to use when creating a new process.
DEBUG_EVENT_CONTEXT

Defines context information about an event.
DEBUG_EXCEPTION_FILTER_PARAMETERS

The DEBUG_EXCEPTION_FILTER_PARAMETERS structure contains the parameters for an exception filter.
DEBUG_GET_TEXT_COMPLETIONS_IN

The _DEBUG_GET_TEXT_COMPLETIONS_IN structure defines information about the type of text completions to get.
DEBUG_GET_TEXT_COMPLETIONS_OUT

The _DEBUG_GET_TEXT_COMPLETIONS_OUT structure defines information about the type of text completions to receive.
DEBUG_HANDLE_DATA_BASIC

The DEBUG_HANDLE_DATA_BASIC structure contains handle-related information about a system object.
DEBUG_LAST_EVENT_INFO_BREAKPOINT

Describes the breakpoint of the last event.
DEBUG_LAST_EVENT_INFO_EXCEPTION

Describes the exception of the last event.
DEBUG_LAST_EVENT_INFO_EXIT_PROCESS

Describes the exit process of the last event.
DEBUG_LAST_EVENT_INFO_EXIT_THREAD

Describes the exit thread of the last event.
DEBUG_LAST_EVENT_INFO_LOAD_MODULE

Describes the load module of the last event.
DEBUG_LAST_EVENT_INFO_SYSTEM_ERROR

Describes the system error of the last event.
DEBUG_LAST_EVENT_INFO_UNLOAD_MODULE

Describes the unload module of the last event.
DEBUG_MODULE_AND_ID

The DEBUG_MODULE_AND_ID structure describes a symbol within a module.
DEBUG_MODULE_PARAMETERS

The DEBUG_MODULE_PARAMETERS structure contains most of the parameters for describing a module.
DEBUG_OFFSET_REGION

Defines a debug offset region.
DEBUG_PROCESSOR_IDENTIFICATION_ALL

This union contains relevant information for a processor the supported processors.
DEBUG_PROCESSOR_IDENTIFICATION_ALPHA

Identifies an Alpha processor.
DEBUG_PROCESSOR_IDENTIFICATION_AMD64

Identifies an AMD64 processor.
DEBUG_PROCESSOR_IDENTIFICATION_ARM

Identifies an ARM processor.
DEBUG_PROCESSOR_IDENTIFICATION_ARM64

Identifies an ARM64 processor.
DEBUG_PROCESSOR_IDENTIFICATION_IA64

Identifies an Intel Itanium architecture (IA64) processor.
DEBUG_PROCESSOR_IDENTIFICATION_X86

Identifies an x86 processor.
DEBUG_READ_USER_MINIDUMP_STREAM

Describes a user minidump to read.
DEBUG_REGISTER_DESCRIPTION

The DEBUG_REGISTER_DESCRIPTION structure is returned by GetDescription to describe a processor's register.
DEBUG_SPECIFIC_FILTER_PARAMETERS

The DEBUG_SPECIFIC_FILTER_PARAMETERS structure contains the parameters for a specific event filter.
DEBUG_STACK_FRAME

The DEBUG_STACK_FRAME structure describes a stack frame and the address of the current instruction for the stack frame.
DEBUG_STACK_FRAME_EX

The DEBUG_STACK_FRAME_EX structure describes a stack frame and the address of the current instruction for the stack frame.
DEBUG_SYMBOL_ENTRY

The DEBUG_SYMBOL_ENTRY structure describes a symbol in a symbol group.
DEBUG_SYMBOL_PARAMETERS

The DEBUG_SYMBOL_PARAMETERS structure describes a symbol in a symbol group.
DEBUG_SYMBOL_SOURCE_ENTRY

The DEBUG_SYMBOL_SOURCE_ENTRY structure describes a section of the source code and a corresponding region of the target's memory.
DEBUG_THREAD_BASIC_INFORMATION

The DEBUG_THREAD_BASIC_INFORMATION structure describes an operating system thread.
DEBUG_TYPED_DATA

The DEBUG_TYPED_DATA structure describes typed data in the memory of the target.
DEBUG_VALUE

The DEBUG_VALUE structure holds register and expression values.
EXT_TYPED_DATA

The EXT_TYPED_DATA structure is passed to and returned from the DEBUG_REQUEST_EXT_TYPED_DATA_ANSI Request operation. It contains the input and output parameters for the operation as well as specifying which particular suboperation to perform.
ExtendedArrayDimension

The ExtendedArrayDimension struct provides details about an array dimension, including how to interpret the remainder of the information in the array dimension, lower bounds, length, and stride.
ExtKnownStruct

The ExtKnownStruct structure is used to specify how a target's structure can be formatted for output.
FA_ENTRY

A DebugFailureAnalysis object has a collection of failure analysis entries (FA entries). Each FA entry is represented by an FA_ENTRY structure. For more information, see Failure Analysis Entries, Tags, and Data Types.
FIELD_INFO

The FIELD_INFO structure is used by the IG_DUMP_SYMBOL_INFOIoctl operation to provide information about a member in a structure.
INLINE_FRAME_CONTEXT

Describes inline frame context.
Location

Defines the location for an object. This particular variant of Location is the C-COM access struct.
NDIS_KDNET_ADD_PF

The KDNETPF transport support NDIS_KDNET_ADD_PF structure describes the data required to add a PF to the BDF port.
NDIS_KDNET_BDF

The KDNETPF transport support NDIS_KDNET_BDF structure describes the PCI location of the port to query.
NDIS_KDNET_ENUMERATE_PFS

The KDNETPF transport support NDIS_KDNET_ENUMERATE_PFS structure describes the data required to enumerate the list of PF.
NDIS_KDNET_PF_ENUM_ELEMENT

KDNETPF transport support API NDIS_KDNET_PF_ENUM_ELEMENT is a PF element array structure.
NDIS_KDNET_QUERY_PF_INFORMATION

KDNETPF transport support API NDIS_KDNET_QUERY_PF_INFORMATION structure describes the data required to query the PF management data.
NDIS_KDNET_REMOVE_PF

The KDNETPF transport support API NDIS_KDNET_REMOVE_PF structure describes the data required to remove a PF from the BDF port.
POINTER_SEARCH_PHYSICAL

The IG_POINTER_SEARCH_PHYSICAL Ioctl operation searches the target's physical memory for pointers lying within a specified range.
READCONTROLSPACE

Learn how the ReadControlSpace function reads the processor-specific control space into the array pointed to by buf.
READCONTROLSPACE64

Learn how the ReadControlSpace64 function reads the processor-specific control space into the array pointed to by buf.
ScriptDebugEventInformation

A struct containing information about a particular debug event.
ScriptDebugPosition

Defines a position within a script.
SEARCHMEMORY

Learn how the SearchMemory function searches the target's virtual memory for a specified pattern of bytes.
STACK_SRC_INFO

Defines stack source information.
STACK_SYM_FRAME_INFO

Defines stack source information for an extended stack frame.
SYM_DUMP_PARAM

The IG_DUMP_SYMBOL_INFO Ioctl operation provides information about the type of a symbol.
SYMBOL_INFO_EX

The SYMBOL_INFO_EX structure describes the extended line symbol information.
SymbolSearchInfo

The SymbolSearchInfo (dbgmodel.h) structure contains a search record that is passed to EnumerateChildrenEx in order to restrict symbol searches.
TypeSearchInfo

The TypeSearchInfo (dbgmodel.h) structure contains a search record passed to EnumerateChildrenEx specifically for SymbolType searches.
WDBGEXTS_THREAD_OS_INFO

The IG_GET_THREAD_OS_INFO Ioctl operation returns information about an operating system thread in the target. When calling Ioctl with IoctlType set to IG_GET_THREAD_OS_INFO, IpvData should contain an instance of the WDBGEXTS_THREAD_OS_INFO structure.