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SceneSurfaceMaterialInput.WrappingUMode Property

Definition

Gets or sets a value that indicates how wrapping occurs on the U axis.

public:
 property SceneWrappingMode WrappingUMode { SceneWrappingMode get(); void set(SceneWrappingMode value); };
SceneWrappingMode WrappingUMode();

void WrappingUMode(SceneWrappingMode value);
public SceneWrappingMode WrappingUMode { get; set; }
var sceneWrappingMode = sceneSurfaceMaterialInput.wrappingUMode;
sceneSurfaceMaterialInput.wrappingUMode = sceneWrappingMode;
Public Property WrappingUMode As SceneWrappingMode

Property Value

A value that indicates how wrapping occurs on the U axis.

Applies to