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SceneMetallicRoughnessMaterial Class

Definition

Represents a material that has that has the appearance of metal.

public ref class SceneMetallicRoughnessMaterial sealed : ScenePbrMaterial
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 524288)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SceneMetallicRoughnessMaterial final : ScenePbrMaterial
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 524288)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class SceneMetallicRoughnessMaterial : ScenePbrMaterial
Public NotInheritable Class SceneMetallicRoughnessMaterial
Inherits ScenePbrMaterial
Inheritance
Object Platform::Object IInspectable CompositionObject SceneObject SceneMaterial ScenePbrMaterial SceneMetallicRoughnessMaterial
Attributes

Windows requirements

Device family
Windows 10, version 1903 (introduced in 10.0.18362.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v8.0)

Properties

AlphaCutoff

Gets or sets the alpha cutoff for the material.

(Inherited from ScenePbrMaterial)
AlphaMode

Gets or sets the alpha mode for the material.

(Inherited from ScenePbrMaterial)
BaseColorFactor

Gets or sets a value that indicates the base color.

BaseColorInput

Gets or sets the input for material's base color.

Comment

A string to associate with the CompositionObject.

(Inherited from CompositionObject)
Compositor

The Compositor used to create this CompositionObject.

(Inherited from CompositionObject)
Dispatcher

The dispatcher for the CompositionObject.

(Inherited from CompositionObject)
DispatcherQueue

Gets the DispatcherQueue for the CompostionObject.

(Inherited from CompositionObject)
EmissiveFactor

Gets or sets the material's emissive value.

(Inherited from ScenePbrMaterial)
EmissiveInput

Gets or sets the input for the material's emissive value.

(Inherited from ScenePbrMaterial)
ImplicitAnimations

The collection of implicit animations attached to this object.

(Inherited from CompositionObject)
IsDoubleSided

Gets or sets a value that indicates whether the material has two sides.

(Inherited from ScenePbrMaterial)
MetallicFactor

Gets or sets a value that indicates how metallic the material appears.

MetallicRoughnessInput

Gets or sets the input for how rough or smooth the material is.

NormalInput

Gets or sets the input for material's normal.

(Inherited from ScenePbrMaterial)
NormalScale

Gets or sets the normal scale for the material.

(Inherited from ScenePbrMaterial)
OcclusionInput

Gets or sets the input for the material's occlusion.

(Inherited from ScenePbrMaterial)
OcclusionStrength

Gets or sets the occlusion strength.

(Inherited from ScenePbrMaterial)
Properties

The collection of properties associated with the CompositionObject.

(Inherited from CompositionObject)
RoughnessFactor

Gets or sets a value that indicates how rough or smooth the material appears.

Methods

Close()

Closes the CompositionObject and releases system resources.

(Inherited from CompositionObject)
ConnectAnimation(String, CompositionAnimation)

Connects and animation.

(Inherited from CompositionObject)
Create(Compositor)

Creates an instance of SceneMetallicRoughnessMaterial.

DisconnectAnimation(String)

Disconnects an animation.

(Inherited from CompositionObject)
Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

(Inherited from CompositionObject)
PopulatePropertyInfo(String, AnimationPropertyInfo)

Defines a property that can be animated.

(Inherited from CompositionObject)
StartAnimation(String, CompositionAnimation, AnimationController)

Connects an animation with the specified property of the object and starts the animation.

(Inherited from CompositionObject)
StartAnimation(String, CompositionAnimation)

Connects an animation with the specified property of the object and starts the animation.

(Inherited from CompositionObject)
StartAnimationGroup(ICompositionAnimationBase)

Starts an animation group.

The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup. All the animations in the group will be started at the same time on the object.

(Inherited from CompositionObject)
StopAnimation(String)

Disconnects an animation from the specified property and stops the animation.

(Inherited from CompositionObject)
StopAnimationGroup(ICompositionAnimationBase)

Stops an animation group.

(Inherited from CompositionObject)
TryGetAnimationController(String)

Returns an AnimationController for the animation running on the specified property.

(Inherited from CompositionObject)

Applies to