PushNotificationChannelManager.CreatePushNotificationChannelForSecondaryTileAsync Method
Definition
Important
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Creates an object, bound to a secondary tile, through which you retrieve a push notification channel from Windows Push Notification Services (WNS). The tile can be a secondary tile of the calling app or any other app in the same package.
public:
static IAsyncOperation<PushNotificationChannel ^> ^ CreatePushNotificationChannelForSecondaryTileAsync(Platform::String ^ tileId);
/// [Windows.Foundation.Metadata.RemoteAsync]
static IAsyncOperation<PushNotificationChannel> CreatePushNotificationChannelForSecondaryTileAsync(winrt::hstring const& tileId);
[Windows.Foundation.Metadata.RemoteAsync]
public static IAsyncOperation<PushNotificationChannel> CreatePushNotificationChannelForSecondaryTileAsync(string tileId);
function createPushNotificationChannelForSecondaryTileAsync(tileId)
Public Shared Function CreatePushNotificationChannelForSecondaryTileAsync (tileId As String) As IAsyncOperation(Of PushNotificationChannel)
Parameters
- tileId
-
String
Platform::String
winrt::hstring
The ID of the secondary tile to bind to the push notification channel.
Returns
The object, bound to the secondary tile, that is used to request a PushNotificationChannel from the Windows Push Notification Services (WNS).
- Attributes
Examples
This example shows the use of this method to retrieve a push notification channel for a secondary tile.
var pushNotifications = Windows.Networking.PushNotifications;
var channel;
pushNotifications.PushNotificationChannelManager.createPushNotificationChannelForSecondaryTileAsync(myTileId).then(function (channel) {
// Your code here.
})
Remarks
Note
Channels bound to secondary tiles only accept push notifications for Tile and Badge update types.