MiracastReceiverGameControllerDevice Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents a Game Controller input device for use with Miracast, such as a gamepad, joystick, or steering wheel.
public ref class MiracastReceiverGameControllerDevice sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 524288)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class MiracastReceiverGameControllerDevice final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 524288)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class MiracastReceiverGameControllerDevice
Public NotInheritable Class MiracastReceiverGameControllerDevice
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10, version 1903 (introduced in 10.0.18362.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v8.0)
|
Properties
IsRequestedByTransmitter |
Indicates if the Miracast Transmitter is willing to receive input from a game controller device. |
IsTransmittingInput |
Indicates if the Miracast Receiver is currently transmitting input from a game controller device to the Miracast Transmitter. |
Mode |
Specifies how game controller input is being used when transmitted to a Miracast Transmitter. Game controller input can be transmitted as-is, or it can be mapped to mouse and keyboard input. |
TransmitInput |
Controls if the Miracast Receiver offers to transmit game controller input to the Miracast Transmitter. |
Events
Changed |
An event which is raised when any of the properties on the MiracastReceiverGameControllerDevice has changed. |