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Printing3DMesh.CreateVertexPositions(UInt32) Method

Definition

Creates the buffer for vertex positions.

public:
 virtual void CreateVertexPositions(unsigned int value) = CreateVertexPositions;
void CreateVertexPositions(uint32_t const& value);
public void CreateVertexPositions(uint value);
function createVertexPositions(value)
Public Sub CreateVertexPositions (value As UInteger)

Parameters

value
UInt32

unsigned int

uint32_t

The capacity of the buffer, the maximum number of bytes that the IBuffer can hold.

Remarks

To access the buffer for vertex positions, use GetVertexPositions.

Applies to