Printing3DMesh.CreateVertexPositions(UInt32) Method
Definition
Important
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Creates the buffer for vertex positions.
public:
virtual void CreateVertexPositions(unsigned int value) = CreateVertexPositions;
void CreateVertexPositions(uint32_t const& value);
public void CreateVertexPositions(uint value);
function createVertexPositions(value)
Public Sub CreateVertexPositions (value As UInteger)
Parameters
- value
-
UInt32
unsigned int
uint32_t
The capacity of the buffer, the maximum number of bytes that the IBuffer can hold.
Remarks
To access the buffer for vertex positions, use GetVertexPositions.