Printing3DFaceReductionOptions.TargetTriangleCount Property
Definition
Important
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Sets the desired number of triangles on a mesh. The TryReduceFacesAsync method will stop merging faces if the triangle count is less than or equal to this number. If set to zero, the algorithm will run until the number of triangles is reduced by half.
public:
property unsigned int TargetTriangleCount { unsigned int get(); void set(unsigned int value); };
uint32_t TargetTriangleCount();
void TargetTriangleCount(uint32_t value);
public uint TargetTriangleCount { get; set; }
var uInt32 = printing3DFaceReductionOptions.targetTriangleCount;
printing3DFaceReductionOptions.targetTriangleCount = uInt32;
Public Property TargetTriangleCount As UInteger
Property Value
Desired number of triangles on a mesh.