Windows.Graphics.Capture Namespace
Important
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Enables apps to capture environments, application windows, and displays in a secure, easy to use way with the use of a system picker UI control.
Classes
Direct3D11CaptureFrame |
A frame captured by the application. |
Direct3D11CaptureFramePool |
Stores frames captured by the application. |
GraphicsCaptureAccess |
Allows the app to request access for graphics capture features that require user consent. |
GraphicsCaptureItem |
The target of the capture, chosen with the picker control. |
GraphicsCapturePicker |
A system picker UI control that allows the customer to select an item on the screen to capture. In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow. |
GraphicsCaptureSession |
Allows the application to take screen captures. |
Enums
GraphicsCaptureAccessKind |
Specifies the types of access that can be requested for graphics capture. |
GraphicsCaptureDirtyRegionMode |
Remarks
You must also add the Graphics Capture capability to your UWP application. See Screen capture for more information.